Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bomobofi
Izanami
Level 48
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Nu Wa
Nu Wa
Burtauro
Nu Wa
Level 127
God Stats
1W - 5L
1,248 SR
Queue Stats
103W - 106L
1,455 Elo+
Solo
Da Ji
Da Ji
leleloab
Da Ji
Level 77
God Stats
18W - 12L
1,569 SR
Queue Stats
288W - 302L
1,417 Elo+
Solo
Ymir
Ymir
petrolscribble
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Team Averages
Level 73
1,419 SR
1,364 Elo+

VS

Team Averages
Level 114
1,493 SR
1,399 Elo+
Izanami
Izanami
KamaCassie
Izanami
Level 107
God Stats
7W - 4L
1,405 SR
Queue Stats
59W - 83L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
SacNadou
Cthulhu
Level 155
God Stats
72W - 67L
1,579 SR
Queue Stats
868W - 853L
1,467 Elo+
Solo
Persephone
Persephone
Yama_Ted
Persephone
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,298 Elo+
Party 1
Aphrodite
Aphrodite
stepan_zenit
Aphrodite
Level 148
God Stats
57W - 65L
1,491 SR
Queue Stats
329W - 337L
1,437 Elo+
Solo
Mercury
Mercury
xXLiam2002Xx
Mercury
Level 83
God Stats
16W - 17L
1,492 SR
Queue Stats
199W - 215L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
0 / 2 / 0
5,356
315
1,096
2,982
622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Bomobofi
Izanami
12
1 / 5 / 0
6,980
411
3,830
8,303
2,847
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Burtauro
Nu Wa
15
3 / 6 / 5
9,050
532
14,010
12,556
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
leleloab
Da Ji
14
6 / 7 / 4
8,626
507
13,599
18,297
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
6,523
384
1,330
9,203
7,675
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KamaCassie
Izanami
16
1 / 3 / 5
9,299
547
5,429
8,873
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SacNadou
Cthulhu
15
6 / 1 / 8
10,350
609
10,489
22,019
20,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Yama_Ted
Persephone
15
1 / 4 / 5
9,342
550
5,712
8,935
1,949
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
stepan_zenit
Aphrodite
17
6 / 0 / 6
11,385
670
8,031
10,034
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
xXLiam2002Xx
Mercury
19
7 / 3 / 3
10,918
642
9,891
14,657
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
21
21
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Izanami
Bomobofi
Izanami
1
5
0
0.2
L
Nu Wa
Burtauro
Nu Wa
3
6
5
0.92
W
Izanami
KamaCassie
Izanami
1
3
5
1.17
W
Cthulhu
SacNadou
Cthulhu
6
1
8
10
W
Persephone
Yama_Ted
Persephone
1
4
5
0.88
L
Da Ji
leleloab
Da Ji
6
7
4
1.14
L
0
1
0
0
W
Aphrodite
stepan_zenit
Aphrodite
6
0
6
9
W
Mercury
xXLiam2002Xx
Mercury
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
39,552
51,341
Taken
64,518
22,470
Mitigated
35,976
7,849
Healing
25,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,096
220
0
1,160
2,982
622
0
1,363
1,619
0
8,087
L
Izanami
Bomobofi
Izanami
3,830
2,433
13
312
8,303
2,847
248
4,264
3,997
0
33,018
L
Nu Wa
Burtauro
Nu Wa
14,010
2,264
0
1,712
12,556
4,421
0
5,281
7,252
62,679
378
W
Izanami
KamaCassie
Izanami
5,429
3,640
0
842
8,873
2,626
3,477
1,817
7,056
0
74,048
W
Cthulhu
SacNadou
Cthulhu
10,489
1,324
3,840
5,592
22,019
20,050
193
3,448
18,571
42,293
1,556
W
Persephone
Yama_Ted
Persephone
5,712
637
84
2,268
8,935
1,949
444
5,336
3,584
55,575
2,158
L
Da Ji
leleloab
Da Ji
13,599
3,591
0
3,825
18,297
6,905
0
8,246
9,925
0
50,171
L
1,330
179
0
827
9,203
7,675
0
4,711
4,492
12,685
332
W
Aphrodite
stepan_zenit
Aphrodite
8,031
793
4,319
6,815
10,034
5,132
481
3,110
6,924
71,800
1,967
W
Mercury
xXLiam2002Xx
Mercury
9,891
5,221
0
1,675
14,657
6,219
0
2,166
12,491
0
119,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
51,294
282
Minions Killed
565
0
Camps Cleared
0
1,238,028
Distance Traveled
1,627,722
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,356
315
15
1
0
63,564
0
L
Izanami
6,980
411
52
3
0
275,766
0
L
Nu Wa
9,050
532
114
7
0
285,676
4
W
Izanami
9,299
547
128
8
0
276,743
4
W
Cthulhu
10,350
609
60
4
0
319,893
5
W
Persephone
9,342
550
88
5
0
290,325
2
L
Da Ji
8,626
507
74
4
0
325,011
0
L
Ymir
6,523
384
27
2
0
288,011
0
W
Aphrodite
11,385
670
122
7
0
319,623
6
W
Mercury
10,918
642
167
10
0
421,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role