Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Scorn2604
Ra
Level 149
God Stats
20W - 20L
1,555 SR
Queue Stats
248W - 238L
1,500 Elo+
Party 1
Khepri
Khepri
SirShovel
Khepri
Level 178
God Stats
1W - 0L
1,663 SR
Queue Stats
253W - 261L
1,511 Elo+
Party 1
Odin
Odin
dw4rfy123
Odin
Level 104
God Stats
8W - 0L
1,799 SR
Queue Stats
112W - 74L
1,561 Elo+
Solo
Arachne
Arachne
kikou59xdlolmdr
Arachne
Level 186
God Stats
30W - 25L
1,577 SR
Queue Stats
642W - 610L
1,508 Elo+
Solo
Team Averages
Level 139
1,619 SR
1,516 Elo+

VS

Team Averages
Level 108
1,683 SR
1,514 Elo+
Olorun
Olorun
 
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSchtroumph
Morgan Le Fay
Level 110
God Stats
53W - 50L
1,574 SR
Queue Stats
167W - 166L
1,536 Elo+
Solo
Hercules
Hercules
Omichin
Hercules
Level 37
God Stats
1W - 2L
1,824 SR
Queue Stats
7W - 16L
1,418 Elo+
Solo
Camazotz
Camazotz
VuskullTheWolf
Camazotz
Level 145
God Stats
2W - 3L
1,700 SR
Queue Stats
189W - 182L
1,544 Elo+
Solo
Neith
Neith
roman01503
Neith
Level 128
God Stats
3W - 2L
1,815 SR
Queue Stats
95W - 80L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 2 / 4
5,770
577
6,560
5,168
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 1 / 4
6,544
654
4,002
4,735
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SirShovel
Khepri
8
0 / 3 / 4
5,249
525
3,256
7,142
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
13
5 / 0 / 2
7,450
745
5,164
4,389
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
8 / 1 / 3
6,832
683
6,120
9,202
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
2
0 / 1 / 0
3,799
380
246
1,355
235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
MrSchtroumph
Morgan Le Fay
9
1 / 6 / 1
5,041
504
5,158
9,486
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Omichin
Hercules
8
1 / 4 / 4
5,367
537
4,284
10,144
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Camazotz
8
1 / 1 / 2
4,901
490
1,842
7,940
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
4 / 3 / 1
6,110
611
6,814
7,273
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
7
7
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
2
4
1.5
L
Olorun
 
Olorun
0
1
0
0
L
Morgan Le Fay
MrSchtroumph
Morgan Le Fay
1
6
1
0.25
L
Hercules
Omichin
Hercules
1
4
4
0.75
W
1
1
4
3
W
Khepri
SirShovel
Khepri
0
3
4
0.67
L
Camazotz
1
1
2
2
W
Odin
5
0
2
6
W
8
1
3
9.5
L
Neith
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
18,344
30,636
Taken
36,198
14,459
Mitigated
14,001
10,535
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,560
4,294
0
1,555
5,168
1,590
0
0
5,168
0
37,252
L
Olorun
 
Olorun
246
0
0
626
1,355
235
0
0
1,271
4,335
0
L
Morgan Le Fay
MrSchtroumph
Morgan Le Fay
5,158
245
0
1,709
9,486
2,959
0
2,811
6,092
29,615
0
L
Hercules
Omichin
Hercules
4,284
1,689
0
2,660
10,144
6,354
0
1,524
8,575
0
10,614
W
4,002
244
369
1,226
4,735
1,551
401
2,615
2,120
38,324
540
W
Khepri
SirShovel
Khepri
3,256
233
0
1,991
7,142
4,631
0
262
6,880
14,057
1,014
L
Camazotz
1,842
611
0
2,815
7,940
1,998
0
708
7,108
0
26,290
W
Odin
5,164
837
0
1,808
4,389
3,728
0
744
3,645
0
54,230
W
6,120
4,299
0
3,586
9,202
2,959
10
1,783
7,419
0
37,518
L
Neith
6,814
4,409
0
3,008
7,273
2,455
0
1,473
5,713
0
51,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,845
Gold Earned
25,218
294
Minions Killed
230
0
Camps Cleared
0
1,066,420
Distance Traveled
816,225
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,770
577
63
6
0
174,905
2
L
Olorun
3,799
380
9
1
0
28,161
0
L
Morgan Le Fay
5,041
504
63
6
0
198,764
0
L
Hercules
5,367
537
8
1
0
185,926
2
W
Ra
6,544
654
76
8
0
243,112
4
W
Khepri
5,249
525
13
1
0
218,794
4
L
Camazotz
4,901
490
51
5
0
230,530
1
W
Odin
7,450
745
91
9
0
197,213
0
W
Arachne
6,832
683
51
5
0
232,396
0
L
Neith
6,110
611
99
10
0
172,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role