Player Matchup

Atlas
Atlas
 
Atlas
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Olorff
Ix Chel
Level 158
God Stats
7W - 5L
1,402 SR
Queue Stats
203W - 217L
1,517 Elo+
Party 1
Osiris
Osiris
PrimeiroMonarca
Osiris
Level 156
God Stats
23W - 20L
1,528 SR
Queue Stats
553W - 519L
1,526 Elo+
Party 1
Awilix
Awilix
iZenko
Awilix
Level 211
God Stats
4W - 3L
1,684 SR
Queue Stats
529W - 543L
1,502 Elo+
Party 3
Izanami
Izanami
valentinbj
Izanami
Level 155
God Stats
14W - 9L
1,619 SR
Queue Stats
112W - 104L
1,500 Elo+
Party 3
Team Averages
Level 168
1,546 SR
1,509 Elo+

VS

Team Averages
Level 170
1,439 SR
1,518 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
IgNachín
Hades
Level 196
God Stats
8W - 8L
1,473 SR
Queue Stats
296W - 290L
1,550 Elo+
Solo
Yemoja
Yemoja
LunarWraith9593
Yemoja
Level 127
God Stats
17W - 20L
1,470 SR
Queue Stats
898W - 887L
1,493 Elo+
Solo
Lancelot
Lancelot
Soloccudda
Lancelot
Level 187
God Stats
0W - 2L
1,305 SR
Queue Stats
30W - 29L
1,542 Elo+
Party 2
Odin
Odin
T1Zeus
Odin
Level 178
God Stats
0W - 1L
1,444 SR
Queue Stats
51W - 52L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 1
3,770
628
2,839
3,650
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ix Chel
Olorff
Ix Chel
8
2 / 2 / 2
4,735
789
3,066
3,821
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
1 / 1 / 1
4,320
720
4,471
3,953
2,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Awilix
iZenko
Awilix
8
4 / 1 / 2
4,929
822
4,231
4,625
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
valentinbj
Izanami
8
0 / 0 / 0
4,205
701
1,640
2,131
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 0 / 0
3,945
658
1,134
3,523
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
IgNachín
Hades
8
2 / 3 / 1
4,485
748
3,527
5,583
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 2 / 0
3,728
621
1,503
5,415
2,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
Soloccudda
Lancelot
6
1 / 2 / 0
3,460
577
2,678
4,853
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
T1Zeus
Odin
6
0 / 1 / 1
3,889
648
1,336
4,977
1,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
1
1.5
L
Xbalanque
 
Xbalanque
0
0
0
0
L
Hades
IgNachín
Hades
2
3
1
0.83
L
1
2
0
0.5
W
Ix Chel
Olorff
Ix Chel
2
2
2
1.5
W
1
1
1
1.5
L
Lancelot
Soloccudda
Lancelot
1
2
0
0.5
L
Odin
T1Zeus
Odin
0
1
1
0.5
W
Awilix
iZenko
Awilix
4
1
2
5
W
Izanami
valentinbj
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,247
Damage
10,178
18,180
Taken
24,351
5,887
Mitigated
8,367
7,367
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,839
754
0
775
3,650
1,178
0
636
2,980
11,021
0
L
Xbalanque
 
Xbalanque
1,134
414
0
2,689
3,523
820
0
1,028
2,261
0
24,723
L
Hades
IgNachín
Hades
3,527
542
320
2,582
5,583
1,934
0
1,877
3,544
23,432
1,454
L
1,503
235
42
1,461
5,415
2,650
0
417
4,553
16,334
0
W
Ix Chel
Olorff
Ix Chel
3,066
390
95
912
3,821
919
0
1,631
1,894
22,640
0
W
4,471
1,244
0
1,626
3,953
2,056
0
1,152
2,801
0
22,627
L
Lancelot
Soloccudda
Lancelot
2,678
641
0
1,396
4,853
1,243
0
426
4,261
0
14,913
L
Odin
T1Zeus
Odin
1,336
343
0
1,127
4,977
1,720
0
1,357
3,324
0
9,053
W
Awilix
iZenko
Awilix
4,231
1,595
0
3,050
4,625
1,203
0
888
3,657
0
29,256
W
Izanami
valentinbj
Izanami
1,640
1,430
0
909
2,131
531
0
0
2,131
0
27,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,959
Gold Earned
19,507
227
Minions Killed
184
0
Camps Cleared
0
709,375
Distance Traveled
654,206
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,770
628
22
4
0
141,202
0
L
Xbalanque
3,945
658
59
10
0
124,027
2
L
Hades
4,485
748
60
10
0
125,455
0
L
Yemoja
3,728
621
24
4
0
88,698
0
W
Ix Chel
4,735
789
48
8
0
139,926
1
W
Osiris
4,320
720
37
6
0
137,868
0
L
Lancelot
3,460
577
23
4
0
169,845
0
L
Odin
3,889
648
18
3
0
146,181
0
W
Awilix
4,929
822
62
10
0
168,650
2
W
Izanami
4,205
701
58
10
0
121,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role