Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PiercedKarma
Nu Wa
Level 186
God Stats
6W - 5L
1,594 SR
Queue Stats
393W - 417L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Sir_Goose_65
Sun Wukong
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,531 Elo+
Solo
Persephone
Persephone
ZatoichinoKokei
Persephone
Level 193
God Stats
21W - 14L
1,643 SR
Queue Stats
634W - 636L
1,486 Elo+
Solo
Cerberus
Cerberus
user45
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,400 Elo+
Solo
Team Averages
Level 137
1,547 SR
1,474 Elo+

VS

Team Averages
Level 140
1,624 SR
1,459 Elo+
Xing Tian
Xing Tian
BayouQc
Xing Tian
Level 151
God Stats
9W - 11L
1,529 SR
Queue Stats
402W - 423L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Ophelia_Karma
Zhong Kui
Level 148
God Stats
2W - 1L
1,796 SR
Queue Stats
264W - 301L
1,492 Elo+
Solo
Chernobog
Chernobog
WildLifeTT87
Chernobog
Level 159
God Stats
1W - 1L
1,694 SR
Queue Stats
240W - 252L
1,466 Elo+
Solo
Fenrir
Fenrir
XanaduSparkles
Fenrir
Level 117
God Stats
3W - 1L
1,636 SR
Queue Stats
166W - 157L
1,469 Elo+
Solo
Yemoja
Yemoja
rabbid_drake
Yemoja
Level 127
God Stats
1W - 3L
1,462 SR
Queue Stats
305W - 309L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 2 / 7
8,803
880
6,161
10,948
10,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 2 / 6
8,399
840
18,434
6,169
2,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Sir_Goose_65
Sun Wukong
16
4 / 1 / 6
8,874
887
16,176
13,733
10,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
ZatoichinoKokei
Persephone
14
1 / 2 / 7
8,670
867
12,033
6,843
3,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
user45
Cerberus
13
1 / 2 / 8
7,893
789
6,863
20,335
17,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BayouQc
Xing Tian
16
2 / 1 / 6
8,638
864
12,954
25,270
11,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Ophelia_Karma
Zhong Kui
15
4 / 3 / 4
8,038
804
12,971
13,762
10,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
WildLifeTT87
Chernobog
14
1 / 3 / 7
7,740
774
14,154
12,600
3,738
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 2 / 0
5,809
581
1,608
3,213
2,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
15
1 / 1 / 7
7,605
761
4,195
11,245
8,422
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
10
Kills
8
9
Deaths
10
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
7
2.75
L
Xing Tian
BayouQc
Xing Tian
2
1
6
5
L
Zhong Kui
Ophelia_Karma
Zhong Kui
4
3
4
2
W
2
2
6
2.5
W
Sun Wukong
Sir_Goose_65
Sun Wukong
4
1
6
7
L
Chernobog
WildLifeTT87
Chernobog
1
3
7
1.5
L
0
2
0
0
W
Persephone
ZatoichinoKokei
Persephone
1
2
7
2.25
L
Yemoja
1
1
7
4.5
W
Cerberus
user45
Cerberus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,667
Damage
45,882
58,028
Taken
66,090
43,223
Mitigated
35,909
32,992
Healing
34,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,161
1,532
11,745
3,010
10,948
10,101
179
6,551
4,397
12,492
0
L
Xing Tian
BayouQc
Xing Tian
12,954
443
4,587
8,436
25,270
11,305
170
14,965
10,305
27,646
0
L
Zhong Kui
Ophelia_Karma
Zhong Kui
12,971
1,428
1,023
2,047
13,762
10,320
231
9,045
4,717
28,652
837
W
18,434
4,023
1,295
357
6,169
2,647
382
3,022
3,147
35,827
1,368
W
Sun Wukong
Sir_Goose_65
Sun Wukong
16,176
2,018
1,473
1,719
13,733
10,330
643
7,311
6,422
0
29,304
L
Chernobog
WildLifeTT87
Chernobog
14,154
8,736
979
1,582
12,600
3,738
0
8,476
4,124
0
35,119
L
1,608
216
20
324
3,213
2,124
0
1,950
1,263
0
2,436
W
Persephone
ZatoichinoKokei
Persephone
12,033
514
1,668
2,146
6,843
3,138
135
3,472
3,359
22,727
1,101
L
Yemoja
4,195
1,290
12,711
3,226
11,245
8,422
0
7,490
3,755
10,680
619
W
Cerberus
user45
Cerberus
6,863
203
1,431
8,148
20,335
17,007
31
9,352
10,983
8,088
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
37,830
117
Minions Killed
124
0
Camps Cleared
0
1,014,755
Distance Traveled
782,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,803
880
9
1
0
173,778
0
L
Xing Tian
8,638
864
22
2
0
232,943
0
L
Zhong Kui
8,038
804
32
3
0
164,477
0
W
Nu Wa
8,399
840
34
3
0
204,923
0
W
Sun Wukong
8,874
887
34
3
0
234,337
0
L
Chernobog
7,740
774
54
5
0
154,615
0
L
Fenrir
5,809
581
1
0
0
50,415
0
W
Persephone
8,670
867
37
4
0
193,337
0
L
Yemoja
7,605
761
15
2
0
179,562
0
W
Cerberus
7,893
789
3
0
0
208,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role