Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DanellGod
Nemesis
Level 41
God Stats
1W - 3L
1,428 SR
Queue Stats
38W - 64L
1,462 Elo+
Solo
Zeus
Zeus
PvtWalter2667
Zeus
Level 106
God Stats
30W - 41L
1,427 SR
Queue Stats
310W - 336L
1,498 Elo+
Solo
Cabrakan
Cabrakan
elhijodeWarchi92
Cabrakan
Level 102
God Stats
0W - 1L
1,797 SR
Queue Stats
64W - 69L
1,483 Elo+
Solo
Odin
Odin
i5hk4b1bbl3
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 2
Team Averages
Level 74
1,530 SR
1,483 Elo+

VS

Team Averages
Level 76
1,475 SR
1,425 Elo+
Cernunnos
Cernunnos
FettKun
Cernunnos
Level 87
God Stats
4W - 0L
1,809 SR
Queue Stats
73W - 48L
1,554 Elo+
Solo
Loki
Loki
Mastakill606
Loki
Level 125
God Stats
25W - 14L
1,615 SR
Queue Stats
77W - 72L
1,474 Elo+
Solo
Geb
Geb
PoliDook
Geb
Level 28
God Stats
10W - 19L
1,327 SR
Queue Stats
17W - 35L
1,320 Elo+
Party 1
Sol
Sol
cherrylulu
Sol
Level 36
God Stats
4W - 7L
1,319 SR
Queue Stats
17W - 35L
1,320 Elo+
Party 1
Hades
Hades
iWissp
Hades
Level 105
God Stats
1W - 0L
1,303 SR
Queue Stats
29W - 29L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 4 / 0
5,949
1,190
3,361
5,406
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
DanellGod
Nemesis
10
0 / 2 / 1
5,682
1,136
2,246
5,867
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
5,884
1,177
3,242
6,396
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
6,030
1,206
1,061
6,333
5,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 1
6,548
1,310
2,643
9,024
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

250

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FettKun
Cernunnos
13
8 / 0 / 9
8,377
1,675
9,412
3,119
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

12
5 / 0 / 9
7,539
1,508
6,542
2,344
717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 16
6,964
1,393
2,749
1,976
1,597
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 8
6,808
1,362
4,413
2,977
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hades
iWissp
Hades
13
3 / 1 / 13
7,184
1,437
6,436
4,143
1,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
2
Kills
20
20
Deaths
2
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
L
Nemesis
DanellGod
Nemesis
0
2
1
0.25
W
Cernunnos
FettKun
Cernunnos
8
0
9
12.5
W
5
0
9
9.5
W
1
0
16
9
L
0
4
2
0.25
W
3
1
8
7
L
0
4
2
0.25
L
1
6
1
0.25
W
Hades
iWissp
Hades
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,553
Damage
29,552
33,026
Taken
14,559
16,839
Mitigated
6,085
2,270
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,361
2,626
0
603
5,406
1,848
0
2,665
2,741
0
10,630
L
Nemesis
DanellGod
Nemesis
2,246
295
0
641
5,867
2,029
0
1,518
4,349
0
7,570
W
Cernunnos
FettKun
Cernunnos
9,412
4,509
0
930
3,119
1,089
0
516
2,603
0
20,972
W
6,542
1,034
0
373
2,344
717
0
854
1,490
0
17,352
W
2,749
343
0
0
1,976
1,597
0
803
1,173
10,113
0
L
3,242
141
0
169
6,396
1,705
0
2,041
4,355
17,129
0
W
4,413
2,697
0
499
2,977
896
0
705
2,272
10,195
1,724
L
1,061
116
0
276
6,333
5,873
0
2,734
3,599
2,648
0
L
2,643
219
0
581
9,024
5,384
0
4,063
4,961
0
8,742
W
Hades
iWissp
Hades
6,436
396
260
1,106
4,143
1,786
0
1,425
2,718
15,502
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
36,872
77
Minions Killed
117
3
Camps Cleared
9
453,798
Distance Traveled
560,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,949
1,190
22
4
1
95,250
0
L
Nemesis
5,682
1,136
12
2
2
93,903
0
W
Cernunnos
8,377
1,675
30
6
3
106,543
0
W
Loki
7,539
1,508
17
3
1
124,098
0
W
Geb
6,964
1,393
17
3
0
118,735
0
L
Zeus
5,884
1,177
28
6
0
92,786
0
W
Sol
6,808
1,362
21
4
3
92,925
0
L
Cabrakan
6,030
1,206
2
0
0
71,158
0
L
Odin
6,548
1,310
13
3
0
100,701
0
W
Hades
7,184
1,437
32
6
2
118,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role