Player Matchup

Geb
Geb
Bad-Aim_me
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,529 Elo+
Party 1
Pele
Pele
Valar_Morgulis95
Pele
Level 129
God Stats
3W - 1L
1,838 SR
Queue Stats
120W - 111L
1,491 Elo+
Party 1
Freya
Freya
iSikWicked
Freya
Level 155
God Stats
3W - 0L
1,504 SR
Queue Stats
51W - 46L
1,514 Elo+
Solo
Fafnir
Fafnir
lg04ng97
Fafnir
Level 144
God Stats
9W - 5L
1,661 SR
Queue Stats
78W - 64L
1,536 Elo+
Party 1
Skadi
Skadi
xBlablax3
Skadi
Level 126
God Stats
5W - 2L
1,459 SR
Queue Stats
15W - 15L
1,456 Elo+
Party 1
Team Averages
Level 136
1,593 SR
1,505 Elo+

VS

Team Averages
Level 102
1,452 SR
1,521 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigPencil213
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,612 Elo+
Party 2
Fafnir
Fafnir
KouitKat
Fafnir
Level 103
God Stats
14W - 10L
1,490 SR
Queue Stats
88W - 88L
1,457 Elo+
Solo
Guan Yu
Guan Yu
NaR_RaT0r
Guan Yu
Level 108
God Stats
0W - 1L
1,270 SR
Queue Stats
79W - 63L
1,536 Elo+
Party 2
Izanami
Izanami
Zeph_Lii
Izanami
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
8,618
616
7,609
9,544
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 6
8,167
583
5,465
8,841
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Freya
14
1 / 1 / 6
7,891
564
8,157
10,739
2,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
lg04ng97
Fafnir
12
5 / 4 / 4
8,556
611
6,207
10,397
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
xBlablax3
Skadi
13
3 / 3 / 3
7,973
570
6,413
6,785
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 0
6,087
435
1,548
3,748
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BigPencil213
Bacchus
13
5 / 3 / 3
7,598
543
9,053
10,443
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
KouitKat
Fafnir
11
2 / 2 / 5
7,202
514
5,457
10,768
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
NaR_RaT0r
Guan Yu
13
2 / 5 / 3
7,519
537
7,037
12,968
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Zeph_Lii
Izanami
13
3 / 7 / 5
7,408
529
5,398
9,744
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
18
Kills
12
12
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
7
2
5
4.75
L
Bacchus
BigPencil213
Bacchus
5
3
3
2.17
L
Fafnir
KouitKat
Fafnir
2
2
5
2.25
L
Guan Yu
NaR_RaT0r
Guan Yu
2
5
3
0.7
W
2
2
6
2.5
L
Izanami
Zeph_Lii
Izanami
3
7
5
0.79
W
Freya
1
1
6
4
W
Fafnir
lg04ng97
Fafnir
5
4
4
1.75
W
Skadi
xBlablax3
Skadi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
28,493
46,306
Taken
47,671
20,111
Mitigated
30,174
14,084
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,548
104
0
1,327
3,748
1,843
0
643
3,105
27,402
0
W
7,609
1,635
0
4,049
9,544
3,304
0
2,100
7,444
53,018
1,158
L
Bacchus
BigPencil213
Bacchus
9,053
1,288
0
3,951
10,443
6,286
0
4,641
5,802
50,760
0
L
Fafnir
KouitKat
Fafnir
5,457
1,280
0
3,927
10,768
10,714
0
3,393
7,375
20,218
0
L
Guan Yu
NaR_RaT0r
Guan Yu
7,037
674
244
3,174
12,968
8,076
0
8,350
4,618
0
47,307
W
5,465
757
0
1,228
8,841
2,725
91
4,584
4,257
0
60,629
L
Izanami
Zeph_Lii
Izanami
5,398
3,436
0
1,638
9,744
3,255
0
4,522
5,222
0
45,491
W
Freya
8,157
3,029
0
5,448
10,739
2,311
308
1,895
8,844
50,124
0
W
Fafnir
lg04ng97
Fafnir
6,207
1,852
0
2,674
10,397
9,486
195
4,614
5,783
19,629
2,410
W
Skadi
xBlablax3
Skadi
6,413
1,987
0
685
6,785
2,285
408
2,865
3,920
0
60,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
35,814
412
Minions Killed
335
0
Camps Cleared
0
1,421,080
Distance Traveled
1,277,380
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,087
435
68
5
0
175,365
2
W
Geb
8,618
616
81
6
0
311,538
0
L
Bacchus
7,598
543
81
6
0
288,570
0
L
Fafnir
7,202
514
25
2
0
293,199
2
L
Guan Yu
7,519
537
77
6
0
257,619
0
W
Pele
8,167
583
116
8
0
308,544
0
L
Izanami
7,408
529
84
6
0
262,627
0
W
Freya
7,891
564
79
6
0
260,620
0
W
Fafnir
8,556
611
28
2
0
270,271
0
W
Skadi
7,973
570
108
8
0
270,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role