Player Matchup

Ares
Ares
DeadpoolCro
Ares
Level 157
God Stats
8W - 5L
1,544 SR
Queue Stats
120W - 119L
1,484 Elo+
Party 3
Rama
Rama
FleshRobot
Rama
Level 157
God Stats
2W - 1L
1,542 SR
Queue Stats
87W - 69L
1,536 Elo+
Party 3
Agni
Agni
WendigoGascoigne
Agni
Level 148
God Stats
19W - 13L
1,592 SR
Queue Stats
41W - 31L
1,551 Elo+
Party 4
Bastet
Bastet
byzokers__
Bastet
Level 143
God Stats
2W - 1L
1,293 SR
Queue Stats
45W - 48L
1,439 Elo+
Party 4
Hades
Hades
frista
Hades
Level 146
God Stats
1W - 1L
1,102 SR
Queue Stats
127W - 118L
1,523 Elo+
Party 3
Team Averages
Level 150
1,415 SR
1,506 Elo+

VS

Team Averages
Level 74
1,599 SR
1,540 Elo+
Jormungandr
Jormungandr
Bosdu81
Jormungandr
Level 106
God Stats
13W - 9L
1,581 SR
Queue Stats
620W - 619L
1,518 Elo+
Party 2
Chaac
Chaac
LiptonInhalerr
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
MegaMilch
Danzaburou
Level 104
God Stats
6W - 8L
1,702 SR
Queue Stats
115W - 100L
1,521 Elo+
Party 1
Arachne
Arachne
MyTeamIsWeak
Arachne
Level 44
God Stats
9W - 5L
1,642 SR
Queue Stats
94W - 101L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xSharkZer
Nu Wa
Level 103
God Stats
343W - 242L
1,572 SR
Queue Stats
453W - 451L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
7,607
634
13,120
12,719
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 2 / 4
7,976
665
7,057
8,070
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 1
7,278
607
4,714
4,795
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
byzokers__
Bastet
12
2 / 1 / 3
6,456
538
3,164
9,877
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
frista
Hades
13
1 / 1 / 0
7,220
602
5,639
8,601
4,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bosdu81
Jormungandr
9
2 / 5 / 2
6,020
502
6,198
13,937
5,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 2 / 0
6,242
520
4,576
8,783
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
MegaMilch
Danzaburou
10
0 / 4 / 3
5,706
476
6,819
9,374
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MyTeamIsWeak
Arachne
10
0 / 2 / 1
5,790
483
3,977
11,634
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
xSharkZer
Nu Wa
12
1 / 3 / 0
6,446
537
6,312
6,637
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
6
6
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bosdu81
Jormungandr
2
5
2
0.6
W
6
2
6
4.5
W
6
2
4
4
L
3
2
0
1.5
L
Danzaburou
MegaMilch
Danzaburou
0
4
3
0.38
L
Arachne
MyTeamIsWeak
Arachne
0
2
1
0.25
W
1
0
1
1.5
W
Bastet
byzokers__
Bastet
2
1
3
3.5
W
Hades
frista
Hades
1
1
0
1
L
Nu Wa
xSharkZer
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
27,882
44,062
Taken
50,365
23,200
Mitigated
18,226
18,867
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bosdu81
Jormungandr
6,198
2,330
1,449
3,799
13,937
5,163
0
5,156
8,781
29,881
0
W
13,120
966
0
3,450
12,719
11,340
0
4,068
8,516
29,688
483
W
7,057
4,693
0
3,839
8,070
2,677
498
2,731
5,253
0
56,714
L
4,576
960
0
1,899
8,783
4,583
0
3,444
5,339
0
44,939
L
Danzaburou
MegaMilch
Danzaburou
6,819
2,556
0
2,161
9,374
2,933
650
4,298
5,076
0
38,697
L
Arachne
MyTeamIsWeak
Arachne
3,977
2,765
0
5,501
11,634
3,541
0
6,739
4,895
0
30,765
W
4,714
243
0
2,063
4,795
1,195
318
3,169
1,260
61,337
1,913
W
Bastet
byzokers__
Bastet
3,164
391
0
3,704
9,877
3,477
0
1,290
8,455
0
40,897
W
Hades
frista
Hades
5,639
1,200
0
5,811
8,601
4,511
19
427
8,068
45,689
1,548
L
Nu Wa
xSharkZer
Nu Wa
6,312
965
0
1,046
6,637
2,006
0
3,413
3,224
39,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
30,204
449
Minions Killed
293
0
Camps Cleared
0
1,217,348
Distance Traveled
1,154,275
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,020
502
29
2
0
228,485
0
W
Ares
7,607
634
40
3
0
261,149
1
W
Rama
7,976
665
96
8
0
225,383
3
L
Chaac
6,242
520
67
6
0
239,799
0
L
Danzaburou
5,706
476
50
4
0
225,376
0
L
Arachne
5,790
483
53
4
0
242,784
4
W
Agni
7,278
607
130
11
0
218,486
4
W
Bastet
6,456
538
68
6
0
293,272
3
W
Hades
7,220
602
115
10
0
219,058
0
L
Nu Wa
6,446
537
94
8
0
217,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role