Player Matchup

Athena
Athena
Diamond I
J0rm1trick
Athena
Diamond I
Level 149
God Stats
1W - 1L
1,753 SR
Queue Stats
244W - 217L
2,311 MMR
Party 1
Anhur
Anhur
Diamond II
Juliunne
Anhur
Diamond II
Level 170
God Stats
9W - 6L
1,666 SR
Queue Stats
512W - 476L
2,232 MMR
Party 1
Lancelot
Lancelot
Masters
Kellyburbery
Lancelot
Masters
Level 179
God Stats
17W - 19L
1,603 SR
Queue Stats
512W - 489L
2,522 MMR
Solo
Poseidon
Poseidon
Masters
Ludopad푎
Poseidon
Masters
Level 158
God Stats
3W - 4L
1,617 SR
Queue Stats
265W - 223L
2,498 MMR
Solo
Achilles
Achilles
Diamond I
waak895
Achilles
Diamond I
Level 213
God Stats
2W - 7L
1,487 SR
Queue Stats
248W - 212L
2,329 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 174
1,625 SR
2,378 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,602 SR
2,126 MMR
Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond I
DrDsRspect
Xbalanque
Diamond I
Level 173
God Stats
53W - 34L
1,634 SR
Queue Stats
153W - 122L
2,274 MMR
Solo
Sylvanus
Sylvanus
Diamond II
PlSHO19
Sylvanus
Diamond II
Level 194
God Stats
5W - 5L
1,650 SR
Queue Stats
572W - 550L
2,187 MMR
Solo
Discordia
Discordia
Diamond I
SeraphimΦ
Discordia
Diamond I
Level 193
God Stats
82W - 67L
1,677 SR
Queue Stats
465W - 438L
2,185 MMR
Solo
King Arthur
King Arthur
Diamond I
toygarhan5314
King Arthur
Diamond I
Level 68
God Stats
4W - 4L
1,547 SR
Queue Stats
94W - 55L
2,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
J0rm1trick
Athena
12
0 / 2 / 4
7,277
485
4,352
13,036
11,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Juliunne
Anhur
12
2 / 2 / 0
7,282
485
3,334
7,614
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Kellyburbery
Lancelot
14
4 / 3 / 2
7,878
525
9,098
14,312
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
Ludopad푎
Poseidon
15
3 / 6 / 3
9,330
622
5,464
8,151
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
waak895
Achilles
12
0 / 6 / 2
6,962
464
7,769
19,959
18,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AmaterasuKumbhakarnaSerqetHe BoCamazotz

VS

Bans
HorusLokiArtioCu ChulainnRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
9 / 2 / 6
10,330
689
10,110
12,106
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
DrDsRspect
Xbalanque
16
3 / 2 / 3
9,197
613
7,423
8,672
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
PlSHO19
Sylvanus
13
0 / 2 / 8
7,832
522
6,810
13,844
10,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
SeraphimΦ
Discordia
15
4 / 2 / 6
9,185
612
9,769
6,314
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
toygarhan5314
King Arthur
15
3 / 1 / 8
9,584
639
14,705
16,544
16,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
19
19
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
2
6
6
W
Xbalanque
DrDsRspect
Xbalanque
3
2
3
2.25
L
Athena
J0rm1trick
Athena
0
2
4
1
L
Anhur
Juliunne
Anhur
2
2
0
1
L
Lancelot
Kellyburbery
Lancelot
4
3
2
1.67
L
Poseidon
Ludopad푎
Poseidon
3
6
3
0.75
W
Sylvanus
PlSHO19
Sylvanus
0
2
8
2
W
Discordia
SeraphimΦ
Discordia
4
2
6
3.5
W
King Arthur
toygarhan5314
King Arthur
3
1
8
7
L
Achilles
waak895
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
48,817
63,072
Taken
57,480
41,130
Mitigated
37,394
16,492
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,110
3,371
0
3,466
12,106
5,409
395
1,770
10,180
0
87,523
W
Xbalanque
DrDsRspect
Xbalanque
7,423
3,762
0
2,882
8,672
2,976
811
1,533
7,093
0
73,800
L
Athena
J0rm1trick
Athena
4,352
731
0
2,272
13,036
11,116
0
4,600
8,298
23,992
0
L
Anhur
Juliunne
Anhur
3,334
1,551
0
3,260
7,614
2,492
0
988
6,626
0
52,218
L
Lancelot
Kellyburbery
Lancelot
9,098
2,671
0
2,865
14,312
6,208
0
3,828
10,294
0
67,339
L
Poseidon
Ludopad푎
Poseidon
5,464
564
0
921
8,151
2,399
0
4,221
3,518
65,523
0
W
Sylvanus
PlSHO19
Sylvanus
6,810
896
4,393
6,604
13,844
10,460
561
4,050
9,670
20,296
2,411
W
Discordia
SeraphimΦ
Discordia
9,769
580
0
721
6,314
2,269
2,250
1,575
4,603
67,011
0
W
King Arthur
toygarhan5314
King Arthur
14,705
2,051
0
4,908
16,544
16,280
386
1,178
15,335
0
72,857
L
Achilles
waak895
Achilles
7,769
2,267
0
7,174
19,959
18,915
0
1,618
18,239
0
46,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
46,128
455
Minions Killed
533
0
Camps Cleared
0
1,498,125
Distance Traveled
1,511,106
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,330
689
121
8
0
326,426
0
W
Xbalanque
9,197
613
126
8
0
302,924
0
L
Athena
7,277
485
40
3
0
328,782
2
L
Anhur
7,282
485
115
8
0
225,831
0
L
Lancelot
7,878
525
92
6
0
368,923
1
L
Poseidon
9,330
622
124
8
0
298,444
2
W
Sylvanus
7,832
522
22
1
0
299,176
2
W
Discordia
9,185
612
131
9
0
300,051
7
W
King Arthur
9,584
639
133
9
0
282,529
1
L
Achilles
6,962
464
84
6
0
276,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role