Player Matchup

Fenrir
Fenrir
BadMotherFoca
Fenrir
Level 56
God Stats
1W - 2L
1,309 SR
Queue Stats
212W - 212L
1,436 Elo+
Solo
Artio
Artio
Celtog7788
Artio
Level 67
God Stats
33W - 27L
1,566 SR
Queue Stats
175W - 165L
1,539 Elo+
Solo
Da Ji
Da Ji
Conniexd
Da Ji
Level 30
God Stats
41W - 37L
1,321 SR
Queue Stats
68W - 58L
1,585 Elo+
Party 1
Charybdis
Charybdis
KawasakiKi10
Charybdis
Level 89
God Stats
0W - 4L
1,292 SR
Queue Stats
109W - 76L
1,579 Elo+
Party 1
Chronos
Chronos
cleancar16
Chronos
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
27W - 9L
1,554 Elo+
Party 1
Team Averages
Level 50
1,442 SR
1,539 Elo+

VS

Team Averages
Level 97
1,413 SR
1,422 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Amrit_Love
Achilles
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 107L
1,433 Elo+
Solo
Cliodhna
Cliodhna
Osity_Syn
Cliodhna
Level 92
God Stats
1W - 2L
1,198 SR
Queue Stats
11W - 13L
1,442 Elo+
Party 2
Ra
Ra
SaneacuentasONE
Ra
Level 107
God Stats
22W - 9L
1,597 SR
Queue Stats
281W - 256L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Za__KillerQueen
Sun Wukong
Level 68
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 1
6,800
486
4,725
9,890
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
11
0 / 4 / 4
7,205
515
3,817
16,426
12,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Da Ji
Conniexd
Da Ji
13
3 / 6 / 2
7,926
566
7,398
10,835
4,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
KawasakiKi10
Charybdis
12
2 / 5 / 0
6,950
496
9,980
11,342
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
cleancar16
Chronos
13
2 / 2 / 1
8,062
576
4,922
7,855
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 2 / 9
7,942
567
11,701
8,804
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Amrit_Love
Achilles
13
6 / 0 / 7
8,541
610
8,034
12,044
12,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Osity_Syn
Cliodhna
14
7 / 5 / 7
8,646
618
8,608
11,259
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 5
9,469
676
4,733
5,417
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Za__KillerQueen
Sun Wukong
13
2 / 2 / 1
7,893
564
4,817
10,075
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
11
Kills
24
24
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
9
3.75
W
Achilles
Amrit_Love
Achilles
6
0
7
9.5
L
4
7
1
0.64
L
Artio
0
4
4
0.5
L
Da Ji
Conniexd
Da Ji
3
6
2
0.67
L
Charybdis
KawasakiKi10
Charybdis
2
5
0
0.4
W
Cliodhna
Osity_Syn
Cliodhna
7
5
7
2.1
W
6
2
5
4.25
W
Sun Wukong
Za__KillerQueen
Sun Wukong
2
2
1
1.25
L
Chronos
cleancar16
Chronos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
37,893
56,348
Taken
47,599
27,098
Mitigated
25,945
13,048
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,701
5,300
0
1,730
8,804
2,923
0
1,101
7,703
0
58,270
W
Achilles
Amrit_Love
Achilles
8,034
1,041
0
2,449
12,044
12,451
0
2,254
9,790
81
19,060
L
4,725
690
0
756
9,890
4,172
0
669
9,101
0
39,714
L
Artio
3,817
224
400
5,860
16,426
12,089
162
1,139
15,073
20,455
1,230
L
Da Ji
Conniexd
Da Ji
7,398
1,377
0
1,096
10,835
4,961
0
1,761
8,808
0
51,272
L
Charybdis
KawasakiKi10
Charybdis
9,980
4,192
0
4,050
11,342
3,383
725
560
10,722
0
48,546
W
Cliodhna
Osity_Syn
Cliodhna
8,608
1,448
0
4,490
11,259
4,012
0
528
10,731
0
54,144
W
4,733
94
852
2,423
5,417
2,043
1,127
0
5,417
60,570
915
W
Sun Wukong
Za__KillerQueen
Sun Wukong
4,817
917
0
2,393
10,075
4,516
0
4,326
5,433
0
47,598
L
Chronos
cleancar16
Chronos
4,922
1,543
0
886
7,855
2,493
45
0
7,855
45,581
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
42,491
352
Minions Killed
412
0
Camps Cleared
0
1,306,213
Distance Traveled
1,506,072
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,942
567
94
7
0
256,194
4
W
Achilles
8,541
610
18
1
0
299,789
0
L
Fenrir
6,800
486
65
5
0
187,304
0
L
Artio
7,205
515
24
2
0
311,489
8
L
Da Ji
7,926
566
102
7
0
284,235
0
L
Charybdis
6,950
496
67
5
0
253,598
0
W
Cliodhna
8,646
618
93
7
0
331,035
5
W
Ra
9,469
676
128
9
0
325,193
4
W
Sun Wukong
7,893
564
79
6
0
293,861
0
L
Chronos
8,062
576
94
7
0
269,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role