Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LongtimeChris
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,646 SR
Queue Stats
102W - 96L
1,501 Elo+
Solo
Anubis
Anubis
RTlachi
Anubis
Level 148
God Stats
2W - 6L
1,297 SR
Queue Stats
296W - 289L
1,500 Elo+
Party 1
Rama
Rama
Repxxxxx
Rama
Level 158
God Stats
1W - 6L
1,327 SR
Queue Stats
233W - 232L
1,506 Elo+
Solo
Ymir
Ymir
demexes_beast69
Ymir
Level 106
God Stats
107W - 88L
1,585 SR
Queue Stats
108W - 96L
1,542 Elo+
Solo
He Bo
He Bo
piter074
He Bo
Level 188
God Stats
4W - 4L
1,560 SR
Queue Stats
365W - 368L
1,482 Elo+
Party 1
Team Averages
Level 152
1,483 SR
1,506 Elo+

VS

Team Averages
Level 135
1,529 SR
1,523 Elo+
Apollo
Apollo
 
Apollo
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Beliefs rS
Vulcan
Level 129
God Stats
5W - 0L
1,766 SR
Queue Stats
46W - 49L
1,493 Elo+
Solo
Fenrir
Fenrir
Sad Eyes xx
Fenrir
Level 55
God Stats
10W - 9L
1,525 SR
Queue Stats
78W - 76L
1,549 Elo+
Solo
Shiva
Shiva
Wukong_503
Shiva
Level 125
God Stats
6W - 8L
1,402 SR
Queue Stats
261W - 249L
1,527 Elo+
Solo
Ravana
Ravana
YikesPleaseStop
Ravana
Level 152
God Stats
7W - 7L
1,452 SR
Queue Stats
103W - 108L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LongtimeChris
Ah Muzen Cab
16
1 / 2 / 3
8,276
591
3,953
9,507
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
RTlachi
Anubis
11
0 / 10 / 1
6,557
468
1,014
10,865
2,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
11
1 / 6 / 6
6,731
481
6,292
10,856
3,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 3
6,921
494
5,487
12,120
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
piter074
He Bo
12
5 / 6 / 2
7,227
516
6,079
10,610
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
0 / 3 / 11
7,519
537
8,248
11,365
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
Beliefs rS
Vulcan
14
2 / 2 / 2
8,451
604
4,136
5,817
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
8 / 2 / 3
8,419
601
7,594
9,315
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shiva
14
6 / 2 / 6
8,774
627
9,224
12,005
9,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 2 / 2
10,627
759
9,317
5,856
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
9
Kills
27
27
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
3
11
1.83
W
Vulcan
Beliefs rS
Vulcan
2
2
2
1.5
L
Ah Muzen Cab
LongtimeChris
Ah Muzen Cab
1
2
3
1.25
L
Anubis
RTlachi
Anubis
0
10
1
0.05
L
Rama
1
6
6
0.67
W
Fenrir
8
2
3
4.75
W
Shiva
6
2
6
4.5
W
11
2
2
6
L
2
3
3
1.17
L
He Bo
piter074
He Bo
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
38,519
53,958
Taken
44,358
22,324
Mitigated
25,514
10,774
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,248
4,052
0
2,493
11,365
7,197
0
5,069
6,296
0
54,698
W
Vulcan
Beliefs rS
Vulcan
4,136
129
0
1,056
5,817
1,888
90
747
5,070
55,701
0
L
Ah Muzen Cab
LongtimeChris
Ah Muzen Cab
3,953
827
0
1,550
9,507
3,526
0
2,747
6,396
0
75,916
L
Anubis
RTlachi
Anubis
1,014
81
0
1,510
10,865
2,850
180
244
10,179
39,038
616
L
Rama
6,292
5,055
0
2,697
10,856
3,369
0
529
10,096
0
46,940
W
Fenrir
7,594
1,218
0
3,091
9,315
4,013
72
1,269
8,046
0
53,337
W
Shiva
9,224
879
645
2,782
12,005
9,344
120
2,777
9,228
0
28,809
W
9,317
2,160
0
2,340
5,856
3,072
510
1,599
4,257
0
67,199
L
5,487
988
461
2,423
12,120
9,712
0
175
11,424
22,471
2,003
L
He Bo
piter074
He Bo
6,079
342
0
2,133
10,610
2,867
0
223
10,298
40,630
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
43,790
416
Minions Killed
462
0
Camps Cleared
0
1,310,791
Distance Traveled
1,467,041
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,519
537
91
7
0
256,099
0
W
Vulcan
8,451
604
144
10
0
302,066
2
L
Ah Muzen Cab
8,276
591
158
11
0
286,661
1
L
Anubis
6,557
468
71
5
0
193,012
0
L
Rama
6,731
481
84
6
0
268,283
2
W
Fenrir
8,419
601
76
5
0
332,838
0
W
Shiva
8,774
627
37
3
0
312,419
4
W
Ravana
10,627
759
114
8
0
263,619
6
L
Ymir
6,921
494
34
2
0
284,662
6
L
He Bo
7,227
516
69
5
0
278,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role