Player Matchup

Ra
Ra
 
Ra
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MistressAlana
Eset
Level 129
God Stats
2W - 0L
1,729 SR
Queue Stats
200W - 212L
1,464 Elo+
Party 1
Olorun
Olorun
MrPotatoHands
Olorun
Level 159
God Stats
27W - 19L
1,701 SR
Queue Stats
194W - 189L
1,495 Elo+
Solo
Mercury
Mercury
SmartGuy52
Mercury
Level 158
God Stats
18W - 7L
1,625 SR
Queue Stats
419W - 493L
1,469 Elo+
Party 1
Charybdis
Charybdis
durablespy
Charybdis
Level 147
God Stats
4W - 3L
1,469 SR
Queue Stats
248W - 247L
1,486 Elo+
Solo
Team Averages
Level 152
1,605 SR
1,483 Elo+

VS

Team Averages
Level 102
1,590 SR
1,490 Elo+
Cerberus
Cerberus
Bigbjohn
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 159L
1,526 Elo+
Solo
Ra
Ra
Bodyguard7784
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Ronim6276
Cthulhu
Level 86
God Stats
7W - 5L
1,721 SR
Queue Stats
391W - 364L
1,523 Elo+
Solo
Hachiman
Hachiman
Yaknow2
Hachiman
Level 95
God Stats
5W - 3L
1,612 SR
Queue Stats
470W - 448L
1,459 Elo+
Solo
Bellona
Bellona
maxMC0000
Bellona
Level 126
God Stats
21W - 13L
1,618 SR
Queue Stats
279W - 250L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 5
8,586
660
9,063
7,180
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 5
7,137
549
10,548
7,994
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 1 / 0
9,651
742
9,368
10,246
3,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
SmartGuy52
Mercury
14
8 / 2 / 3
8,160
628
12,989
13,063
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
durablespy
Charybdis
13
1 / 3 / 5
7,424
571
6,783
9,404
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigbjohn
Cerberus
11
2 / 5 / 5
7,079
545
6,816
18,298
14,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 1
7,610
585
5,473
9,359
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ronim6276
Cthulhu
12
2 / 5 / 1
6,700
515
7,553
13,802
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Yaknow2
Hachiman
13
4 / 5 / 2
7,338
564
8,559
9,905
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
maxMC0000
Bellona
13
0 / 4 / 0
6,397
492
4,466
11,432
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
23
Kills
9
9
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
5
6.5
L
Cerberus
Bigbjohn
Cerberus
2
5
5
0.9
L
1
4
1
0.38
W
4
2
5
3.25
W
6
1
0
6
L
Cthulhu
Ronim6276
Cthulhu
2
5
1
0.5
W
Mercury
SmartGuy52
Mercury
8
2
3
4.75
L
Hachiman
Yaknow2
Hachiman
4
5
2
1
W
Charybdis
durablespy
Charybdis
1
3
5
1.17
L
Bellona
maxMC0000
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
32,867
47,887
Taken
62,796
18,164
Mitigated
35,158
20,417
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,063
688
1,002
3,928
7,180
2,441
240
4,839
2,341
61,081
0
L
Cerberus
Bigbjohn
Cerberus
6,816
673
0
5,215
18,298
14,338
98
7,082
11,216
20,490
0
L
5,473
146
574
2,612
9,359
3,520
0
5,796
3,499
57,896
0
W
10,548
1,200
403
781
7,994
4,718
0
4,649
3,345
24,522
1,627
W
9,368
5,144
0
6,188
10,246
3,896
655
1,583
8,663
73,178
1,112
L
Cthulhu
Ronim6276
Cthulhu
7,553
757
0
2,345
13,802
5,732
0
5,789
8,013
45,790
0
W
Mercury
SmartGuy52
Mercury
12,989
7,988
0
4,658
13,063
4,005
0
6,467
6,524
0
61,960
L
Hachiman
Yaknow2
Hachiman
8,559
4,466
0
2,758
9,905
3,427
466
3,179
6,726
0
53,611
W
Charybdis
durablespy
Charybdis
6,783
2,408
0
3,457
9,404
3,104
689
2,352
7,052
0
48,807
L
Bellona
maxMC0000
Bellona
4,466
1,265
0
2,626
11,432
8,141
0
6,575
4,857
0
43,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
35,124
419
Minions Killed
381
0
Camps Cleared
0
1,334,608
Distance Traveled
1,306,204
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,586
660
96
7
0
304,950
0
L
Cerberus
7,079
545
38
3
0
268,912
2
L
Ra
7,610
585
98
8
0
258,842
0
W
Eset
7,137
549
28
2
0
240,455
0
W
Olorun
9,651
742
122
9
0
237,734
2
L
Cthulhu
6,700
515
87
7
0
286,921
0
W
Mercury
8,160
628
86
7
0
313,696
0
L
Hachiman
7,338
564
83
6
0
238,982
0
W
Charybdis
7,424
571
87
7
0
237,773
0
L
Bellona
6,397
492
75
6
0
252,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role