Player Matchup

Fafnir
Fafnir
Silver IV
 
Fafnir
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze I
Sandstorm3205
Hercules
Bronze I
Level 84
God Stats
0W - 5L
1,399 SR
Queue Stats
20W - 58L
901 MMR
Solo
Sol
Sol
Silver V
wlan845181
Sol
Silver V
Level 176
God Stats
7W - 12L
1,388 SR
Queue Stats
139W - 281L
1,066 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,429 SR
1,156 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,510 SR
1,222 MMR
Cerberus
Cerberus
Bronze V
 
Cerberus
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver V
Bassmarck
Vulcan
Silver V
Level 142
God Stats
29W - 48L
1,523 SR
Queue Stats
133W - 236L
695 MMR
Solo
Achilles
Achilles
Silver II
LT_kuscio-_-
Achilles
Silver II
Level 142
God Stats
1W - 0L
1,507 SR
Queue Stats
7W - 12L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 1
6,987
699
1,382
5,756
3,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Sandstorm3205
Hercules
13
1 / 2 / 0
7,536
754
2,860
7,838
4,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
6,748
675
2,305
6,085
1,718
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CthulhuKuzenboNe ZhaKumbhakarnaDiscordia

VS

Bans
SerqetFreyaHou YiNu WaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 0 / 4
7,776
778
2,421
6,636
4,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Bassmarck
Vulcan
15
1 / 0 / 3
8,406
841
7,163
1,281
500
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
LT_kuscio-_-
Achilles
14
4 / 1 / 1
8,531
853
6,801
5,905
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
1
0.5
W
Cerberus
 
Cerberus
0
0
4
2
W
Vulcan
Bassmarck
Vulcan
1
0
3
2.5
W
Achilles
LT_kuscio-_-
Achilles
4
1
1
4.5
L
Hercules
Sandstorm3205
Hercules
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,547
Damage
16,385
19,679
Taken
13,822
10,626
Mitigated
9,593
2,631
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,382
320
234
544
5,756
3,913
0
2,705
2,708
6,632
382
W
Cerberus
 
Cerberus
2,421
0
0
2,152
6,636
4,605
225
2,150
4,486
22,101
2,762
W
Vulcan
Bassmarck
Vulcan
7,163
133
90
573
1,281
500
406
108
1,173
33,393
232
W
Achilles
LT_kuscio-_-
Achilles
6,801
761
0
1,644
5,905
4,488
297
1,234
4,671
0
25,060
L
Hercules
Sandstorm3205
Hercules
2,860
460
0
383
7,838
4,995
0
3,800
3,712
0
21,196
L
2,305
931
0
1,470
6,085
1,718
0
3,015
2,897
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,271
Gold Earned
24,713
90
Minions Killed
149
0
Camps Cleared
0
503,527
Distance Traveled
586,669
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,987
699
21
2
0
157,945
2
W
Cerberus
7,776
778
44
4
0
181,182
1
W
Vulcan
8,406
841
64
6
0
194,857
2
W
Achilles
8,531
853
41
4
0
210,630
0
L
Hercules
7,536
754
34
3
0
199,954
0
L
Sol
6,748
675
35
4
0
145,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role