Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
 
Horus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
Dylan1046
Sol
Gold IV
Level 137
God Stats
11W - 8L
1,393 SR
Queue Stats
242W - 256L
1,363 MMR
Solo
Ra
Ra
Silver I
Oxials
Ra
Silver I
Level 129
God Stats
3W - 2L
1,396 SR
Queue Stats
123W - 133L
1,369 MMR
Solo
Yemoja
Yemoja
Bronze III
elizabaek
Yemoja
Bronze III
Level 89
God Stats
20W - 29L
1,481 SR
Queue Stats
35W - 57L
1,362 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,454 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,684 SR
1,364 MMR
Maui
Maui
Gold V
DuskFrame86
Maui
Gold V
Level 106
God Stats
2W - 6L
1,528 SR
Queue Stats
285W - 303L
1,344 MMR
Solo
Charybdis
Charybdis
Gold IV
Percival__1999
Charybdis
Gold IV
Level 147
God Stats
2W - 3L
1,567 SR
Queue Stats
313W - 325L
1,363 MMR
Solo
Hun Batz
Hun Batz
Silver I
disLake_
Hun Batz
Silver I
Level 128
God Stats
2W - 3L
1,831 SR
Queue Stats
468W - 497L
1,342 MMR
Solo
Vulcan
Vulcan
Bronze IV
itscomandox
Vulcan
Bronze IV
Level 157
God Stats
2W - 2L
1,867 SR
Queue Stats
66W - 64L
1,383 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
santdavid
Cu Chulainn
Silver I
Level 149
God Stats
4W - 5L
1,628 SR
Queue Stats
52W - 65L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 0 / 2
9,276
618
12,599
8,941
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
 
Horus
13
1 / 1 / 1
7,933
529
1,343
4,742
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

17
4 / 1 / 2
10,038
669
6,714
10,173
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ra
17
4 / 0 / 2
9,968
665
6,946
8,207
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
elizabaek
Yemoja
13
1 / 2 / 8
8,760
584
4,719
15,378
9,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
AchillesKuzenboPoseidonAphrodite

VS

Bans
ThorMaman BrigitteNu WaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,268
418
4,826
11,590
8,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Percival__1999
Charybdis
13
1 / 5 / 1
7,223
482
6,416
10,491
3,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
disLake_
Hun Batz
15
0 / 4 / 1
7,588
506
4,300
13,101
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
14
1 / 3 / 0
8,224
548
9,324
6,765
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
santdavid
Cu Chulainn
9
1 / 3 / 0
6,750
450
3,694
8,970
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
4
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
2
8
W
Horus
 
Horus
1
1
1
1.5
L
1
3
0
0.33
W
4
1
2
5
W
Ra
4
0
2
5
L
Charybdis
Percival__1999
Charybdis
1
5
1
0.3
L
Hun Batz
disLake_
Hun Batz
0
4
1
0.13
W
Yemoja
elizabaek
Yemoja
1
2
8
2.5
L
Vulcan
1
3
0
0.33
L
Cu Chulainn
santdavid
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
28,560
47,441
Taken
50,917
22,282
Mitigated
23,498
19,866
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,599
4,626
0
466
8,941
3,470
133
2,859
6,082
0
79,082
W
Horus
 
Horus
1,343
408
80
1,483
4,742
3,885
44
0
4,742
0
32,620
L
4,826
871
0
1,695
11,590
8,634
0
2,909
8,681
24,773
2,851
W
6,714
3,203
0
5,852
10,173
2,886
2,737
1,620
8,553
82,985
0
W
Ra
6,946
164
996
3,104
8,207
2,838
0
5,191
3,016
83,004
3,240
L
Charybdis
Percival__1999
Charybdis
6,416
3,137
0
2,727
10,491
3,253
0
2,958
7,533
0
58,579
L
Hun Batz
disLake_
Hun Batz
4,300
1,143
0
5,310
13,101
4,516
0
4,696
8,356
0
68,867
W
Yemoja
elizabaek
Yemoja
4,719
807
3,797
4,088
15,378
9,203
91
4,537
10,841
28,270
0
L
Vulcan
9,324
352
0
472
6,765
2,260
117
4,634
2,071
73,552
0
L
Cu Chulainn
santdavid
Cu Chulainn
3,694
350
0
566
8,970
4,835
0
3,061
5,663
0
32,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
36,053
504
Minions Killed
474
0
Camps Cleared
0
1,451,313
Distance Traveled
1,308,962
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,276
618
119
8
0
328,970
0
W
Horus
7,933
529
46
3
0
187,170
0
L
Maui
6,268
418
45
3
0
274,028
4
W
Sol
10,038
669
135
9
0
306,029
0
W
Ra
9,968
665
155
10
0
343,636
4
L
Charybdis
7,223
482
115
8
0
260,460
4
L
Hun Batz
7,588
506
127
8
0
321,115
0
W
Yemoja
8,760
584
49
3
0
285,508
8
L
Vulcan
8,224
548
133
9
0
299,196
3
L
Cu Chulainn
6,750
450
54
4
0
154,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role