Player Matchup

Nut
Nut
 
Nut
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kyxes722
Sun Wukong
Level 32
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 19L
1,261 Elo+
Party 1
Discordia
Discordia
MrCherry
Discordia
Level 165
God Stats
0W - 3L
1,176 SR
Queue Stats
308W - 365L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
SilentShy
Cthulhu
Level 188
God Stats
2W - 3L
1,612 SR
Queue Stats
246W - 297L
1,522 Elo+
Party 2
Nemesis
Nemesis
Toneitor88
Nemesis
Level 32
God Stats
0W - 5L
1,215 SR
Queue Stats
11W - 28L
1,257 Elo+
Party 1
Team Averages
Level 116
1,359 SR
1,407 Elo+

VS

Team Averages
Level 151
1,555 SR
1,571 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CallMeShinji-
Mulan
Level 121
God Stats
5W - 5L
1,450 SR
Queue Stats
42W - 37L
1,554 Elo+
Party 3
Heimdallr
Heimdallr
NIIIIIIKSO
Heimdallr
Level 159
God Stats
22W - 27L
1,586 SR
Queue Stats
141W - 161L
1,582 Elo+
Solo
Thanatos
Thanatos
RREENNDD
Thanatos
Level 127
God Stats
28W - 16L
1,635 SR
Queue Stats
381W - 345L
1,614 Elo+
Party 3
Ymir
Ymir
YourLocalSupport
Ymir
Level 128
God Stats
64W - 59L
1,607 SR
Queue Stats
310W - 275L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 1 / 0
7,079
545
7,995
8,026
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Kyxes722
Sun Wukong
12
2 / 3 / 0
6,982
537
8,277
11,039
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
MrCherry
Discordia
13
3 / 2 / 0
7,107
547
7,646
5,177
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SilentShy
Cthulhu
8
0 / 3 / 2
5,554
427
7,544
10,924
7,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
Toneitor88
Nemesis
11
0 / 5 / 1
5,806
447
2,460
11,406
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 2 / 3
7,910
608
7,654
7,844
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 3
7,312
562
6,637
12,903
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
NIIIIIIKSO
Heimdallr
14
2 / 0 / 1
7,466
574
8,743
9,500
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
RREENNDD
Thanatos
13
9 / 1 / 1
8,102
623
9,360
9,489
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 7
6,761
520
3,726
12,099
6,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
14
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
0
1
W
Ix Chel
 
Ix Chel
2
2
3
1.75
W
1
2
3
1.25
L
Sun Wukong
Kyxes722
Sun Wukong
2
3
0
0.67
L
Discordia
MrCherry
Discordia
3
2
0
1.5
W
Heimdallr
NIIIIIIKSO
Heimdallr
2
0
1
2.5
W
Thanatos
RREENNDD
Thanatos
9
1
1
9.5
L
Cthulhu
SilentShy
Cthulhu
0
3
2
0.33
L
Nemesis
Toneitor88
Nemesis
0
5
1
0.1
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
36,120
46,572
Taken
51,835
22,447
Mitigated
25,989
9,061
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,995
5,162
0
2,777
8,026
2,748
0
1,197
6,829
0
57,360
W
Ix Chel
 
Ix Chel
7,654
740
410
2,823
7,844
1,880
0
4,680
3,164
68,142
934
W
6,637
1,254
0
3,805
12,903
9,445
0
267
12,636
283
45,717
L
Sun Wukong
Kyxes722
Sun Wukong
8,277
1,753
0
2,722
11,039
6,894
0
150
10,889
0
48,568
L
Discordia
MrCherry
Discordia
7,646
189
0
468
5,177
1,279
0
1,981
2,920
52,284
1,080
W
Heimdallr
NIIIIIIKSO
Heimdallr
8,743
4,819
0
5,531
9,500
4,338
0
963
8,537
0
66,902
W
Thanatos
RREENNDD
Thanatos
9,360
2,588
0
7,739
9,489
3,602
0
2,712
6,777
0
53,183
L
Cthulhu
SilentShy
Cthulhu
7,544
1,040
50
1,727
10,924
7,834
0
4,200
6,533
21,599
0
L
Nemesis
Toneitor88
Nemesis
2,460
601
0
1,317
11,406
3,692
0
2,974
8,244
0
42,836
W
3,726
1,405
2,328
3,876
12,099
6,724
0
6,667
5,432
16,863
1,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
37,551
392
Minions Killed
422
0
Camps Cleared
0
1,342,190
Distance Traveled
1,339,927
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,079
545
97
7
0
238,994
1
W
Ix Chel
7,910
608
132
10
0
275,318
3
W
Mulan
7,312
562
87
7
0
246,959
0
L
Sun Wukong
6,982
537
81
6
0
246,560
3
L
Discordia
7,107
547
105
8
0
267,196
0
W
Heimdallr
7,466
574
102
8
0
246,948
0
W
Thanatos
8,102
623
77
6
0
305,812
0
L
Cthulhu
5,554
427
39
3
0
284,924
2
L
Nemesis
5,806
447
70
5
0
304,516
0
W
Ymir
6,761
520
24
2
0
264,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role