Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Knight of Sound
Guan Yu
Level 159
God Stats
1W - 1L
1,502 SR
Queue Stats
42W - 34L
1,556 Elo+
Party 1
Fafnir
Fafnir
THUNDERVIPER8
Fafnir
Level 128
God Stats
0W - 2L
1,494 SR
Queue Stats
190W - 176L
1,558 Elo+
Party 1
Lancelot
Lancelot
WorstBurger
Lancelot
Level 12
God Stats
0W - 2L
1,313 SR
Queue Stats
11W - 12L
1,496 Elo+
Party 1
Chang'e
Chang'e
YagParrow
Chang'e
Level 24
God Stats
2W - 2L
1,704 SR
Queue Stats
46W - 39L
1,564 Elo+
Party 1
Team Averages
Level 96
1,503 SR
1,535 Elo+

VS

Team Averages
Level 130
1,632 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Stiilongs
Cerberus
Level 106
God Stats
15W - 9L
1,567 SR
Queue Stats
104W - 107L
1,477 Elo+
Party 2
Mulan
Mulan
WNTRFOX
Mulan
Level 89
God Stats
6W - 3L
1,921 SR
Queue Stats
107W - 80L
1,582 Elo+
Solo
Bastet
Bastet
oystein
Bastet
Level 155
God Stats
33W - 19L
1,671 SR
Queue Stats
215W - 215L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 0 / 0
5,566
506
2,689
5,660
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 0
5,601
509
4,259
10,645
9,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 1 / 0
4,571
416
1,967
4,583
3,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
WorstBurger
Lancelot
9
0 / 4 / 0
4,958
451
3,813
8,977
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
YagParrow
Chang'e
11
1 / 2 / 0
5,933
539
5,243
6,467
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 2
6,066
551
4,938
5,564
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
 
Agni
12
2 / 1 / 2
6,040
549
4,404
6,378
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Stiilongs
Cerberus
10
3 / 0 / 2
6,591
599
2,917
4,016
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
WNTRFOX
Mulan
12
3 / 0 / 3
6,977
634
9,298
12,493
8,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bastet
oystein
Bastet
11
2 / 0 / 5
5,647
513
3,502
7,530
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
10
10
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
0
0
1
W
Medusa
 
Medusa
0
1
2
1
W
Agni
 
Agni
2
1
2
3
L
0
3
0
0
W
Cerberus
Stiilongs
Cerberus
3
0
2
4
L
0
1
0
0
W
Mulan
WNTRFOX
Mulan
3
0
3
4.5
L
Lancelot
WorstBurger
Lancelot
0
4
0
0
L
Chang'e
YagParrow
Chang'e
1
2
0
0.5
W
Bastet
oystein
Bastet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
25,059
36,332
Taken
35,981
20,565
Mitigated
17,818
11,466
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,689
1,390
0
1,233
5,660
1,857
0
460
5,200
0
39,334
W
Medusa
 
Medusa
4,938
1,580
0
430
5,564
1,746
555
809
4,755
0
51,660
W
Agni
 
Agni
4,404
376
0
2,660
6,378
1,948
0
2,306
3,792
46,709
1,066
L
4,259
586
380
3,042
10,645
9,966
0
91
10,554
0
40,147
W
Cerberus
Stiilongs
Cerberus
2,917
102
0
1,794
4,016
2,639
0
1,328
2,604
18,005
418
L
1,967
136
0
747
4,583
3,869
0
1,967
2,616
9,167
0
W
Mulan
WNTRFOX
Mulan
9,298
790
0
5,031
12,493
8,948
16
549
11,908
0
55,246
L
Lancelot
WorstBurger
Lancelot
3,813
221
0
2,508
8,977
3,119
0
1,694
7,283
0
28,353
L
Chang'e
YagParrow
Chang'e
5,243
330
690
2,866
6,467
1,754
0
2,818
3,649
39,312
0
W
Bastet
oystein
Bastet
3,502
871
0
1,566
7,530
2,537
0
1,600
5,712
0
32,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
31,321
315
Minions Killed
363
0
Camps Cleared
0
1,164,909
Distance Traveled
1,168,290
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,566
506
76
7
0
255,229
4
W
Medusa
6,066
551
90
8
0
204,033
0
W
Agni
6,040
549
79
7
0
246,582
0
L
Guan Yu
5,601
509
71
6
0
225,370
0
W
Cerberus
6,591
599
51
5
0
240,256
2
L
Fafnir
4,571
416
17
2
0
223,617
0
W
Mulan
6,977
634
92
8
0
205,703
1
L
Lancelot
4,958
451
57
5
0
238,042
0
L
Chang'e
5,933
539
94
9
0
222,651
0
W
Bastet
5,647
513
51
5
0
271,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role