Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Megasor
Agni
Level 112
God Stats
27W - 18L
1,486 SR
Queue Stats
398W - 371L
1,487 Elo+
Solo
Shiva
Shiva
Solutiоn
Shiva
Level 158
God Stats
0W - 2L
1,326 SR
Queue Stats
254W - 246L
1,532 Elo+
Solo
Heimdallr
Heimdallr
WaleeBTW
Heimdallr
Level 117
God Stats
1W - 4L
1,340 SR
Queue Stats
161W - 117L
1,597 Elo+
Solo
Team Averages
Level 112
1,430 SR
1,523 Elo+

VS

Team Averages
Level 135
1,621 SR
1,552 Elo+
Anubis
Anubis
A7OOH__
Anubis
Level 114
God Stats
26W - 16L
1,673 SR
Queue Stats
73W - 55L
1,560 Elo+
Solo
Eset
Eset
Immortalfire9
Eset
Level 113
God Stats
4W - 5L
1,447 SR
Queue Stats
106W - 87L
1,544 Elo+
Party 1
Nike
Nike
MarginalWings9
Nike
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 78L
1,533 Elo+
Party 1
Skadi
Skadi
MarkPigram
Skadi
Level 126
God Stats
1W - 1L
1,809 SR
Queue Stats
110W - 92L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
amy roundhouse
Aphrodite
Level 184
God Stats
16W - 8L
1,676 SR
Queue Stats
202W - 197L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 4 / 1
7,582
583
4,553
10,682
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
 
Yemoja
10
1 / 1 / 0
5,977
460
2,947
5,912
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
Megasor
Agni
11
1 / 7 / 2
6,858
528
5,891
8,242
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Solutiоn
Shiva
13
2 / 3 / 1
7,575
583
10,289
15,575
11,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
WaleeBTW
Heimdallr
14
0 / 1 / 1
7,201
554
6,787
9,632
3,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A7OOH__
Anubis
12
6 / 3 / 5
7,791
599
7,987
7,687
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 4 / 3
8,353
643
4,206
7,804
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 0
8,446
650
9,027
13,276
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
14
1 / 0 / 0
7,590
584
8,133
7,742
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
amy roundhouse
Aphrodite
12
0 / 0 / 2
7,171
552
2,899
7,273
5,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
16
16
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
1
1.13
L
Yemoja
 
Yemoja
1
1
0
1
W
Anubis
A7OOH__
Anubis
6
3
5
2.83
W
5
4
3
1.63
W
4
1
0
4
W
Skadi
1
0
0
1
L
Agni
Megasor
Agni
1
7
2
0.29
L
Shiva
Solutiоn
Shiva
2
3
1
0.83
L
Heimdallr
WaleeBTW
Heimdallr
0
1
1
0.5
W
Aphrodite
amy roundhouse
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,467
Damage
32,252
50,043
Taken
43,782
24,669
Mitigated
23,115
11,051
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,553
924
0
780
10,682
3,628
0
4,990
5,692
0
65,719
L
Yemoja
 
Yemoja
2,947
285
777
1,555
5,912
3,831
0
1,239
4,673
13,689
0
W
Anubis
A7OOH__
Anubis
7,987
296
0
2,556
7,687
2,659
0
2,093
5,594
35,519
0
W
4,206
433
76
688
7,804
1,789
0
3,810
3,994
44,079
851
W
9,027
1,261
0
3,788
13,276
10,210
0
754
12,522
0
59,221
W
Skadi
8,133
2,031
0
597
7,742
2,482
366
803
6,939
0
75,413
L
Agni
Megasor
Agni
5,891
244
0
415
8,242
1,986
0
5,928
2,272
41,061
2,118
L
Shiva
Solutiоn
Shiva
10,289
2,104
0
3,581
15,575
11,902
0
1,929
12,773
1,099
56,100
L
Heimdallr
WaleeBTW
Heimdallr
6,787
3,159
0
3,943
9,632
3,322
0
1,006
8,626
0
73,016
W
Aphrodite
amy roundhouse
Aphrodite
2,899
568
3,795
4,510
7,273
5,975
211
1,755
5,518
21,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
39,351
445
Minions Killed
422
0
Camps Cleared
0
1,291,962
Distance Traveled
1,331,579
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,582
583
102
8
0
303,762
3
L
Yemoja
5,977
460
21
2
0
191,289
5
W
Anubis
7,791
599
59
5
0
283,673
0
W
Eset
8,353
643
86
7
0
259,705
0
W
Nike
8,446
650
98
8
0
265,273
3
W
Skadi
7,590
584
138
11
0
284,218
2
L
Agni
6,858
528
82
6
0
263,753
0
L
Shiva
7,575
583
102
8
0
275,886
0
L
Heimdallr
7,201
554
138
11
0
257,272
0
W
Aphrodite
7,171
552
41
3
0
238,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role