Player Matchup

Nox
Nox
Chrismaster16
Nox
Level 149
God Stats
6W - 4L
1,281 SR
Queue Stats
59W - 52L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
IFuzzReloaded
Xing Tian
Level 121
God Stats
6W - 2L
1,825 SR
Queue Stats
84W - 83L
1,561 Elo+
Solo
Ra
Ra
Straykaas
Ra
Level 67
God Stats
0W - 3L
1,209 SR
Queue Stats
4W - 8L
1,391 Elo+
Solo
Cupid
Cupid
crazyfrog2022
Cupid
Level 142
God Stats
228W - 238L
1,471 SR
Queue Stats
712W - 747L
1,487 Elo+
Solo
Serqet
Serqet
vlekje513
Serqet
Level 123
God Stats
10W - 8L
1,740 SR
Queue Stats
39W - 28L
1,528 Elo+
Party 1
Team Averages
Level 120
1,505 SR
1,494 Elo+

VS

Team Averages
Level 89
1,504 SR
1,521 Elo+
Kuzenbo
Kuzenbo
IlIlIIllIllI
Kuzenbo
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,746 Elo+
Solo
Neith
Neith
Metarhys4213
Neith
Level 87
God Stats
156W - 163L
1,536 SR
Queue Stats
156W - 165L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
MrBoxa
Baron Samedi
Level 34
God Stats
21W - 17L
1,617 SR
Queue Stats
187W - 118L
1,571 Elo+
Solo
Anubis
Anubis
ULULULLU
Anubis
Level 120
God Stats
3W - 2L
1,558 SR
Queue Stats
24W - 24L
1,426 Elo+
Solo
Kali
Kali
txtCapi
Kali
Level 200
God Stats
1W - 0L
1,307 SR
Queue Stats
15W - 24L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,948
795
3,132
6,378
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
IFuzzReloaded
Xing Tian
13
4 / 1 / 2
8,472
847
2,481
2,452
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 6 / 1
7,630
763
3,676
7,689
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 4
7,419
742
394
4,848
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
vlekje513
Serqet
11
0 / 2 / 4
7,504
750
941
4,239
1,637
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IlIlIIllIllI
Kuzenbo
15
14 / 2 / 1
10,512
1,051
15,603
26,839
16,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
0 / 0 / 9
10,397
1,040
1,685
3,028
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MrBoxa
Baron Samedi
16
0 / 0 / 2
9,716
972
863
3,426
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ULULULLU
Anubis
12
0 / 3 / 1
8,495
850
393
4,109
691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
txtCapi
Kali
13
1 / 6 / 1
8,782
878
1,442
9,926
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
6
Kills
15
16
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Xing Tian
IFuzzReloaded
Xing Tian
4
1
2
5
W
Kuzenbo
IlIlIIllIllI
Kuzenbo
14
2
1
7.25
W
0
0
9
4.5
W
Baron Samedi
MrBoxa
Baron Samedi
0
0
2
1
L
1
6
1
0.25
W
Anubis
ULULULLU
Anubis
0
3
1
0.17
L
0
3
4
0.67
W
Kali
txtCapi
Kali
1
6
1
0.25
L
Serqet
vlekje513
Serqet
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,624
Damage
19,986
25,606
Taken
47,328
10,075
Mitigated
25,858
775
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,132
322
0
50
6,378
2,766
0
4,535
1,843
6,558
0
L
Xing Tian
IFuzzReloaded
Xing Tian
2,481
189
0
90
2,452
1,356
0
1,124
1,328
3,422
0
W
Kuzenbo
IlIlIIllIllI
Kuzenbo
15,603
2,825
0
2,917
26,839
16,620
1,225
5,820
14,979
17,802
1,276
W
1,685
890
0
720
3,028
1,018
3,890
983
1,960
0
44,288
W
Baron Samedi
MrBoxa
Baron Samedi
863
128
0
559
3,426
1,469
2,882
244
3,102
36,561
0
L
3,676
319
60
163
7,689
2,736
0
4,740
2,949
7,688
0
W
Anubis
ULULULLU
Anubis
393
76
0
205
4,109
691
0
1,033
1,014
3,559
1,718
L
394
394
25
277
4,848
1,580
0
3,351
1,497
0
727
W
Kali
txtCapi
Kali
1,442
495
0
2,595
9,926
6,060
1,157
628
8,148
0
11,694
L
Serqet
vlekje513
Serqet
941
113
0
110
4,239
1,637
0
1,959
1,836
0
2,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
47,902
27
Minions Killed
246
0
Camps Cleared
0
409,368
Distance Traveled
1,538,939
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,948
795
8
1
0
105,477
0
L
Xing Tian
8,472
847
2
0
0
145,941
5
W
Kuzenbo
10,512
1,051
7
1
0
953,605
0
W
Neith
10,397
1,040
97
10
0
173,617
0
W
Baron Samedi
9,716
972
89
9
0
152,011
0
L
Ra
7,630
763
11
1
0
57,479
0
W
Anubis
8,495
850
21
2
0
99,230
0
L
Cupid
7,419
742
1
0
0
23,619
0
W
Kali
8,782
878
32
3
0
160,476
0
L
Serqet
7,504
750
5
1
0
76,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role