Player Matchup

Achilles
Achilles
DA4PHAT
Achilles
Level 123
God Stats
1W - 0L
1,803 SR
Queue Stats
29W - 37L
1,313 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kickman7
Morgan Le Fay
Level 75
God Stats
2W - 1L
1,679 SR
Queue Stats
257W - 272L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
PETRICHOR XL
Kuzenbo
Level 125
God Stats
4W - 2L
1,427 SR
Queue Stats
157W - 159L
1,475 Elo+
Solo
Izanami
Izanami
RemixSZN
Izanami
Level 40
God Stats
2W - 1L
1,653 SR
Queue Stats
58W - 76L
1,445 Elo+
Party 1
Awilix
Awilix
iShaoxz
Awilix
Level 202
God Stats
4W - 3L
1,716 SR
Queue Stats
139W - 156L
1,559 Elo+
Solo
Team Averages
Level 113
1,656 SR
1,455 Elo+

VS

Team Averages
Level 144
1,599 SR
1,519 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IgneelFoxx
Danzaburou
Level 143
God Stats
24W - 22L
1,574 SR
Queue Stats
117W - 83L
1,556 Elo+
Party 2
Hera
Hera
Thanatoxx
Hera
Level 155
God Stats
5W - 3L
1,678 SR
Queue Stats
180W - 141L
1,546 Elo+
Party 2
Set
Set
second_life45
Set
Level 123
God Stats
6W - 5L
1,743 SR
Queue Stats
324W - 313L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DA4PHAT
Achilles
11
1 / 2 / 0
6,325
527
2,817
9,522
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
Kickman7
Morgan Le Fay
13
3 / 1 / 1
6,922
577
3,758
5,262
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
PETRICHOR XL
Kuzenbo
10
1 / 1 / 1
6,113
509
3,214
7,740
5,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RemixSZN
Izanami
12
0 / 2 / 1
6,258
522
3,717
5,679
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
iShaoxz
Awilix
13
3 / 0 / 4
7,013
584
6,562
9,206
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 1 / 1
6,361
530
2,430
8,037
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
 
Cerberus
10
0 / 1 / 3
6,286
524
4,907
7,969
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
IgneelFoxx
Danzaburou
11
2 / 1 / 1
6,600
550
4,467
5,752
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
11
2 / 4 / 0
6,522
544
4,500
6,298
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 0
7,296
608
4,616
7,214
5,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
6
6
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
Cerberus
 
Cerberus
0
1
3
1.5
W
Achilles
DA4PHAT
Achilles
1
2
0
0.5
L
Danzaburou
IgneelFoxx
Danzaburou
2
1
1
2.5
W
Morgan Le Fay
Kickman7
Morgan Le Fay
3
1
1
3.5
W
Kuzenbo
PETRICHOR XL
Kuzenbo
1
1
1
1.5
W
Izanami
RemixSZN
Izanami
0
2
1
0.25
L
Hera
2
4
0
0.5
W
Awilix
iShaoxz
Awilix
3
0
4
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
20,920
37,409
Taken
35,270
20,415
Mitigated
16,778
11,612
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,430
487
0
1,137
8,037
2,786
0
941
7,096
44,109
6,194
L
Cerberus
 
Cerberus
4,907
196
0
3,845
7,969
5,011
0
1,335
6,508
24,554
376
W
Achilles
DA4PHAT
Achilles
2,817
679
0
1,087
9,522
8,321
0
1,741
7,781
0
31,583
L
Danzaburou
IgneelFoxx
Danzaburou
4,467
1,657
0
1,157
5,752
2,018
0
845
4,907
0
50,541
W
Morgan Le Fay
Kickman7
Morgan Le Fay
3,758
492
0
1,466
5,262
1,458
0
2,814
2,330
43,510
0
W
Kuzenbo
PETRICHOR XL
Kuzenbo
3,214
1,699
0
2,140
7,740
5,783
48
3,263
4,436
18,375
0
W
Izanami
RemixSZN
Izanami
3,717
1,645
0
1,635
5,679
2,024
0
896
4,783
0
48,957
L
Hera
4,500
985
0
750
6,298
1,405
0
2,874
3,424
35,179
1,111
W
Awilix
iShaoxz
Awilix
6,562
2,874
0
5,284
9,206
2,829
0
2,669
6,336
0
58,920
L
4,616
1,780
0
1,572
7,214
5,558
0
977
5,927
0
52,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
33,065
356
Minions Killed
428
0
Camps Cleared
0
1,301,797
Distance Traveled
1,148,253
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,361
530
84
7
0
241,383
0
L
Cerberus
6,286
524
55
5
0
233,273
4
W
Achilles
6,325
527
51
4
0
249,370
4
L
Danzaburou
6,600
550
105
9
0
206,603
1
W
Morgan Le Fay
6,922
577
93
8
0
270,588
8
W
Kuzenbo
6,113
509
27
2
0
242,923
4
W
Izanami
6,258
522
93
8
0
238,459
0
L
Hera
6,522
544
85
7
0
257,422
4
W
Awilix
7,013
584
92
8
0
300,457
2
L
Set
7,296
608
99
8
0
209,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role