Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Drimell
Hercules
Level 150
God Stats
18W - 11L
1,622 SR
Queue Stats
397W - 367L
1,574 Elo+
Solo
Janus
Janus
Reaper7032
Janus
Level 143
God Stats
11W - 7L
1,675 SR
Queue Stats
192W - 175L
1,499 Elo+
Party 1
Bacchus
Bacchus
eli8102
Bacchus
Level 116
God Stats
5W - 1L
1,796 SR
Queue Stats
205W - 174L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
riedelicious22
Tsukuyomi
Level 218
God Stats
5W - 3L
1,728 SR
Queue Stats
289W - 276L
1,491 Elo+
Solo
Team Averages
Level 143
1,664 SR
1,523 Elo+

VS

Team Averages
Level 174
1,539 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HarryGeo
Amaterasu
Level 289
God Stats
0W - 4L
1,305 SR
Queue Stats
693W - 668L
1,570 Elo+
Solo
Susano
Susano
Roric
Susano
Level 153
God Stats
28W - 23L
1,635 SR
Queue Stats
779W - 731L
1,604 Elo+
Solo
Hachiman
Hachiman
Spongite
Hachiman
Level 141
God Stats
6W - 2L
1,753 SR
Queue Stats
199W - 195L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 1 / 2
6,309
701
5,431
4,973
1,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Drimell
Hercules
10
0 / 1 / 0
5,822
647
5,527
9,608
4,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
10
0 / 3 / 0
5,370
597
1,984
5,020
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
eli8102
Bacchus
9
3 / 0 / 1
5,683
631
2,897
5,801
4,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
riedelicious22
Tsukuyomi
10
1 / 6 / 1
5,210
579
4,362
8,629
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 4
6,101
678
3,437
4,612
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
9
2 / 2 / 2
4,790
532
4,226
7,360
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
HarryGeo
Amaterasu
11
1 / 0 / 3
6,213
690
6,293
8,239
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Susano
Roric
Susano
12
6 / 0 / 2
6,596
733
4,989
5,789
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Spongite
Hachiman
8
0 / 3 / 1
4,662
518
1,571
4,138
1,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
11
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
2
3
L
Scylla
 
Scylla
2
1
4
4
L
Sylvanus
 
Sylvanus
2
2
2
1.5
W
Hercules
Drimell
Hercules
0
1
0
0
L
Amaterasu
HarryGeo
Amaterasu
1
0
3
2.5
W
Janus
0
3
0
0
L
Susano
Roric
Susano
6
0
2
7
L
Hachiman
Spongite
Hachiman
0
3
1
0.17
W
Bacchus
eli8102
Bacchus
3
0
1
3.5
W
Tsukuyomi
riedelicious22
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
20,516
34,031
Taken
30,138
14,590
Mitigated
13,519
13,557
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,431
3,269
0
2,368
4,973
1,604
1,060
1,393
3,496
0
49,234
L
Scylla
 
Scylla
3,437
385
0
733
4,612
1,272
0
1,525
2,913
35,682
0
L
Sylvanus
 
Sylvanus
4,226
598
696
2,121
7,360
3,246
0
1,596
5,686
20,905
0
W
Hercules
Drimell
Hercules
5,527
3,414
0
5,250
9,608
4,952
0
469
9,099
0
43,611
L
Amaterasu
HarryGeo
Amaterasu
6,293
2,282
0
3,221
8,239
6,024
0
108
8,131
0
45,940
W
Janus
1,984
97
0
810
5,020
1,267
0
1,382
3,432
33,798
1,863
L
Susano
Roric
Susano
4,989
1,681
0
3,814
5,789
1,815
0
506
5,283
0
36,188
L
Hachiman
Spongite
Hachiman
1,571
1,208
0
858
4,138
1,162
0
699
3,439
0
22,456
W
Bacchus
eli8102
Bacchus
2,897
312
0
2,757
5,801
4,484
0
1,616
3,939
18,410
2,087
W
Tsukuyomi
riedelicious22
Tsukuyomi
4,362
1,083
0
2,372
8,629
2,283
0
1,979
6,402
0
30,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
28,362
354
Minions Killed
332
0
Camps Cleared
0
987,189
Distance Traveled
931,960
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,309
701
87
10
0
168,862
1
L
Scylla
6,101
678
82
9
0
188,606
6
L
Sylvanus
4,790
532
34
4
0
194,950
2
W
Hercules
5,822
647
94
10
0
191,516
0
L
Amaterasu
6,213
690
94
10
0
184,511
0
W
Janus
5,370
597
82
9
0
198,325
0
L
Susano
6,596
733
73
8
0
236,598
0
L
Hachiman
4,662
518
49
5
0
127,295
0
W
Bacchus
5,683
631
31
3
0
219,337
0
W
Tsukuyomi
5,210
579
60
7
0
209,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role