Player Matchup

Hun Batz
Hun Batz
Diamond IV
Softion
Hun Batz
Diamond IV
Level 140
God Stats
3W - 3L
1,696 SR
Queue Stats
62W - 26L
2,174 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
manuelgg0
Sun Wukong
Platinum I
Level 127
God Stats
4W - 3L
1,863 SR
Queue Stats
56W - 26L
1,990 MMR
Party 1
Vulcan
Vulcan
Diamond III
raphel2111
Vulcan
Diamond III
Level 155
God Stats
2W - 2L
1,883 SR
Queue Stats
55W - 24L
2,299 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,814 SR
2,154 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,788 SR
1,961 MMR
Hou Yi
Hou Yi
Diamond III
PrоjectRλ
Hou Yi
Diamond III
Level 129
God Stats
45W - 24L
1,919 SR
Queue Stats
102W - 67L
2,152 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Vespir
Ne Zha
Diamond III
Level 148
God Stats
11W - 6L
1,673 SR
Queue Stats
263W - 176L
1,929 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
Vângola
Kukulkan
Diamond IV
Level 168
God Stats
26W - 9L
1,771 SR
Queue Stats
580W - 445L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Softion
Hun Batz
18
4 / 2 / 4
11,452
818
12,151
14,051
12,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
manuelgg0
Sun Wukong
17
2 / 3 / 5
11,087
792
9,109
14,076
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
raphel2111
Vulcan
17
2 / 6 / 6
11,362
812
7,297
10,702
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
CthulhuKuzenboAchillesFafnirThoth

VS

Bans
AresBacchusGebNoxAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
3 / 3 / 5
12,076
863
11,397
12,008
5,616
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
Vespir
Ne Zha
18
3 / 1 / 7
11,948
853
14,184
17,617
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Vângola
Kukulkan
18
5 / 4 / 2
11,991
857
8,319
8,573
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
8
Kills
11
11
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
3
5
1.83
L
Hun Batz
Softion
Hun Batz
4
2
4
3
W
Ne Zha
Vespir
Ne Zha
3
1
7
6.5
W
Kukulkan
Vângola
Kukulkan
5
4
2
1.5
L
Sun Wukong
manuelgg0
Sun Wukong
2
3
5
1.5
L
Vulcan
raphel2111
Vulcan
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
33,900
38,829
Taken
38,198
27,089
Mitigated
25,264
3,358
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,397
6,080
0
3,247
12,008
5,616
2,485
2,601
9,175
0
50,701
L
Hun Batz
Softion
Hun Batz
12,151
1,769
0
447
14,051
12,191
0
3,585
9,289
0
39,641
W
Ne Zha
Vespir
Ne Zha
14,184
1,580
0
6,295
17,617
14,597
1,142
2,505
14,860
0
47,514
W
Kukulkan
Vângola
Kukulkan
8,319
713
0
2,030
8,573
5,051
1,018
1,825
6,574
49,203
647
L
Sun Wukong
manuelgg0
Sun Wukong
9,109
1,270
0
2,036
14,076
10,249
0
2,361
10,811
0
38,809
L
Vulcan
raphel2111
Vulcan
7,297
159
0
875
10,702
4,649
0
1,648
8,440
37,861
71

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
36,015
170
Minions Killed
215
0
Camps Cleared
0
822,966
Distance Traveled
764,557
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,076
863
76
5
0
232,385
0
L
Hun Batz
11,452
818
45
3
0
294,765
0
W
Ne Zha
11,948
853
43
3
0
289,335
0
W
Kukulkan
11,991
857
96
7
0
242,837
1
L
Sun Wukong
11,087
792
49
4
0
297,288
0
L
Vulcan
11,362
812
76
5
0
230,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role