Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AntiSocialNando
Shiva
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,488 Elo+
Solo
Thor
Thor
EzBotlol
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 113L
1,473 Elo+
Party 1
Ra
Ra
IFaintingI
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 113L
1,473 Elo+
Party 1
Camazotz
Camazotz
billy-ball
Camazotz
Level 157
God Stats
7W - 4L
1,571 SR
Queue Stats
392W - 412L
1,433 Elo+
Solo
Team Averages
Level 126
1,514 SR
1,474 Elo+

VS

Team Averages
Level 136
1,469 SR
1,495 Elo+
Jormungandr
Jormungandr
Clan Idler
Jormungandr
Level 143
God Stats
7W - 8L
1,426 SR
Queue Stats
418W - 415L
1,491 Elo+
Solo
Guan Yu
Guan Yu
Wolf xJPx
Guan Yu
Level 127
God Stats
5W - 4L
1,448 SR
Queue Stats
266W - 277L
1,517 Elo+
Solo
Fenrir
Fenrir
x2GdoubleoD
Fenrir
Level 109
God Stats
6W - 4L
1,672 SR
Queue Stats
128W - 137L
1,464 Elo+
Solo
Artemis
Artemis
xImpiedosa
Artemis
Level 141
God Stats
5W - 6L
1,473 SR
Queue Stats
353W - 348L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXCjAvalonXx
Morgan Le Fay
Level 159
God Stats
3W - 5L
1,325 SR
Queue Stats
150W - 162L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
10 / 3 / 7
10,777
898
25,697
12,807
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 9
9,349
779
10,508
13,562
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
16
1 / 3 / 10
9,039
753
7,105
12,462
8,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 13
9,375
781
8,672
13,254
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Camazotz
billy-ball
Camazotz
17
3 / 2 / 10
9,339
778
7,787
16,863
11,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clan Idler
Jormungandr
11
0 / 5 / 9
7,674
640
4,924
9,415
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Wolf xJPx
Guan Yu
15
4 / 5 / 9
9,094
758
10,322
20,756
14,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
16
7 / 2 / 5
9,437
786
8,356
12,351
7,248
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
xImpiedosa
Artemis
15
2 / 4 / 4
8,745
729
11,761
10,690
3,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
xXCjAvalonXx
Morgan Le Fay
17
2 / 4 / 12
9,168
764
18,175
13,842
4,948
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
19
Kills
15
15
Deaths
20
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
3
7
4.5
W
4
3
9
2.83
L
Jormungandr
Clan Idler
Jormungandr
0
5
9
0.9
W
Thor
1
3
10
2
W
1
4
13
1.88
L
Guan Yu
Wolf xJPx
Guan Yu
4
5
9
1.7
W
Camazotz
billy-ball
Camazotz
3
2
10
4
L
Fenrir
7
2
5
4.75
L
Artemis
xImpiedosa
Artemis
2
4
4
1
L
Morgan Le Fay
xXCjAvalonXx
Morgan Le Fay
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,769
Damage
53,538
68,948
Taken
67,054
48,000
Mitigated
38,049
30,041
Healing
30,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
25,697
758
235
1,901
12,807
5,936
514
4,568
8,181
43,095
0
W
10,508
1,653
2,308
3,485
13,562
15,403
232
3,742
9,698
0
17,796
L
Jormungandr
Clan Idler
Jormungandr
4,924
333
217
553
9,415
8,120
99
3,162
6,141
13,937
179
W
Thor
7,105
775
656
1,484
12,462
8,624
231
4,574
7,591
0
16,999
W
8,672
1,003
5,403
3,188
13,254
6,760
330
5,861
7,360
20,569
0
L
Guan Yu
Wolf xJPx
Guan Yu
10,322
774
10,152
8,140
20,756
14,325
149
11,060
9,410
3,979
11,931
W
Camazotz
billy-ball
Camazotz
7,787
889
2,510
8,871
16,863
11,277
520
6,456
10,337
0
17,866
L
Fenrir
8,356
800
1,488
4,254
12,351
7,248
474
5,612
6,389
0
13,733
L
Artemis
xImpiedosa
Artemis
11,761
3,078
879
2,369
10,690
3,408
216
6,238
4,415
0
24,886
L
Morgan Le Fay
xXCjAvalonXx
Morgan Le Fay
18,175
832
414
2,411
13,842
4,948
264
8,212
5,521
33,440
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
44,118
136
Minions Killed
105
0
Camps Cleared
0
1,115,676
Distance Traveled
1,006,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,777
898
36
3
0
228,477
0
W
Shiva
9,349
779
15
1
0
203,891
0
L
Jormungandr
7,674
640
19
2
0
123,144
0
W
Thor
9,039
753
17
1
0
234,613
0
W
Ra
9,375
781
29
2
0
209,397
0
L
Guan Yu
9,094
758
11
1
0
231,985
0
W
Camazotz
9,339
778
39
3
0
239,298
0
L
Fenrir
9,437
786
15
1
0
237,326
0
L
Artemis
8,745
729
34
3
0
191,862
0
L
Morgan Le Fay
9,168
764
26
2
0
222,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role