Player Matchup

Hades
Hades
Silver III
Godaddy229
Hades
Silver III
Level 104
God Stats
4W - 8L
1,443 SR
Queue Stats
23W - 38L
999 MMR
Solo
Chaac
Chaac
Gold V
GoldisBronze
Chaac
Gold V
Level 128
God Stats
34W - 31L
1,422 SR
Queue Stats
1,048W - 1,285L
1,144 MMR
Solo
Medusa
Medusa
Silver I
OtherNOMADIC
Medusa
Silver I
Level 138
God Stats
10W - 17L
1,438 SR
Queue Stats
187W - 212L
1,137 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,434 SR
1,093 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,371 SR
804 MMR
Atlas
Atlas
Bronze I
Amoeduuu
Atlas
Bronze I
Level 62
God Stats
4W - 8L
1,261 SR
Queue Stats
11W - 27L
765 MMR
Party 1
Achilles
Achilles
Bronze I
J040_314
Achilles
Bronze I
Level 67
God Stats
6W - 14L
1,223 SR
Queue Stats
13W - 33L
906 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
giserafim
Baron Samedi
Bronze IV
Level 45
God Stats
5W - 3L
1,629 SR
Queue Stats
19W - 41L
740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 3 / 1
8,238
634
2,351
6,584
2,379
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 1
9,869
759
2,242
7,602
6,289
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
2 / 3 / 0
10,895
838
5,629
10,764
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
CthulhuVulcanNe ZhaAthenaMulan

VS

Bans
VamanaDiscordiaZeusNu WaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Amoeduuu
Atlas
16
1 / 1 / 7
10,139
780
4,404
8,301
5,851
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
J040_314
Achilles
16
1 / 1 / 6
10,303
793
3,197
7,129
6,840
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
giserafim
Baron Samedi
18
6 / 1 / 2
11,916
917
11,602
6,011
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
8
8
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
Amoeduuu
Atlas
1
1
7
4.5
L
Hades
0
3
1
0.17
L
1
2
1
0.75
W
Achilles
J040_314
Achilles
1
1
6
4
L
Medusa
2
3
0
0.67
W
Baron Samedi
giserafim
Baron Samedi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,222
Damage
19,203
24,950
Taken
21,441
11,639
Mitigated
16,030
3,709
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Amoeduuu
Atlas
4,404
1,053
0
2,140
8,301
5,851
731
639
7,662
18,555
0
L
Hades
2,351
203
35
1,383
6,584
2,379
0
4,145
2,396
13,989
0
L
2,242
34
0
838
7,602
6,289
375
4,898
2,699
0
29,423
W
Achilles
J040_314
Achilles
3,197
1,099
0
2,173
7,129
6,840
1,071
935
6,194
0
20,996
L
Medusa
5,629
1,541
0
1,453
10,764
2,971
0
6,793
3,930
0
50,460
W
Baron Samedi
giserafim
Baron Samedi
11,602
641
541
1,563
6,011
3,339
1,708
1,048
4,963
56,445
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,002
Gold Earned
32,358
154
Minions Killed
152
0
Camps Cleared
0
530,215
Distance Traveled
769,307
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,139
780
16
1
0
269,613
0
L
Hades
8,238
634
29
2
0
141,939
3
L
Chaac
9,869
759
42
3
0
184,170
0
W
Achilles
10,303
793
41
3
0
258,494
1
L
Medusa
10,895
838
83
6
0
204,106
2
W
Baron Samedi
11,916
917
95
7
0
241,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role