Player Matchup

Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
JusTJ0hnny
Achilles
Gold III
Level 127
God Stats
49W - 39L
1,612 SR
Queue Stats
72W - 76L
1,419 MMR
Solo
Geb
Geb
Gold I
TouchdownTrex
Geb
Gold I
Level 108
God Stats
4W - 3L
1,558 SR
Queue Stats
124W - 124L
1,475 MMR
Solo
Hera
Hera
Gold III
UrInGold
Hera
Gold III
Level 126
God Stats
2W - 2L
1,391 SR
Queue Stats
106W - 110L
1,474 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,512 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,544 SR
1,490 MMR
Thanatos
Thanatos
Gold III
AkoJinx
Thanatos
Gold III
Level 102
God Stats
6W - 4L
1,676 SR
Queue Stats
212W - 208L
1,485 MMR
Solo
Hel
Hel
Platinum V
AndyCaper0
Hel
Platinum V
Level 127
God Stats
2W - 6L
1,525 SR
Queue Stats
420W - 417L
1,505 MMR
Solo
Chaac
Chaac
Gold IV
Bulljinja390
Chaac
Gold IV
Level 69
God Stats
17W - 16L
1,578 SR
Queue Stats
185W - 184L
1,535 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
MauFitzgerald
Baron Samedi
Gold V
Level 53
God Stats
3W - 1L
1,807 SR
Queue Stats
17W - 14L
1,517 MMR
Solo
Charybdis
Charybdis
Bronze III
elizabaek
Charybdis
Bronze III
Level 89
God Stats
0W - 3L
1,132 SR
Queue Stats
4W - 10L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 1 / 1
3,239
648
1,092
2,878
598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
 
Apollo
6
0 / 1 / 0
3,115
623
1,957
2,135
434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JusTJ0hnny
Achilles
6
1 / 1 / 0
3,637
727
2,902
4,769
2,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 1
3,475
695
1,279
3,461
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
7
1 / 0 / 0
3,432
686
601
1,873
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuKumbhakarnaSkadiSusano

VS

Bans
KuzenboCu ChulainnAwilixLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkoJinx
Thanatos
8
4 / 0 / 0
4,289
858
2,462
3,403
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 2
3,377
675
1,276
4,840
861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,630
726
1,738
3,876
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
MauFitzgerald
Baron Samedi
7
0 / 1 / 1
3,654
731
1,147
1,890
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
elizabaek
Charybdis
3
0 / 1 / 0
2,648
530
998
1,994
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
1
1.5
W
Apollo
 
Apollo
0
1
0
0
L
Thanatos
AkoJinx
Thanatos
4
0
0
4
L
0
0
2
1
L
0
1
1
0.5
W
Achilles
JusTJ0hnny
Achilles
1
1
0
1
L
Baron Samedi
MauFitzgerald
Baron Samedi
0
1
1
0.5
W
0
1
1
0.5
W
Hera
1
0
0
1
L
Charybdis
elizabaek
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,831
Damage
7,621
15,116
Taken
16,003
5,349
Mitigated
4,657
6,287
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,092
161
0
579
2,878
598
0
265
2,613
0
14,444
W
Apollo
 
Apollo
1,957
1,277
0
740
2,135
434
0
722
1,413
0
16,599
L
Thanatos
AkoJinx
Thanatos
2,462
1,221
0
2,938
3,403
1,120
0
100
3,303
0
21,087
L
1,276
242
1,005
3,035
4,840
861
0
965
3,875
8,940
0
L
1,738
503
0
1,688
3,876
1,616
0
0
3,540
0
15,112
W
Achilles
JusTJ0hnny
Achilles
2,902
736
0
2,418
4,769
2,260
0
0
4,769
0
17,174
L
Baron Samedi
MauFitzgerald
Baron Samedi
1,147
271
64
582
1,890
680
0
501
1,389
20,088
1,239
W
1,279
233
0
1,800
3,461
1,662
0
554
2,907
8,865
0
W
Hera
601
188
0
750
1,873
395
0
786
1,087
15,434
0
L
Charybdis
elizabaek
Charybdis
998
559
0
430
1,994
380
0
314
1,680
0
4,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,898
Gold Earned
17,598
126
Minions Killed
145
0
Camps Cleared
0
513,356
Distance Traveled
478,724
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,239
648
28
6
0
128,893
0
W
Apollo
3,115
623
27
5
0
81,615
0
L
Thanatos
4,289
858
41
8
0
130,623
0
L
Hel
3,377
675
13
3
0
109,740
0
L
Chaac
3,630
726
40
8
0
91,343
0
W
Achilles
3,637
727
30
6
0
97,177
2
L
Baron Samedi
3,654
731
39
8
0
98,347
0
W
Geb
3,475
695
11
2
0
103,109
0
W
Hera
3,432
686
30
6
0
102,562
0
L
Charybdis
2,648
530
12
2
0
48,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role