Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ElephantMeat
Xing Tian
Level 159
God Stats
3W - 2L
1,484 SR
Queue Stats
163W - 162L
1,495 Elo+
Party 3
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 127
God Stats
40W - 43L
1,487 SR
Queue Stats
196W - 191L
1,436 Elo+
Party 2
Hercules
Hercules
SoloBlind
Hercules
Level 155
God Stats
4W - 3L
1,629 SR
Queue Stats
149W - 148L
1,503 Elo+
Party 3
Janus
Janus
xBANGBUZZx
Janus
Level 136
God Stats
11W - 11L
1,541 SR
Queue Stats
190W - 188L
1,541 Elo+
Solo
Team Averages
Level 141
1,528 SR
1,495 Elo+

VS

Team Averages
Level 127
1,585 SR
1,488 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Achilles
Apollo
Level 156
God Stats
20W - 13L
1,595 SR
Queue Stats
312W - 300L
1,512 Elo+
Party 1
Mercury
Mercury
Juani1964
Mercury
Level 64
God Stats
5W - 4L
1,702 SR
Queue Stats
115W - 115L
1,474 Elo+
Solo
Pele
Pele
Sikhiu
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,486 Elo+
Party 4
Zhong Kui
Zhong Kui
SirLagginton
Zhong Kui
Level 131
God Stats
15W - 12L
1,630 SR
Queue Stats
139W - 143L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
4,696
470
3,849
5,724
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Xing Tian
ElephantMeat
Xing Tian
11
2 / 0 / 2
6,395
640
2,934
5,071
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
9
1 / 1 / 0
4,674
467
4,259
7,055
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
SoloBlind
Hercules
11
4 / 0 / 3
6,059
606
4,620
5,398
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
11
1 / 1 / 1
5,831
583
3,631
5,093
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 1 / 1
5,405
541
2,125
7,348
5,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
Achilles
Apollo
9
1 / 0 / 2
5,049
505
4,693
5,892
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Juani1964
Mercury
6
0 / 3 / 0
4,335
434
1,758
5,478
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Sikhiu
Pele
9
1 / 2 / 0
4,611
461
2,666
6,562
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
SirLagginton
Zhong Kui
11
1 / 2 / 0
5,747
575
2,883
6,485
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
0
0
L
Athena
 
Athena
1
1
1
1.5
L
Apollo
Achilles
Apollo
1
0
2
2
W
Xing Tian
ElephantMeat
Xing Tian
2
0
2
3
L
Mercury
Juani1964
Mercury
0
3
0
0
W
Achilles
1
1
0
1
L
Pele
Sikhiu
Pele
1
2
0
0.5
L
Zhong Kui
SirLagginton
Zhong Kui
1
2
0
0.5
W
Hercules
SoloBlind
Hercules
4
0
3
5.5
W
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
14,125
28,341
Taken
31,765
13,066
Mitigated
14,657
6,225
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,849
2,059
0
1,480
5,724
1,683
0
1,328
4,396
0
32,553
L
Athena
 
Athena
2,125
822
1,449
2,589
7,348
5,109
0
0
7,084
20,641
1,544
L
Apollo
Achilles
Apollo
4,693
2,621
0
2,383
5,892
1,575
0
0
5,758
0
35,003
W
Xing Tian
ElephantMeat
Xing Tian
2,934
476
0
1,105
5,071
3,756
0
0
4,728
30,698
3,721
L
Mercury
Juani1964
Mercury
1,758
748
0
1,300
5,478
2,592
0
2,512
2,582
0
14,462
W
Achilles
4,259
1,027
153
2,429
7,055
4,014
0
507
6,548
0
22,924
L
Pele
Sikhiu
Pele
2,666
595
0
1,060
6,562
1,924
9
244
6,218
0
27,740
L
Zhong Kui
SirLagginton
Zhong Kui
2,883
216
0
3,351
6,485
3,457
0
2,855
3,170
37,006
431
W
Hercules
SoloBlind
Hercules
4,620
1,193
0
373
5,398
2,130
0
1,229
4,169
0
39,576
W
Janus
3,631
38
0
685
5,093
1,483
0
1,857
3,236
42,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
25,147
303
Minions Killed
249
0
Camps Cleared
0
986,548
Distance Traveled
921,215
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,696
470
59
6
0
162,918
0
L
Athena
5,405
541
43
4
0
207,186
0
L
Apollo
5,049
505
57
6
0
198,503
0
W
Xing Tian
6,395
640
56
6
0
204,040
0
L
Mercury
4,335
434
29
3
0
111,000
0
W
Achilles
4,674
467
30
3
0
189,759
0
L
Pele
4,611
461
47
5
0
232,179
0
L
Zhong Kui
5,747
575
73
7
0
172,347
6
W
Hercules
6,059
606
73
7
0
237,920
0
W
Janus
5,831
583
85
9
0
191,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role