Player Matchup

Baron Samedi
Baron Samedi
Ivi_Queen
Baron Samedi
Level 62
God Stats
11W - 12L
1,223 SR
Queue Stats
218W - 252L
1,411 Elo+
Solo
Vamana
Vamana
LPapaGno
Vamana
Level 54
God Stats
6W - 3L
1,543 SR
Queue Stats
42W - 63L
1,402 Elo+
Solo
Bastet
Bastet
stev_1724
Bastet
Level 35
God Stats
3W - 5L
1,500 SR
Queue Stats
33W - 45L
1,477 Elo+
Solo
Team Averages
Level 50
1,422 SR
1,430 Elo+

VS

Team Averages
Level 77
1,502 SR
1,385 Elo+
Hachiman
Hachiman
Ezoicc
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,288 Elo+
Party 1
Hercules
Hercules
tH_Vision420
Hercules
Level 42
God Stats
37W - 42L
1,415 SR
Queue Stats
73W - 95L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
vshepy
Zhong Kui
Level 159
God Stats
14W - 6L
1,592 SR
Queue Stats
123W - 121L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ivi_Queen
Baron Samedi
16
2 / 3 / 5
9,586
799
8,277
6,784
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Vamana
LPapaGno
Vamana
17
5 / 1 / 4
10,727
894
8,715
13,988
16,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
stev_1724
Bastet
16
3 / 1 / 3
9,478
790
9,194
7,663
3,366
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ezoicc
Hachiman
17
3 / 3 / 2
10,307
859
8,518
9,559
2,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
tH_Vision420
Hercules
14
1 / 3 / 2
8,801
733
4,674
10,960
8,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
vshepy
Zhong Kui
16
1 / 4 / 4
9,443
787
8,866
10,935
6,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
5
5
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ezoicc
Hachiman
3
3
2
1.33
W
Baron Samedi
Ivi_Queen
Baron Samedi
2
3
5
1.5
W
Vamana
LPapaGno
Vamana
5
1
4
7
W
Bastet
stev_1724
Bastet
3
1
3
4.5
L
Hercules
tH_Vision420
Hercules
1
3
2
0.67
L
Zhong Kui
vshepy
Zhong Kui
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
22,058
28,435
Taken
31,454
23,517
Mitigated
18,414
5,264
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ezoicc
Hachiman
8,518
5,720
0
1,367
9,559
2,977
847
1,568
7,841
0
47,949
W
Baron Samedi
Ivi_Queen
Baron Samedi
8,277
887
1,796
1,482
6,784
3,730
444
3,357
3,427
25,724
0
W
Vamana
LPapaGno
Vamana
8,715
3,300
0
869
13,988
16,421
501
2,639
11,333
0
36,922
W
Bastet
stev_1724
Bastet
9,194
1,440
0
1,117
7,663
3,366
166
2,910
4,753
0
22,095
L
Hercules
tH_Vision420
Hercules
4,674
743
0
1,794
10,960
8,596
0
3,191
7,355
0
18,079
L
Zhong Kui
vshepy
Zhong Kui
8,866
198
0
800
10,935
6,841
0
2,604
7,911
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
28,551
133
Minions Killed
169
0
Camps Cleared
0
711,182
Distance Traveled
631,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,307
859
95
8
0
206,918
0
W
Baron Samedi
9,586
799
53
4
0
195,607
0
W
Vamana
10,727
894
56
5
0
268,410
0
W
Bastet
9,478
790
24
2
0
247,165
0
L
Hercules
8,801
733
34
3
0
233,558
0
L
Zhong Kui
9,443
787
40
3
0
191,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role