Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
darksoulsdingus
Lancelot
Level 122
God Stats
23W - 13L
1,612 SR
Queue Stats
148W - 134L
1,519 Elo+
Party 2
Charon
Charon
jormentheking
Charon
Level 129
God Stats
2W - 0L
1,922 SR
Queue Stats
97W - 89L
1,541 Elo+
Party 2
Ra
Ra
psddtgb7x15
Ra
Level 102
God Stats
13W - 9L
1,587 SR
Queue Stats
568W - 555L
1,402 Elo+
Solo
Team Averages
Level 133
1,624 SR
1,492 Elo+

VS

Team Averages
Level 142
1,417 SR
1,490 Elo+
Chronos
Chronos
Jamin Moore
Chronos
Level 153
God Stats
3W - 8L
1,356 SR
Queue Stats
339W - 448L
1,450 Elo+
Party 1
Bastet
Bastet
KIMxRICHARDS
Bastet
Level 155
God Stats
3W - 15L
1,193 SR
Queue Stats
279W - 400L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
Lаke
Ne Zha
Level 184
God Stats
7W - 12L
1,565 SR
Queue Stats
183W - 192L
1,593 Elo+
Solo
Chaac
Chaac
Samwich48935
Chaac
Level 108
God Stats
32W - 41L
1,485 SR
Queue Stats
482W - 585L
1,500 Elo+
Party 1
Vulcan
Vulcan
Thundershock658
Vulcan
Level 109
God Stats
11W - 10L
1,489 SR
Queue Stats
261W - 370L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
10 / 0 / 0
7,771
777
11,234
4,413
1,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
 
Nemesis
11
4 / 0 / 3
6,027
603
3,440
4,813
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
12
4 / 1 / 2
7,070
707
5,733
7,245
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
1 / 1 / 8
5,698
570
5,207
4,886
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 3
5,499
550
1,127
5,173
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jamin Moore
Chronos
8
0 / 3 / 0
4,781
478
890
6,375
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
8
0 / 4 / 3
4,954
495
2,217
7,984
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
Lаke
Ne Zha
9
1 / 4 / 0
5,016
502
2,889
8,914
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 0
5,569
557
5,402
8,381
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 1
5,431
543
3,345
4,749
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
0
0
10
W
Nemesis
 
Nemesis
4
0
3
5.5
L
Chronos
Jamin Moore
Chronos
0
3
0
0
L
Bastet
0
4
3
0.38
L
Ne Zha
Lаke
Ne Zha
1
4
0
0.25
L
1
4
0
0.25
L
2
4
1
0.63
W
Lancelot
4
1
2
5
W
1
1
8
5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
14,743
26,530
Taken
36,403
9,446
Mitigated
14,216
7,569
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,234
4,948
0
2,774
4,413
1,357
148
1,039
3,371
0
61,395
W
Nemesis
 
Nemesis
3,440
1,028
0
814
4,813
1,611
0
307
4,487
0
47,287
L
Chronos
Jamin Moore
Chronos
890
398
0
1,266
6,375
1,744
0
676
5,563
29,726
0
L
Bastet
2,217
597
0
3,175
7,984
1,981
0
652
7,134
0
24,268
L
Ne Zha
Lаke
Ne Zha
2,889
829
0
2,316
8,914
3,795
0
2,154
6,360
0
13,058
L
5,402
809
0
1,990
8,381
5,398
0
694
7,601
0
36,551
L
3,345
392
0
346
4,749
1,298
0
997
3,580
26,575
0
W
Lancelot
5,733
1,346
0
1,672
7,245
2,668
0
199
7,012
195
48,439
W
5,207
967
0
600
4,886
2,201
353
1,070
3,748
20,445
1,593
W
1,127
147
217
1,492
5,173
1,609
389
1,288
3,677
28,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
25,751
384
Minions Killed
268
0
Camps Cleared
0
1,098,919
Distance Traveled
1,038,293
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,771
777
101
10
0
198,335
4
W
Nemesis
6,027
603
78
8
0
242,885
0
L
Chronos
4,781
478
56
6
0
202,095
2
L
Bastet
4,954
495
65
7
0
229,077
2
L
Ne Zha
5,016
502
17
2
0
208,227
3
L
Chaac
5,569
557
73
7
0
194,517
2
L
Vulcan
5,431
543
57
6
0
204,377
0
W
Lancelot
7,070
707
106
11
0
230,375
0
W
Charon
5,698
570
31
3
0
208,999
2
W
Ra
5,499
550
68
7
0
218,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role