Player Matchup

Zhong Kui
Zhong Kui
Chicknattack
Zhong Kui
Level 144
God Stats
1W - 1L
1,679 SR
Queue Stats
69W - 50L
1,608 Elo+
Solo
Chernobog
Chernobog
NiShadez
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,373 Elo+
Party 2
Osiris
Osiris
Yager_Bomber13
Osiris
Level 190
God Stats
5W - 5L
1,539 SR
Queue Stats
339W - 315L
1,486 Elo+
Party 2
Serqet
Serqet
bbExplosion
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,914 Elo+
Solo
Sylvanus
Sylvanus
xXNAVUDXx
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,558 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,588 Elo+

VS

Team Averages
Level 124
1,562 SR
1,481 Elo+
Chaac
Chaac
CrimpyBard
Chaac
Level 125
God Stats
4W - 2L
1,685 SR
Queue Stats
127W - 135L
1,480 Elo+
Party 1
Serqet
Serqet
HugMeElmo4039
Serqet
Level 116
God Stats
0W - 3L
1,224 SR
Queue Stats
81W - 77L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
Mewtd
Zhong Kui
Level 120
God Stats
0W - 1L
1,610 SR
Queue Stats
4W - 13L
1,404 Elo+
Solo
Discordia
Discordia
ProjectMKUltra0
Discordia
Level 133
God Stats
4W - 3L
1,546 SR
Queue Stats
131W - 125L
1,502 Elo+
Party 1
Horus
Horus
dietkrakendew
Horus
Level 128
God Stats
1W - 1L
1,744 SR
Queue Stats
132W - 148L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chicknattack
Zhong Kui
16
2 / 3 / 9
10,371
691
11,956
9,230
6,239
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
NiShadez
Chernobog
17
3 / 3 / 10
10,808
721
9,937
8,521
4,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 1 / 9
11,352
757
14,723
16,562
18,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
18
4 / 2 / 13
11,637
776
13,108
15,640
23,899
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
xXNAVUDXx
Sylvanus
19
2 / 1 / 14
11,943
796
19,445
30,325
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 3 / 10
8,914
594
13,912
19,883
14,847
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 5 / 7
8,606
574
7,076
17,090
13,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Mewtd
Zhong Kui
17
5 / 5 / 4
10,525
702
25,562
18,101
13,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
ProjectMKUltra0
Discordia
16
4 / 3 / 4
9,614
641
12,336
7,158
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 2 / 8
8,633
576
7,584
16,132
13,227
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
17
Kills
10
10
Deaths
18
55
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chicknattack
Zhong Kui
2
3
9
2.17
L
Chaac
0
3
10
1.67
L
1
5
7
0.9
L
Zhong Kui
Mewtd
Zhong Kui
5
5
4
1.4
W
Chernobog
NiShadez
Chernobog
3
3
10
2.67
L
Discordia
ProjectMKUltra0
Discordia
4
3
4
2
W
6
1
9
10.5
W
Serqet
4
2
13
5.25
L
0
2
8
2
W
Sylvanus
xXNAVUDXx
Sylvanus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,169
Damage
66,470
80,278
Taken
78,364
76,403
Mitigated
58,551
43,399
Healing
43,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chicknattack
Zhong Kui
11,956
1,392
1,255
2,390
9,230
6,239
942
5,216
4,014
25,277
431
L
Chaac
13,912
1,587
837
9,346
19,883
14,847
0
11,124
8,349
0
28,216
L
7,076
1,553
1,421
3,791
17,090
13,831
0
6,499
10,166
0
9,130
L
Zhong Kui
Mewtd
Zhong Kui
25,562
5,144
560
5,295
18,101
13,919
0
5,271
12,184
49,717
2,170
W
Chernobog
NiShadez
Chernobog
9,937
4,068
0
0
8,521
4,215
2,868
4,013
4,388
0
33,032
L
Discordia
ProjectMKUltra0
Discordia
12,336
312
314
251
7,158
2,727
0
1,470
5,226
22,025
0
W
14,723
3,035
417
1,693
16,562
18,546
1,870
7,498
8,440
0
35,791
W
Serqet
13,108
3,173
2,878
3,113
15,640
23,899
411
6,572
8,476
0
18,142
L
7,584
3,068
12,058
9,822
16,132
13,227
0
6,785
8,842
0
11,298
W
Sylvanus
xXNAVUDXx
Sylvanus
19,445
4,575
12,990
18,663
30,325
23,504
817
13,861
16,193
34,881
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
46,292
152
Minions Killed
135
0
Camps Cleared
0
1,270,659
Distance Traveled
1,270,120
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,371
691
28
2
0
255,559
0
L
Chaac
8,914
594
34
2
0
276,124
0
L
Serqet
8,606
574
15
1
0
233,782
0
L
Zhong Kui
10,525
702
63
4
0
223,351
0
W
Chernobog
10,808
721
48
3
0
207,265
0
L
Discordia
9,614
641
18
1
0
229,604
1
W
Osiris
11,352
757
39
3
0
290,329
0
W
Serqet
11,637
776
11
1
0
274,093
0
L
Horus
8,633
576
5
0
0
307,259
0
W
Sylvanus
11,943
796
26
2
0
243,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role