Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Eef-Hoos-
Kali
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
JFearo024
Cliodhna
Level 69
God Stats
4W - 3L
1,898 SR
Queue Stats
35W - 19L
1,670 Elo+
Party 1
Fafnir
Fafnir
LORN01
Fafnir
Level 86
God Stats
35W - 31L
1,511 SR
Queue Stats
159W - 137L
1,481 Elo+
Party 2
Neith
Neith
Laxafir
Neith
Level 89
God Stats
63W - 51L
1,532 SR
Queue Stats
155W - 136L
1,478 Elo+
Party 2
Team Averages
Level 104
1,588 SR
1,536 Elo+

VS

Team Averages
Level 110
1,610 SR
1,490 Elo+
Mercury
Mercury
JohnTheMaster69
Mercury
Level 107
God Stats
16W - 10L
1,606 SR
Queue Stats
28W - 27L
1,492 Elo+
Solo
Aphrodite
Aphrodite
MAINsSUPPORT
Aphrodite
Level 117
God Stats
86W - 75L
1,533 SR
Queue Stats
186W - 166L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
magnitizm
Gilgamesh
Level 160
God Stats
21W - 15L
1,611 SR
Queue Stats
466W - 447L
1,475 Elo+
Solo
Izanami
Izanami
xS1M5E
Izanami
Level 121
God Stats
23W - 15L
1,639 SR
Queue Stats
106W - 105L
1,481 Elo+
Solo
Anubis
Anubis
xavi2206mv
Anubis
Level 47
God Stats
4W - 4L
1,662 SR
Queue Stats
70W - 73L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 6 / 2
7,606
447
10,802
17,010
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
13
0 / 2 / 2
7,465
439
6,748
18,473
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cliodhna
JFearo024
Cliodhna
13
2 / 5 / 1
7,500
441
9,536
15,936
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
LORN01
Fafnir
11
0 / 2 / 0
7,474
440
7,607
19,354
21,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
Laxafir
Neith
12
0 / 6 / 0
6,897
406
6,240
11,596
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
10,324
607
11,886
12,957
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MAINsSUPPORT
Aphrodite
15
1 / 0 / 8
9,226
543
7,815
9,842
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
magnitizm
Gilgamesh
16
0 / 2 / 3
9,607
565
8,985
17,394
11,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
xS1M5E
Izanami
15
3 / 0 / 7
9,095
535
16,317
13,790
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xavi2206mv
Anubis
17
8 / 2 / 7
10,500
618
16,267
15,293
6,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
21
21
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
2
0.5
L
Kali
0
2
2
0.5
L
Cliodhna
JFearo024
Cliodhna
2
5
1
0.5
W
9
0
5
11.5
L
Fafnir
LORN01
Fafnir
0
2
0
0
L
Neith
Laxafir
Neith
0
6
0
0
W
Aphrodite
MAINsSUPPORT
Aphrodite
1
0
8
5
W
Gilgamesh
magnitizm
Gilgamesh
0
2
3
0.75
W
Izanami
xS1M5E
Izanami
3
0
7
6.5
W
Anubis
xavi2206mv
Anubis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,933
Damage
61,270
82,369
Taken
69,276
53,172
Mitigated
36,340
26,981
Healing
36,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,802
2,844
943
4,001
17,010
8,097
0
7,291
9,719
45,237
13,271
L
Kali
6,748
2,681
0
6,604
18,473
13,475
0
2,556
15,917
0
51,581
L
Cliodhna
JFearo024
Cliodhna
9,536
906
0
6,564
15,936
5,959
0
5,195
10,741
0
53,599
W
11,886
5,174
0
3,789
12,957
5,154
883
2,877
10,041
0
76,633
L
Fafnir
LORN01
Fafnir
7,607
1,607
0
5,708
19,354
21,951
0
5,159
14,195
27,657
3,350
L
Neith
Laxafir
Neith
6,240
1,541
0
3,161
11,596
3,690
0
3,902
7,694
0
50,495
W
Aphrodite
MAINsSUPPORT
Aphrodite
7,815
656
9,520
7,215
9,842
6,884
330
1,550
8,157
31,272
0
W
Gilgamesh
magnitizm
Gilgamesh
8,985
2,081
0
3,583
17,394
11,741
864
2,611
14,114
0
67,978
W
Izanami
xS1M5E
Izanami
16,317
12,278
0
5,812
13,790
5,683
3,392
5,202
8,543
0
88,943
W
Anubis
xavi2206mv
Anubis
16,267
633
0
6,776
15,293
6,878
123
5,086
10,167
79,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
48,752
392
Minions Killed
534
0
Camps Cleared
0
1,666,325
Distance Traveled
1,688,616
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,606
447
94
6
0
291,952
1
L
Kali
7,465
439
79
5
0
340,925
6
L
Cliodhna
7,500
441
90
5
0
366,649
0
W
Mercury
10,324
607
116
7
0
435,019
2
L
Fafnir
7,474
440
44
3
0
350,912
0
L
Neith
6,897
406
85
5
0
315,887
0
W
Aphrodite
9,226
543
49
3
0
325,969
2
W
Gilgamesh
9,607
565
114
7
0
303,201
0
W
Izanami
9,095
535
115
7
0
298,294
0
W
Anubis
10,500
618
140
8
0
326,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role