Player Matchup

Cliodhna
Cliodhna
FancyCalf145124
Cliodhna
Level 129
God Stats
14W - 10L
1,599 SR
Queue Stats
45W - 44L
1,491 Elo+
Solo
Mercury
Mercury
JohnTheMaster69
Mercury
Level 107
God Stats
15W - 10L
1,590 SR
Queue Stats
26W - 26L
1,479 Elo+
Solo
Sol
Sol
R-Griffin007
Sol
Level 124
God Stats
1W - 0L
1,607 SR
Queue Stats
9W - 9L
1,480 Elo+
Solo
Ra
Ra
Rokword2137
Ra
Level 140
God Stats
20W - 10L
1,672 SR
Queue Stats
178W - 140L
1,507 Elo+
Solo
Terra
Terra
Vky_045
Terra
Level 43
God Stats
1W - 1L
1,489 SR
Queue Stats
23W - 45L
1,291 Elo+
Solo
Team Averages
Level 109
1,592 SR
1,450 Elo+

VS

Team Averages
Level 125
1,512 SR
1,503 Elo+
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Andrej0ne
Yu Huang
Level 166
God Stats
8W - 8L
1,520 SR
Queue Stats
302W - 289L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Aykzuuu
Ratatoskr
Level 83
God Stats
1W - 3L
1,613 SR
Queue Stats
284W - 288L
1,501 Elo+
Party 1
Apollo
Apollo
Gerotuh
Apollo
Level 86
God Stats
1W - 2L
1,474 SR
Queue Stats
288W - 297L
1,501 Elo+
Party 1
Ares
Ares
SPARTAN93ita
Ares
Level 140
God Stats
13W - 15L
1,451 SR
Queue Stats
192W - 197L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
1 / 0 / 0
4,225
845
844
3,295
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 2
3,786
757
762
2,692
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
2 / 0 / 0
3,500
700
3,003
2,164
477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
4 / 0 / 1
4,792
958
2,378
1,657
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Vky_045
Terra
6
0 / 0 / 2
3,483
697
844
3,573
1,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 4 / 0
3,157
631
450
4,454
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
Andrej0ne
Yu Huang
5
0 / 1 / 0
3,069
614
2,431
1,879
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Aykzuuu
Ratatoskr
3
0 / 1 / 0
2,650
530
535
1,121
300
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
Gerotuh
Apollo
4
0 / 1 / 0
2,811
562
1,278
2,245
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,267
653
1,226
3,512
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
0
0
L
Yu Huang
Andrej0ne
Yu Huang
0
1
0
0
L
Ratatoskr
Aykzuuu
Ratatoskr
0
1
0
0
W
Cliodhna
1
0
0
1
L
Apollo
Gerotuh
Apollo
0
1
0
0
W
1
0
2
2
W
2
0
0
2
W
4
0
1
4.5
L
0
1
0
0
W
Terra
Vky_045
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,831
Damage
5,920
13,381
Taken
13,211
3,594
Mitigated
4,651
7,087
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
450
156
20
1,182
4,454
1,238
0
1,917
2,271
15,125
0
L
Yu Huang
Andrej0ne
Yu Huang
2,431
972
0
370
1,879
657
0
1,421
458
15,924
5,223
L
Ratatoskr
Aykzuuu
Ratatoskr
535
63
0
76
1,121
300
0
294
785
0
5,358
W
Cliodhna
844
105
0
1,513
3,295
762
0
0
3,295
0
27,225
L
Apollo
Gerotuh
Apollo
1,278
611
0
1,195
2,245
474
0
0
2,245
0
8,934
W
762
200
0
821
2,692
839
0
336
2,356
0
18,814
W
3,003
1,617
0
799
2,164
477
0
805
1,359
20,635
0
W
2,378
506
324
1,168
1,657
416
0
336
1,321
25,086
0
L
1,226
172
45
1,630
3,512
1,982
0
2,285
1,227
4,509
2,015
W
Terra
Vky_045
Terra
844
110
1,102
1,360
3,573
1,100
0
2,028
1,545
2,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,786
Gold Earned
14,954
191
Minions Killed
103
0
Camps Cleared
0
545,175
Distance Traveled
385,165
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,157
631
30
6
0
92,749
0
L
Yu Huang
3,069
614
40
8
0
84,268
0
L
Ratatoskr
2,650
530
13
3
0
58,302
0
W
Cliodhna
4,225
845
52
10
0
93,722
0
L
Apollo
2,811
562
15
3
0
47,526
0
W
Mercury
3,786
757
43
9
0
131,920
1
W
Sol
3,500
700
43
9
0
102,317
0
W
Ra
4,792
958
50
10
0
102,595
0
L
Ares
3,267
653
5
1
0
102,320
2
W
Terra
3,483
697
3
1
0
114,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role