Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold I
Fron7a
Merlin
Gold I
Level 126
God Stats
58W - 52L
1,569 SR
Queue Stats
171W - 170L
1,640 MMR
Party 1
Ishtar
Ishtar
Platinum III
Jhonyone1
Ishtar
Platinum III
Level 159
God Stats
8W - 11L
1,545 SR
Queue Stats
367W - 364L
1,646 MMR
Solo
Osiris
Osiris
Gold III
Monster Trevor
Osiris
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,519 MMR
Solo
Cthulhu
Cthulhu
Gold IV
mrviceprez4
Cthulhu
Gold IV
Level 149
God Stats
2W - 1L
1,464 SR
Queue Stats
26W - 23L
1,538 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,516 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,537 SR
1,568 MMR
Nox
Nox
Diamond I
Chaviiia
Nox
Diamond I
Level 169
God Stats
158W - 112L
1,676 SR
Queue Stats
276W - 233L
2,410 MMR
Solo
Shiva
Shiva
Silver II
GirthyChapin
Shiva
Silver II
Level 156
God Stats
6W - 9L
1,502 SR
Queue Stats
267W - 286L
1,097 MMR
Solo
He Bo
He Bo
Gold II
Kerio199
He Bo
Gold II
Level 154
God Stats
2W - 3L
1,746 SR
Queue Stats
15W - 7L
1,878 MMR
Solo
Lancelot
Lancelot
Gold IV
Moose9982
Lancelot
Gold IV
Level 141
God Stats
6W - 5L
1,636 SR
Queue Stats
42W - 46L
1,498 MMR
Solo
Heimdallr
Heimdallr
Silver III
SilverCrow809
Heimdallr
Silver III
Level 125
God Stats
0W - 5L
1,123 SR
Queue Stats
286W - 314L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
2 / 0 / 0
3,507
701
769
2,514
661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Fron7a
Merlin
7
0 / 0 / 0
3,331
666
505
1,669
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Jhonyone1
Ishtar
6
0 / 1 / 0
3,355
671
669
3,033
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 1
3,553
711
1,057
4,775
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
mrviceprez4
Cthulhu
5
0 / 0 / 0
3,465
693
1,005
2,822
877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KumbhakarnaChaacKali

VS

Bans
Maman BrigitteCabrakanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,823
765
1,405
1,552
483
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
1 / 2 / 0
3,685
737
2,481
3,645
1,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

He Bo
Kerio199
He Bo
6
0 / 0 / 0
3,295
659
345
2,929
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Moose9982
Lancelot
7
1 / 0 / 0
3,343
669
1,111
2,737
1,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
SilverCrow809
Heimdallr
1
0 / 0 / 0
2,421
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
L
0
0
0
0
W
Merlin
Fron7a
Merlin
0
0
0
0
L
1
2
0
0.5
W
Ishtar
Jhonyone1
Ishtar
0
1
0
0
L
He Bo
Kerio199
He Bo
0
0
0
0
W
0
1
1
0.5
L
Lancelot
Moose9982
Lancelot
1
0
0
1
L
Heimdallr
SilverCrow809
Heimdallr
0
0
0
0
W
Cthulhu
mrviceprez4
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,005
Damage
5,342
14,813
Taken
10,863
5,414
Mitigated
3,738
6,466
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
769
88
0
691
2,514
661
0
377
2,106
0
15,136
L
1,405
158
0
325
1,552
483
0
653
899
23,368
1,221
W
Merlin
Fron7a
Merlin
505
0
0
750
1,669
460
0
1,237
432
15,775
0
L
2,481
739
0
932
3,645
1,384
0
0
3,645
0
18,021
W
Ishtar
Jhonyone1
Ishtar
669
375
0
1,332
3,033
801
24
0
3,033
0
22,421
L
He Bo
Kerio199
He Bo
345
0
0
1,944
2,929
571
0
85
2,844
15,602
0
W
1,057
331
0
2,578
4,775
2,615
0
0
4,545
0
13,672
L
Lancelot
Moose9982
Lancelot
1,111
268
0
926
2,737
1,300
0
654
2,083
0
13,196
L
Heimdallr
SilverCrow809
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
mrviceprez4
Cthulhu
1,005
81
565
550
2,822
877
0
92
2,730
10,621
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,211
Gold Earned
16,567
149
Minions Killed
142
0
Camps Cleared
0
530,531
Distance Traveled
431,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,507
701
27
5
0
120,529
0
L
Nox
3,823
765
47
9
0
101,065
0
W
Merlin
3,331
666
35
7
0
108,617
0
L
Shiva
3,685
737
33
7
0
107,705
0
W
Ishtar
3,355
671
43
9
0
86,938
0
L
He Bo
3,295
659
41
8
0
109,214
0
W
Osiris
3,553
711
25
5
0
107,659
0
L
Lancelot
3,343
669
21
4
0
113,886
0
L
Heimdallr
2,421
484
0
0
0
0
0
W
Cthulhu
3,465
693
19
4
0
106,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role