Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Olympusdeciple
Tiamat
Level 188
God Stats
10W - 14L
1,400 SR
Queue Stats
120W - 131L
1,419 Elo+
Solo
Cliodhna
Cliodhna
TheSpawnOfHades
Cliodhna
Level 141
God Stats
6W - 8L
1,501 SR
Queue Stats
110W - 122L
1,485 Elo+
Solo
Ra
Ra
jwilcoxson29
Ra
Level 115
God Stats
3W - 3L
1,491 SR
Queue Stats
106W - 113L
1,409 Elo+
Solo
Ares
Ares
popwarKING
Ares
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 154L
1,484 Elo+
Solo
Team Averages
Level 131
1,478 SR
1,459 Elo+

VS

Team Averages
Level 61
1,500 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AquilesVaUwU
Bakasura
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,655 Elo+
Solo
Chaac
Chaac
DUNNADA
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
LucasPereira846
Chronos
Level 55
God Stats
13W - 9L
1,501 SR
Queue Stats
46W - 72L
1,382 Elo+
Solo
Bacchus
Bacchus
zNOCIV0
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
3 / 0 / 1
4,398
628
3,830
3,436
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
2,844
406
0
0
0
Cliodhna
7
0 / 0 / 0
3,815
545
1,306
5,556
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
3 / 0 / 0
4,892
699
2,928
1,733
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 0 / 3
4,511
644
2,159
3,855
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 0
3,939
563
2,474
3,932
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
AquilesVaUwU
Bakasura
8
0 / 0 / 0
4,100
586
1,078
4,226
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
DUNNADA
Chaac
8
0 / 0 / 0
4,676
668
0
2,135
833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,152
593
2,060
4,332
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
zNOCIV0
Bacchus
6
0 / 2 / 0
3,564
509
1,104
5,200
2,451
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
0
1
3.5
W
Izanami
 
Izanami
0
2
0
0
W
Bakasura
AquilesVaUwU
Bakasura
0
0
0
0
W
Chaac
DUNNADA
Chaac
0
0
0
0
W
0
3
0
0
L
0
0
0
0
L
Cliodhna
0
0
0
0
L
3
0
0
3
L
1
0
3
2.5
W
Bacchus
zNOCIV0
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
6,716
14,580
Taken
19,825
5,166
Mitigated
6,869
3,358
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,830
1,672
0
726
3,436
836
0
546
2,690
0
23,564
W
Izanami
 
Izanami
2,474
1,579
0
940
3,932
851
0
708
3,224
0
24,272
W
Bakasura
AquilesVaUwU
Bakasura
1,078
813
0
993
4,226
1,462
0
205
4,021
0
18,510
W
Chaac
DUNNADA
Chaac
0
0
0
346
2,135
833
48
0
2,135
0
23,941
W
2,060
360
0
564
4,332
1,272
0
2,719
1,613
22,942
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
1,306
322
0
647
5,556
1,761
0
1,232
4,324
0
27,346
L
2,928
0
180
420
1,733
563
0
828
905
27,847
1,432
L
2,159
278
0
1,385
3,855
2,006
0
558
3,267
10,428
0
W
Bacchus
zNOCIV0
Bacchus
1,104
126
75
436
5,200
2,451
0
1,451
3,749
6,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,460
Gold Earned
20,431
153
Minions Killed
194
0
Camps Cleared
0
530,719
Distance Traveled
690,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,398
628
35
5
0
106,926
0
W
Izanami
3,939
563
49
7
0
102,280
0
W
Bakasura
4,100
586
51
7
0
170,420
0
W
Chaac
4,676
668
49
7
0
130,321
0
W
Chronos
4,152
593
36
5
0
134,263
4
L
Tiamat
2,844
406
0
0
0
0
0
L
Cliodhna
3,815
545
45
6
0
147,271
0
L
Ra
4,892
699
56
8
0
147,529
2
L
Ares
4,511
644
17
2
0
128,993
0
W
Bacchus
3,564
509
9
1
0
153,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role