Player Matchup

Sol
Sol
Bosdu81
Sol
Level 106
God Stats
2W - 3L
1,628 SR
Queue Stats
620W - 619L
1,507 Elo+
Party 1
Chaac
Chaac
EL_Lousador
Chaac
Level 28
God Stats
2W - 1L
1,817 SR
Queue Stats
20W - 20L
1,447 Elo+
Party 3
Xing Tian
Xing Tian
Gkantemosavra_GR
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 3
Arachne
Arachne
alekos_Stam7
Arachne
Level 107
God Stats
4W - 2L
1,768 SR
Queue Stats
111W - 101L
1,429 Elo+
Party 3
Nu Wa
Nu Wa
xSharkZer
Nu Wa
Level 103
God Stats
344W - 244L
1,557 SR
Queue Stats
454W - 453L
1,542 Elo+
Party 1
Team Averages
Level 74
1,654 SR
1,469 Elo+

VS

Team Averages
Level 132
1,509 SR
1,469 Elo+
Athena
Athena
GospodB0G
Athena
Level 137
God Stats
8W - 22L
1,295 SR
Queue Stats
678W - 682L
1,484 Elo+
Solo
Fenrir
Fenrir
I_Zero_Vi
Fenrir
Level 106
God Stats
32W - 22L
1,527 SR
Queue Stats
462W - 457L
1,408 Elo+
Solo
Neith
Neith
Mzq95
Neith
Level 124
God Stats
19W - 21L
1,466 SR
Queue Stats
48W - 54L
1,439 Elo+
Solo
Geb
Geb
WendigoGascoigne
Geb
Level 148
God Stats
9W - 6L
1,657 SR
Queue Stats
45W - 33L
1,563 Elo+
Party 2
Ymir
Ymir
byzokers__
Ymir
Level 143
God Stats
3W - 1L
1,601 SR
Queue Stats
49W - 50L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 2 / 0
4,727
473
2,715
7,085
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 2 / 2
5,067
507
2,239
4,159
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
9
0 / 3 / 0
4,869
487
1,064
7,105
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
alekos_Stam7
Arachne
9
3 / 2 / 0
5,096
510
2,741
4,565
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
xSharkZer
Nu Wa
11
3 / 3 / 1
5,976
598
6,766
5,982
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GospodB0G
Athena
9
2 / 4 / 0
5,264
526
1,780
6,899
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
I_Zero_Vi
Fenrir
12
3 / 2 / 1
7,163
716
3,275
5,471
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Mzq95
Neith
11
3 / 0 / 4
6,312
631
6,238
4,743
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 0 / 4
6,241
624
3,299
7,637
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 1
5,414
541
2,215
6,997
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
11
12
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
0
0.5
L
0
2
2
0.5
L
Xing Tian
0
3
0
0
W
Athena
GospodB0G
Athena
2
4
0
0.5
W
Fenrir
I_Zero_Vi
Fenrir
3
2
1
1.75
W
Neith
Mzq95
Neith
3
0
4
5
W
2
0
4
4
L
Arachne
alekos_Stam7
Arachne
3
2
0
1.5
W
1
2
1
0.75
L
Nu Wa
xSharkZer
Nu Wa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
16,807
28,896
Taken
31,747
11,097
Mitigated
13,658
7,381
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,715
536
0
3,599
7,085
1,762
0
1,860
5,225
28,424
7,218
L
2,239
269
0
1,077
4,159
1,514
0
0
4,159
0
22,015
L
Xing Tian
1,064
78
0
527
7,105
4,858
0
1,118
5,987
10,761
0
W
Athena
GospodB0G
Athena
1,780
616
0
1,932
6,899
2,520
0
3,492
3,113
14,667
3,140
W
Fenrir
I_Zero_Vi
Fenrir
3,275
402
0
1,640
5,471
1,895
372
425
4,988
0
41,140
W
Neith
Mzq95
Neith
6,238
2,144
0
2,241
4,743
1,378
304
1,185
3,528
0
46,051
W
3,299
184
0
2,928
7,637
5,211
189
3,067
4,468
17,368
1,196
L
Arachne
alekos_Stam7
Arachne
2,741
1,630
0
863
4,565
1,499
0
1,192
3,373
0
21,924
W
2,215
97
0
800
6,997
2,654
0
2,311
4,524
29,299
0
L
Nu Wa
xSharkZer
Nu Wa
6,766
1,598
0
1,315
5,982
1,464
0
2,632
3,163
39,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
30,394
210
Minions Killed
275
0
Camps Cleared
0
888,530
Distance Traveled
1,003,607
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,727
473
49
5
0
192,125
0
L
Chaac
5,067
507
41
4
0
117,834
0
L
Xing Tian
4,869
487
21
2
0
180,322
0
W
Athena
5,264
526
30
3
0
168,546
0
W
Fenrir
7,163
716
95
10
0
231,142
0
W
Neith
6,312
631
70
7
0
208,844
2
W
Geb
6,241
624
28
3
0
182,803
0
L
Arachne
5,096
510
29
3
0
195,346
0
W
Ymir
5,414
541
52
5
0
212,272
1
L
Nu Wa
5,976
598
70
7
0
202,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role