Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
BadgerHands
Bakasura
Platinum V
Level 158
God Stats
2W - 0L
1,418 SR
Queue Stats
73W - 71L
1,689 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
DamnedPoet
Zhong Kui
Gold IV
Level 143
God Stats
26W - 25L
1,557 SR
Queue Stats
184W - 189L
1,407 MMR
Solo
Hachiman
Hachiman
Gold V
antjostin
Hachiman
Gold V
Level 160
God Stats
2W - 2L
1,691 SR
Queue Stats
149W - 163L
1,295 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,533 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,444 SR
1,499 MMR
Bacchus
Bacchus
Silver IV
Julian_Boysen
Bacchus
Silver IV
Level 127
God Stats
2W - 4L
1,255 SR
Queue Stats
14W - 23L
1,190 MMR
Solo
Cupid
Cupid
Platinum III
NikktheKill
Cupid
Platinum III
Level 147
God Stats
0W - 3L
1,295 SR
Queue Stats
43W - 38L
1,728 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Peaches_An_Plums
Ratatoskr
Platinum III
Level 128
God Stats
11W - 10L
1,661 SR
Queue Stats
259W - 256L
1,762 MMR
Solo
Janus
Janus
Gold V
Usseles123
Janus
Gold V
Level 157
God Stats
26W - 38L
1,467 SR
Queue Stats
313W - 325L
1,315 MMR
Solo
Chaac
Chaac
Gold III
mixedbreed1986
Chaac
Gold III
Level 164
God Stats
94W - 80L
1,542 SR
Queue Stats
277W - 274L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 2 / 0
4,904
613
3,438
6,378
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
 
Chang'e
9
0 / 2 / 0
4,646
581
1,095
3,995
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BadgerHands
Bakasura
9
3 / 1 / 0
4,893
612
2,686
6,041
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
DamnedPoet
Zhong Kui
9
1 / 1 / 3
4,769
596
3,172
3,272
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
antjostin
Hachiman
9
0 / 1 / 4
4,689
586
1,397
3,349
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
AgniGebAo KuangAnubisCliodhna

VS

Bans
SkadiKaliAwilixCu ChulainnNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 2 / 2
4,697
587
1,314
4,377
2,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
3,173
397
292
1,195
252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
10
2 / 0 / 3
5,241
655
4,685
5,915
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
9
3 / 1 / 2
5,307
663
2,444
2,112
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,699
712
4,060
6,180
4,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
7
7
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
0
0
W
Chang'e
 
Chang'e
0
2
0
0
W
Bakasura
BadgerHands
Bakasura
3
1
0
3
W
Zhong Kui
DamnedPoet
Zhong Kui
1
1
3
2.5
L
Bacchus
0
2
2
0.5
L
0
1
0
0
L
Ratatoskr
2
0
3
3.5
L
Janus
3
1
2
4
W
Hachiman
antjostin
Hachiman
0
1
4
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,788
Damage
12,795
23,035
Taken
19,779
7,862
Mitigated
9,593
7,872
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,438
1,519
0
1,361
6,378
1,789
0
0
6,017
0
29,027
W
Chang'e
 
Chang'e
1,095
148
80
1,455
3,995
979
0
1,030
2,803
24,877
2,145
W
Bakasura
BadgerHands
Bakasura
2,686
1,932
0
2,575
6,041
2,226
0
1,272
4,636
0
23,611
W
Zhong Kui
DamnedPoet
Zhong Kui
3,172
1,150
0
1,355
3,272
1,807
648
525
2,747
22,453
6,796
L
Bacchus
1,314
89
0
1,297
4,377
2,599
0
1,376
2,845
16,151
1,025
L
292
160
0
476
1,195
252
0
534
661
0
4,988
L
Ratatoskr
4,685
1,064
0
1,141
5,915
1,930
0
1,444
4,352
0
37,034
L
Janus
2,444
231
0
792
2,112
586
0
614
1,383
23,880
0
W
Hachiman
antjostin
Hachiman
1,397
1,166
0
1,046
3,349
1,061
312
535
2,814
0
25,209
L
4,060
813
0
3,551
6,180
4,226
0
0
6,180
0
35,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
24,117
259
Minions Killed
217
0
Camps Cleared
0
814,880
Distance Traveled
757,088
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,904
613
59
7
0
134,205
0
W
Chang'e
4,646
581
42
5
0
182,840
3
W
Bakasura
4,893
612
57
7
0
201,576
0
W
Zhong Kui
4,769
596
60
8
0
149,922
2
L
Bacchus
4,697
587
15
2
0
181,197
2
L
Cupid
3,173
397
15
2
0
28,200
0
L
Ratatoskr
5,241
655
63
8
0
216,649
0
L
Janus
5,307
663
55
7
0
176,902
1
W
Hachiman
4,689
586
41
5
0
146,337
0
L
Chaac
5,699
712
69
9
0
154,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role