Player Matchup

Fafnir
Fafnir
AaronMetallica
Fafnir
Level 203
God Stats
2W - 2L
1,587 SR
Queue Stats
205W - 180L
1,574 Elo+
Solo
Izanami
Izanami
Jolt
Izanami
Level 124
God Stats
26W - 36L
1,472 SR
Queue Stats
322W - 321L
1,556 Elo+
Party 3
Nemesis
Nemesis
Shelf Tumore
Nemesis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 193L
1,533 Elo+
Party 2
The Morrigan
The Morrigan
aprilfool98
The Morrigan
Level 149
God Stats
68W - 58L
1,619 SR
Queue Stats
678W - 643L
1,535 Elo+
Party 3
Set
Set
lildhhill
Set
Level 122
God Stats
3W - 1L
1,640 SR
Queue Stats
202W - 196L
1,494 Elo+
Party 2
Team Averages
Level 143
1,564 SR
1,538 Elo+

VS

Team Averages
Level 145
1,636 SR
1,458 Elo+
Nut
Nut
GodZcyIIa
Nut
Level 189
God Stats
1W - 3L
1,606 SR
Queue Stats
55W - 68L
1,549 Elo+
Party 1
Chaac
Chaac
GrimTies
Chaac
Level 88
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 5L
1,103 Elo+
Solo
Cabrakan
Cabrakan
LuisNori
Cabrakan
Level 160
God Stats
3W - 1L
1,910 SR
Queue Stats
78W - 90L
1,524 Elo+
Party 1
Ganesha
Ganesha
Mitts
Ganesha
Level 159
God Stats
4W - 1L
1,890 SR
Queue Stats
145W - 125L
1,611 Elo+
Solo
Anubis
Anubis
rihot23
Anubis
Level 128
God Stats
10W - 15L
1,480 SR
Queue Stats
386W - 348L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,165
833
2,717
3,390
2,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Izanami
Jolt
Izanami
6
1 / 3 / 0
3,611
722
2,251
3,370
775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
Shelf Tumore
Nemesis
7
1 / 0 / 0
3,580
716
1,505
3,803
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
aprilfool98
The Morrigan
8
1 / 1 / 1
4,007
801
1,233
1,718
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 3 / 1
3,823
765
2,171
4,785
2,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 1
3,946
789
3,381
3,724
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
GrimTies
Chaac
1
0 / 0 / 0
2,538
508
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
LuisNori
Cabrakan
7
2 / 0 / 0
3,764
753
1,806
3,343
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Mitts
Ganesha
6
2 / 1 / 1
4,108
822
1,628
5,138
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
rihot23
Anubis
7
0 / 2 / 1
3,780
756
1,111
2,414
834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
7
7
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
3
2
1
1.75
L
Chaac
GrimTies
Chaac
0
0
0
0
W
Izanami
Jolt
Izanami
1
3
0
0.33
L
Cabrakan
LuisNori
Cabrakan
2
0
0
2
L
Ganesha
Mitts
Ganesha
2
1
1
2.5
W
Nemesis
Shelf Tumore
Nemesis
1
0
0
1
W
The Morrigan
aprilfool98
The Morrigan
1
1
1
1.5
W
1
3
1
0.5
L
Anubis
rihot23
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
7,926
17,066
Taken
14,619
6,871
Mitigated
5,718
4,208
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,717
775
0
1,924
3,390
2,078
0
886
2,504
19,833
360
L
3,381
2,112
0
1,686
3,724
957
0
0
3,724
0
18,504
L
Chaac
GrimTies
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Jolt
Izanami
2,251
1,890
0
520
3,370
775
0
872
2,498
0
15,969
L
Cabrakan
LuisNori
Cabrakan
1,806
238
0
1,896
3,343
1,728
0
869
2,324
13,053
299
L
Ganesha
Mitts
Ganesha
1,628
292
0
2,058
5,138
2,199
0
1,454
3,583
11,577
0
W
Nemesis
Shelf Tumore
Nemesis
1,505
656
0
647
3,803
1,024
0
1,141
2,662
0
19,569
W
The Morrigan
aprilfool98
The Morrigan
1,233
43
0
140
1,718
396
0
856
862
16,945
0
W
2,171
1,087
0
977
4,785
2,598
0
643
4,142
0
11,031
L
Anubis
rihot23
Anubis
1,111
91
0
593
2,414
834
0
1,136
1,147
21,464
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,186
Gold Earned
18,136
180
Minions Killed
133
0
Camps Cleared
0
566,996
Distance Traveled
442,381
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,165
833
46
9
0
99,578
0
L
Nut
3,946
789
46
9
0
95,339
0
L
Chaac
2,538
508
0
0
0
0
0
W
Izanami
3,611
722
35
7
0
108,984
1
L
Cabrakan
3,764
753
34
7
0
125,620
0
L
Ganesha
4,108
822
7
1
0
120,511
0
W
Nemesis
3,580
716
36
7
0
135,543
0
W
The Morrigan
4,007
801
45
9
0
114,339
0
W
Set
3,823
765
18
4
0
108,552
0
L
Anubis
3,780
756
46
9
0
100,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role