Player Matchup

Lancelot
Lancelot
Luckylemon
Lancelot
Level 92
God Stats
3W - 10L
1,219 SR
Queue Stats
132W - 138L
1,494 Elo+
Party 2
Discordia
Discordia
Neomatical
Discordia
Level 66
God Stats
1W - 2L
1,292 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
rowan8k
Jormungandr
Level 59
God Stats
9W - 5L
1,573 SR
Queue Stats
124W - 133L
1,481 Elo+
Party 2
Team Averages
Level 72
1,362 SR
1,480 Elo+

VS

Team Averages
Level 135
1,634 SR
1,610 Elo+
Janus
Janus
ChewbaccaDeff
Janus
Level 128
God Stats
19W - 31L
1,320 SR
Queue Stats
136W - 142L
1,380 Elo+
Solo
Danzaburou
Danzaburou
EllemenT7
Danzaburou
Level 129
God Stats
3W - 0L
1,838 SR
Queue Stats
107W - 71L
1,698 Elo+
Party 1
Mulan
Mulan
YouNon
Mulan
Level 148
God Stats
15W - 4L
1,745 SR
Queue Stats
84W - 47L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Luckylemon
Lancelot
17
4 / 7 / 3
11,379
813
13,570
16,723
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
Neomatical
Discordia
14
2 / 6 / 4
9,884
706
8,323
9,824
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
rowan8k
Jormungandr
17
3 / 5 / 2
10,607
758
9,831
20,306
19,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
12,612
901
16,240
7,866
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
EllemenT7
Danzaburou
18
7 / 3 / 10
12,939
924
11,893
15,224
10,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
YouNon
Mulan
17
5 / 4 / 10
11,852
847
15,083
20,112
16,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
18
18
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Danzaburou
EllemenT7
Danzaburou
7
3
10
4
L
Lancelot
Luckylemon
Lancelot
4
7
3
0.79
L
Discordia
Neomatical
Discordia
2
6
4
0.67
W
Mulan
YouNon
Mulan
5
4
10
2.5
L
Jormungandr
rowan8k
Jormungandr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
43,216
46,853
Taken
43,202
29,009
Mitigated
29,260
1,048
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,240
787
0
1,857
7,866
2,502
943
3,569
4,166
56,172
0
W
Danzaburou
EllemenT7
Danzaburou
11,893
2,689
0
5,549
15,224
10,228
961
5,221
9,749
0
45,528
L
Lancelot
Luckylemon
Lancelot
13,570
3,006
0
395
16,723
6,728
0
5,779
10,883
0
47,139
L
Discordia
Neomatical
Discordia
8,323
0
0
0
9,824
3,124
0
4,148
5,636
18,860
0
W
Mulan
YouNon
Mulan
15,083
2,111
0
6,915
20,112
16,530
712
6,674
12,966
0
41,797
L
Jormungandr
rowan8k
Jormungandr
9,831
2,349
0
653
20,306
19,157
0
6,331
13,889
21,519
2,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
37,403
129
Minions Killed
160
0
Camps Cleared
0
726,644
Distance Traveled
780,997
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,612
901
71
5
0
273,698
2
W
Danzaburou
12,939
924
46
3
0
258,691
4
L
Lancelot
11,379
813
75
5
0
263,148
0
L
Discordia
9,884
706
21
2
0
227,424
0
W
Mulan
11,852
847
43
3
0
248,608
5
L
Jormungandr
10,607
758
33
2
0
236,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role