Player Matchup

Merlin
Merlin
FireEthanXP3
Merlin
Level 40
God Stats
2W - 1L
1,459 SR
Queue Stats
15W - 20L
1,356 Elo+
Party 2
Maui
Maui
InvasiveRobin
Maui
Level 28
God Stats
3W - 0L
1,683 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 2
Lancelot
Lancelot
L2K Zombies
Lancelot
Level 54
God Stats
3W - 0L
1,726 SR
Queue Stats
20W - 19L
1,394 Elo+
Party 2
Mulan
Mulan
LORD PER5KE
Mulan
Level 45
God Stats
3W - 7L
1,253 SR
Queue Stats
14W - 16L
1,382 Elo+
Party 2
Rama
Rama
comacozyninja
Rama
Level 129
God Stats
2W - 6L
1,366 SR
Queue Stats
75W - 71L
1,538 Elo+
Solo
Team Averages
Level 59
1,497 SR
1,422 Elo+

VS

Team Averages
Level 141
1,427 SR
1,490 Elo+
Hachiman
Hachiman
GraviidGotEm_TTV
Hachiman
Level 143
God Stats
1W - 4L
1,286 SR
Queue Stats
157W - 160L
1,495 Elo+
Party 1
Chaac
Chaac
ReRunRiversdale
Chaac
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 85L
1,488 Elo+
Solo
Janus
Janus
ayyyyyeZach
Janus
Level 148
God Stats
6W - 15L
1,361 SR
Queue Stats
194W - 185L
1,554 Elo+
Party 1
Erlang Shen
Erlang Shen
dueces4aces
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,475 Elo+
Solo
Hades
Hades
thecanuckbrigade
Hades
Level 120
God Stats
17W - 18L
1,486 SR
Queue Stats
63W - 52L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 0
6,993
437
2,516
7,889
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 4
7,422
464
1,403
7,170
4,738
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
L2K Zombies
Lancelot
13
2 / 2 / 1
7,437
465
4,377
9,399
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 0
8,013
501
4,186
8,238
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
7 / 2 / 0
9,321
583
10,149
10,397
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,156
447
4,428
6,008
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 5
7,611
476
6,539
15,047
8,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
8 / 1 / 2
9,402
588
10,739
5,871
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
dueces4aces
Erlang Shen
6
0 / 2 / 0
5,686
355
518
3,706
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,913
370
2,515
8,177
4,665
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
12
Kills
11
11
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
5
0
0
L
2
2
0
1
W
0
1
4
2
W
Lancelot
L2K Zombies
Lancelot
2
2
1
1.25
W
3
1
0
3
L
1
2
5
1.75
L
8
1
2
9
W
7
2
0
3.5
L
Erlang Shen
dueces4aces
Erlang Shen
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
24,739
43,093
Taken
38,809
16,656
Mitigated
18,338
7,402
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,516
190
0
250
7,889
2,085
327
3,000
4,631
35,173
2,065
L
4,428
1,713
0
1,106
6,008
2,212
0
256
5,752
0
36,687
W
1,403
272
0
312
7,170
4,738
60
1,998
5,162
11,515
899
W
Lancelot
L2K Zombies
Lancelot
4,377
1,582
0
18
9,399
3,582
0
2,148
7,067
0
50,233
W
4,186
480
0
1,395
8,238
3,055
369
1,531
6,625
0
37,649
L
6,539
1,407
0
5,453
15,047
8,185
0
1,208
13,839
0
59,224
L
10,739
530
0
1,301
5,871
1,998
0
1,662
4,209
62,936
1,227
W
10,149
8,564
0
5,427
10,397
3,196
1,695
3,664
6,561
0
99,718
L
Erlang Shen
dueces4aces
Erlang Shen
518
187
0
1,259
3,706
1,278
0
0
3,706
0
14,377
L
2,515
0
4
1,910
8,177
4,665
130
689
7,488
28,360
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,186
Gold Earned
35,768
417
Minions Killed
366
0
Camps Cleared
0
1,550,504
Distance Traveled
1,239,201
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,993
437
65
4
0
278,061
0
L
Hachiman
7,156
447
66
4
0
281,197
0
W
Maui
7,422
464
25
2
0
342,086
0
W
Lancelot
7,437
465
77
5
0
353,591
0
W
Mulan
8,013
501
72
5
0
308,886
0
L
Chaac
7,611
476
85
5
0
311,583
0
L
Janus
9,402
588
126
8
0
366,122
5
W
Rama
9,321
583
178
11
0
267,880
0
L
Erlang Shen
5,686
355
32
2
0
90,549
3
L
Hades
5,913
370
57
4
0
189,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role