Player Matchup

Bellona
Bellona
 
Bellona
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dr_neptune365
The Morrigan
Level 106
God Stats
7W - 11L
1,371 SR
Queue Stats
13W - 15L
1,382 Elo+
Solo
Cthulhu
Cthulhu
H4VOK42267
Cthulhu
Level 86
God Stats
2W - 1L
1,497 SR
Queue Stats
57W - 65L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
RVCAProdigy1
Tsukuyomi
Level 143
God Stats
6W - 1L
1,564 SR
Queue Stats
54W - 53L
1,496 Elo+
Solo
Danzaburou
Danzaburou
tpegueeei
Danzaburou
Level 142
God Stats
131W - 121L
1,536 SR
Queue Stats
583W - 580L
1,452 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,455 Elo+

VS

Team Averages
Level 87
1,406 SR
1,488 Elo+
King Arthur
King Arthur
DevilxDNI
King Arthur
Level 86
God Stats
0W - 4L
1,154 SR
Queue Stats
286W - 286L
1,471 Elo+
Party 2
Surtr
Surtr
KaptinCrunch
Surtr
Level 36
God Stats
1W - 1L
1,781 SR
Queue Stats
27W - 19L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
PachecoKamui
Danzaburou
Level 74
God Stats
11W - 13L
1,475 SR
Queue Stats
107W - 113L
1,441 Elo+
Solo
Ix Chel
Ix Chel
Rocketeer99
Ix Chel
Level 151
God Stats
0W - 2L
1,498 SR
Queue Stats
35W - 25L
1,538 Elo+
Party 1
Ra
Ra
SlimeSageTTV
Ra
Level 89
God Stats
0W - 3L
1,123 SR
Queue Stats
242W - 219L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 0 / 2
9,393
671
8,041
11,758
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

The Morrigan
Dr_neptune365
The Morrigan
13
2 / 2 / 1
7,550
539
3,134
6,675
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
H4VOK42267
Cthulhu
13
3 / 2 / 5
8,095
578
6,499
14,723
10,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RVCAProdigy1
Tsukuyomi
15
4 / 2 / 4
8,305
593
8,912
10,799
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
tpegueeei
Danzaburou
13
2 / 3 / 3
7,675
548
7,676
12,363
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DevilxDNI
King Arthur
12
0 / 1 / 4
6,324
452
2,405
9,956
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
6,744
482
6,639
10,624
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
PachecoKamui
Danzaburou
12
1 / 4 / 3
6,814
487
7,201
9,336
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Rocketeer99
Ix Chel
11
0 / 5 / 6
6,139
439
11,005
12,428
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 2 / 1
7,924
566
7,228
7,907
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
15
Kills
7
9
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
2
5
L
King Arthur
DevilxDNI
King Arthur
0
1
4
2
W
The Morrigan
Dr_neptune365
The Morrigan
2
2
1
1.25
W
Cthulhu
H4VOK42267
Cthulhu
3
2
5
2.75
L
1
3
0
0.33
L
Danzaburou
PachecoKamui
Danzaburou
1
4
3
0.63
W
Tsukuyomi
RVCAProdigy1
Tsukuyomi
4
2
4
3
L
Ix Chel
Rocketeer99
Ix Chel
0
5
6
0.6
L
5
2
1
2.75
W
Danzaburou
tpegueeei
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
34,478
56,318
Taken
50,251
30,272
Mitigated
20,804
23,449
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,041
2,654
0
5,978
11,758
10,065
498
1,643
9,588
0
74,502
L
King Arthur
DevilxDNI
King Arthur
2,405
226
0
4,925
9,956
5,036
0
219
9,737
0
43,117
W
The Morrigan
Dr_neptune365
The Morrigan
3,134
226
0
2,225
6,675
1,806
490
3,866
2,809
39,425
1,807
W
Cthulhu
H4VOK42267
Cthulhu
6,499
321
2,270
3,782
14,723
10,227
0
5,077
9,491
26,475
943
L
6,639
2,483
0
2,962
10,624
5,928
0
443
10,181
502
39,459
L
Danzaburou
PachecoKamui
Danzaburou
7,201
1,887
0
2,106
9,336
3,210
0
2,331
7,005
0
40,746
W
Tsukuyomi
RVCAProdigy1
Tsukuyomi
8,912
1,136
0
6,204
10,799
4,032
0
4,014
6,627
0
67,081
L
Ix Chel
Rocketeer99
Ix Chel
11,005
1,033
1,129
3,034
12,428
3,786
0
1,894
10,534
36,544
0
L
7,228
1,020
564
2,897
7,907
2,844
71
3,052
4,855
62,661
849
W
Danzaburou
tpegueeei
Danzaburou
7,676
3,316
198
2,792
12,363
4,142
1,358
3,956
8,407
0
54,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
33,945
460
Minions Killed
391
0
Camps Cleared
0
1,412,116
Distance Traveled
1,348,856
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,393
671
132
9
0
284,539
0
L
King Arthur
6,324
452
77
6
0
326,231
0
W
The Morrigan
7,550
539
72
5
0
279,437
4
W
Cthulhu
8,095
578
42
3
0
296,700
0
L
Surtr
6,744
482
79
6
0
261,241
3
L
Danzaburou
6,814
487
70
5
0
243,310
4
W
Tsukuyomi
8,305
593
111
8
0
293,437
1
L
Ix Chel
6,139
439
58
4
0
248,745
5
L
Ra
7,924
566
107
8
0
269,329
0
W
Danzaburou
7,675
548
103
7
0
258,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role