Player Matchup

Hera
Hera
Big_lovecaleb
Hera
Level 27
God Stats
2W - 2L
1,505 SR
Queue Stats
42W - 46L
1,507 Elo+
Solo
Bacchus
Bacchus
Papi Genius
Bacchus
Level 120
God Stats
0W - 2L
1,272 SR
Queue Stats
155W - 163L
1,502 Elo+
Party 1
Ra
Ra
SinisterFatGuy
Ra
Level 108
God Stats
3W - 5L
1,434 SR
Queue Stats
344W - 330L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Slim Neely
Hun Batz
Level 156
God Stats
7W - 8L
1,553 SR
Queue Stats
471W - 470L
1,526 Elo+
Solo
Hachiman
Hachiman
xHe4dSpl1tt3rx
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,512 Elo+
Party 1
Team Averages
Level 103
1,453 SR
1,514 Elo+

VS

Team Averages
Level 114
1,365 SR
1,453 Elo+
Kukulkan
Kukulkan
Bound_LPG
Kukulkan
Level 129
God Stats
1W - 1L
1,277 SR
Queue Stats
44W - 32L
1,574 Elo+
Solo
Anubis
Anubis
OoHardwelloO
Anubis
Level 139
God Stats
1W - 1L
1,430 SR
Queue Stats
20W - 33L
1,350 Elo+
Solo
Sylvanus
Sylvanus
PranaSelf91
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 163L
1,385 Elo+
Solo
Charon
Charon
Reenowuh
Charon
Level 83
God Stats
2W - 1L
1,491 SR
Queue Stats
242W - 272L
1,469 Elo+
Solo
Nemesis
Nemesis
santycruzm
Nemesis
Level 153
God Stats
1W - 3L
1,129 SR
Queue Stats
148W - 143L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,094
809
7,193
4,947
1,640
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Papi Genius
Bacchus
14
3 / 5 / 5
8,248
825
8,511
15,088
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 1 / 4
9,868
987
11,828
7,769
2,991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Slim Neely
Hun Batz
7
0 / 2 / 3
6,187
619
2,463
2,735
870
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hachiman
14
0 / 5 / 6
7,686
769
6,935
10,108
5,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bound_LPG
Kukulkan
15
4 / 3 / 10
8,900
890
8,640
7,778
3,364
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
15
4 / 0 / 11
8,533
853
8,575
4,970
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
PranaSelf91
Sylvanus
14
2 / 1 / 11
8,526
853
4,247
8,880
5,458
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon
Reenowuh
Charon
15
2 / 1 / 9
8,810
881
5,780
8,791
7,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
santycruzm
Nemesis
13
4 / 4 / 6
7,835
784
8,053
12,279
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
9
Kills
16
16
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Kukulkan
Bound_LPG
Kukulkan
4
3
10
3
W
Anubis
4
0
11
9.5
L
Bacchus
Papi Genius
Bacchus
3
5
5
1.1
W
Sylvanus
PranaSelf91
Sylvanus
2
1
11
7.5
W
Charon
Reenowuh
Charon
2
1
9
6.5
L
3
1
4
5
L
Hun Batz
Slim Neely
Hun Batz
0
2
3
0.75
W
Nemesis
santycruzm
Nemesis
4
4
6
1.75
L
Hachiman
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,930
Damage
35,295
40,647
Taken
42,698
30,418
Mitigated
25,277
11,761
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,193
1,414
262
81
4,947
1,640
255
4,654
293
15,040
689
W
Kukulkan
Bound_LPG
Kukulkan
8,640
781
397
289
7,778
3,364
52
5,108
2,405
30,804
0
W
Anubis
8,575
486
186
1,406
4,970
2,637
0
2,792
2,018
17,107
1,210
L
Bacchus
Papi Genius
Bacchus
8,511
837
381
2,327
15,088
19,629
0
9,246
5,512
9,968
0
W
Sylvanus
PranaSelf91
Sylvanus
4,247
664
5,391
4,235
8,880
5,458
0
5,230
3,424
7,161
0
W
Charon
Reenowuh
Charon
5,780
901
2,414
1,919
8,791
7,327
0
5,272
3,354
18,057
865
L
11,828
756
2,972
3,543
7,769
2,991
104
4,684
2,857
39,520
0
L
Hun Batz
Slim Neely
Hun Batz
2,463
78
306
160
2,735
870
0
1,421
1,281
0
5,443
W
Nemesis
santycruzm
Nemesis
8,053
1,835
1,250
3,047
12,279
6,491
0
7,891
4,160
0
9,244
L
Hachiman
6,935
3,178
642
1,087
10,108
5,288
0
6,281
3,707
0
14,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
42,604
131
Minions Killed
109
0
Camps Cleared
0
800,532
Distance Traveled
995,228
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,094
809
33
3
0
179,341
1
W
Kukulkan
8,900
890
49
5
0
195,436
0
W
Anubis
8,533
853
24
2
0
205,550
0
L
Bacchus
8,248
825
3
0
0
192,648
0
W
Sylvanus
8,526
853
7
1
0
198,743
0
W
Charon
8,810
881
24
2
0
207,422
0
L
Ra
9,868
987
77
8
0
209,640
0
L
Hun Batz
6,187
619
2
0
0
46,840
0
W
Nemesis
7,835
784
5
1
0
188,077
0
L
Hachiman
7,686
769
16
2
0
172,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role