Player Matchup

Sobek
Sobek
PenAr001
Sobek
Level 29
God Stats
19W - 16L
1,533 SR
Queue Stats
92W - 93L
1,443 Elo+
Party 2
Chernobog
Chernobog
Rasmarley
Chernobog
Level 61
God Stats
3W - 2L
1,526 SR
Queue Stats
147W - 167L
1,403 Elo+
Party 2
Chronos
Chronos
burburbur
Chronos
Level 156
God Stats
1W - 0L
1,763 SR
Queue Stats
73W - 38L
1,668 Elo+
Solo
Team Averages
Level 82
1,607 SR
1,505 Elo+

VS

Team Averages
Level 110
1,562 SR
1,509 Elo+
Hercules
Hercules
Drodex235
Hercules
Level 117
God Stats
27W - 37L
1,456 SR
Queue Stats
263W - 284L
1,458 Elo+
Party 1
Arachne
Arachne
Piszczuś
Arachne
Level 68
God Stats
63W - 36L
1,664 SR
Queue Stats
196W - 191L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
esemel1990
Baron Samedi
Level 144
God Stats
50W - 53L
1,568 SR
Queue Stats
175W - 180L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PenAr001
Sobek
15
1 / 2 / 10
8,946
813
8,003
12,401
14,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Rasmarley
Chernobog
16
3 / 1 / 7
9,942
904
11,044
8,758
4,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
burburbur
Chronos
17
8 / 2 / 4
10,568
961
13,754
9,851
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drodex235
Hercules
16
2 / 2 / 3
9,191
836
10,200
16,816
19,410
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Piszczuś
Arachne
13
1 / 6 / 1
8,367
761
4,677
12,822
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
esemel1990
Baron Samedi
15
1 / 4 / 4
8,618
783
8,459
11,412
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Drodex235
Hercules
2
2
3
1.75
W
Sobek
PenAr001
Sobek
1
2
10
3
L
Arachne
Piszczuś
Arachne
1
6
1
0.25
W
Chernobog
Rasmarley
Chernobog
3
1
7
6.5
W
Chronos
burburbur
Chronos
8
2
4
5
L
Baron Samedi
esemel1990
Baron Samedi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
23,336
31,010
Taken
41,050
23,410
Mitigated
31,709
3,476
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Drodex235
Hercules
10,200
1,463
98
6,227
16,816
19,410
0
7,628
9,151
0
25,723
W
Sobek
PenAr001
Sobek
8,003
789
0
1,300
12,401
14,680
26
3,690
8,691
12,992
1,235
L
Arachne
Piszczuś
Arachne
4,677
2,739
0
3,399
12,822
7,160
0
6,506
6,270
0
24,317
W
Chernobog
Rasmarley
Chernobog
11,044
6,606
0
1,526
8,758
4,110
986
1,783
6,954
0
42,511
W
Chronos
burburbur
Chronos
13,754
2,459
0
650
9,851
4,620
1,043
2,990
6,850
38,639
0
L
Baron Samedi
esemel1990
Baron Samedi
8,459
262
789
2,797
11,412
5,139
0
7,100
4,291
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
26,176
176
Minions Killed
117
0
Camps Cleared
0
659,628
Distance Traveled
657,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,191
836
34
3
0
262,857
0
W
Sobek
8,946
813
15
1
0
201,586
0
L
Arachne
8,367
761
35
3
0
204,913
0
W
Chernobog
9,942
904
81
7
0
211,455
0
W
Chronos
10,568
961
80
7
0
246,587
2
L
Baron Samedi
8,618
783
48
4
0
190,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role