Player Matchup

Raijin
Raijin
Platinum III
NatOP
Raijin
Platinum III
Level 109
God Stats
16W - 14L
1,572 SR
Queue Stats
197W - 203L
1,760 MMR
Solo
Charybdis
Charybdis
Platinum IV
Rumañol
Charybdis
Platinum IV
Level 109
God Stats
1W - 1L
1,536 SR
Queue Stats
54W - 49L
1,839 MMR
Party 2
Fenrir
Fenrir
Platinum V
SarahDuck53
Fenrir
Platinum V
Level 112
God Stats
9W - 11L
1,501 SR
Queue Stats
189W - 190L
1,730 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
XxPascualXx24
Kumbhakarna
Platinum V
Level 159
God Stats
9W - 8L
1,627 SR
Queue Stats
53W - 49L
1,813 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
smite樱花
Amaterasu
Platinum V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,773 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,547 SR
1,783 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,637 SR
1,827 MMR
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond II
BlacKnife332
Ra
Diamond II
Level 182
God Stats
9W - 11L
1,530 SR
Queue Stats
348W - 318L
2,221 MMR
Party 1
Maui
Maui
Gold I
Saul_Goodman_69_
Maui
Gold I
Level 147
God Stats
21W - 23L
1,551 SR
Queue Stats
146W - 132L
1,664 MMR
Solo
Arachne
Arachne
Platinum III
Wolmen27
Arachne
Platinum III
Level 165
God Stats
30W - 18L
1,662 SR
Queue Stats
79W - 67L
1,745 MMR
Solo
Thor
Thor
Diamond IV
ymmirheim
Thor
Diamond IV
Level 157
God Stats
1W - 1L
1,941 SR
Queue Stats
99W - 96L
2,004 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NatOP
Raijin
11
1 / 1 / 0
5,988
599
2,449
3,761
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rumañol
Charybdis
10
0 / 1 / 0
5,370
537
1,235
4,053
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
8
0 / 2 / 0
4,648
465
3,189
7,307
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
XxPascualXx24
Kumbhakarna
8
0 / 2 / 0
4,932
493
1,585
8,316
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
smite樱花
Amaterasu
10
2 / 5 / 0
5,911
591
5,166
10,865
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CabrakanSusanoNe ZhaKuzenbo

VS

Bans
ChronosAgniLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 0 / 1
6,512
651
4,137
3,423
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 0
6,956
696
4,998
4,244
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 1
5,532
553
3,433
4,684
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Wolmen27
Arachne
10
5 / 1 / 1
6,038
604
5,194
9,417
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thor
11
2 / 2 / 2
6,531
653
5,424
8,454
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
11
11
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
3
0
0
3
L
Raijin
NatOP
Raijin
1
1
0
1
L
Charybdis
Rumañol
Charybdis
0
1
0
0
L
Fenrir
0
2
0
0
W
0
0
1
0.5
W
Arachne
Wolmen27
Arachne
5
1
1
5.5
L
Kumbhakarna
XxPascualXx24
Kumbhakarna
0
2
0
0
L
Amaterasu
smite樱花
Amaterasu
2
5
0
0.4
W
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
23,186
34,302
Taken
30,222
14,275
Mitigated
11,628
8,666
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,137
1,851
0
2,267
3,423
1,310
442
280
3,143
0
53,961
W
4,998
447
552
1,751
4,244
1,555
0
1,626
2,618
67,736
0
L
Raijin
NatOP
Raijin
2,449
43
0
818
3,761
1,141
0
1,630
2,131
40,977
791
L
Charybdis
Rumañol
Charybdis
1,235
540
0
1,808
4,053
1,201
0
646
3,407
0
39,506
L
Fenrir
3,189
605
0
1,116
7,307
2,865
0
1,146
6,161
0
27,335
W
3,433
978
0
1,886
4,684
2,678
0
895
3,789
17,289
2,768
W
Arachne
Wolmen27
Arachne
5,194
3,073
0
5,224
9,417
3,418
0
838
8,579
0
38,657
L
Kumbhakarna
XxPascualXx24
Kumbhakarna
1,585
56
0
1,600
8,316
5,206
0
2,875
5,441
10,125
1,969
L
Amaterasu
smite樱花
Amaterasu
5,166
2,582
0
3,324
10,865
3,862
0
2,120
8,731
0
34,511
W
Thor
5,424
1,396
0
2,489
8,454
2,667
0
0
8,454
0
39,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
31,569
326
Minions Killed
383
0
Camps Cleared
0
1,030,401
Distance Traveled
1,123,801
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,512
651
101
10
0
206,840
2
W
Ra
6,956
696
123
12
0
248,409
0
L
Raijin
5,988
599
90
9
0
208,216
3
L
Charybdis
5,370
537
88
9
0
170,654
0
L
Fenrir
4,648
465
61
6
0
220,869
0
W
Maui
5,532
553
21
2
0
228,441
1
W
Arachne
6,038
604
58
6
0
230,267
0
L
Kumbhakarna
4,932
493
24
2
0
207,111
2
L
Amaterasu
5,911
591
63
6
0
223,551
0
W
Thor
6,531
653
80
8
0
209,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role