Player Matchup

Bacchus
Bacchus
Lusaaset
Bacchus
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 160L
1,597 Elo+
Party 1
Scylla
Scylla
MortalCoil
Scylla
Level 230
God Stats
14W - 5L
1,678 SR
Queue Stats
580W - 387L
1,705 Elo+
Party 1
Tiamat
Tiamat
Shadow9wd
Tiamat
Level 67
God Stats
1W - 1L
1,747 SR
Queue Stats
63W - 82L
1,417 Elo+
Solo
Artemis
Artemis
asdag
Artemis
Level 69
God Stats
8W - 6L
1,599 SR
Queue Stats
237W - 107L
1,718 Elo+
Party 1
Ne Zha
Ne Zha
hf1tz5rlP0c
Ne Zha
Level 124
God Stats
58W - 59L
1,608 SR
Queue Stats
849W - 828L
1,515 Elo+
Solo
Team Averages
Level 140
1,626 SR
1,590 Elo+

VS

Team Averages
Level 161
1,498 SR
1,572 Elo+
Loki
Loki
GYMRATHoyle
Loki
Level 215
God Stats
7W - 1L
1,588 SR
Queue Stats
509W - 496L
1,572 Elo+
Solo
Charon
Charon
GrumpyGimpy
Charon
Level 162
God Stats
1W - 2L
1,064 SR
Queue Stats
221W - 195L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
LightSpecter
Baron Samedi
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
172W - 140L
1,599 Elo+
Solo
Chaac
Chaac
lildruidess
Chaac
Level 149
God Stats
134W - 104L
1,680 SR
Queue Stats
493W - 462L
1,590 Elo+
Solo
Charybdis
Charybdis
thydarkking
Charybdis
Level 138
God Stats
1W - 3L
1,660 SR
Queue Stats
31W - 33L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lusaaset
Bacchus
6
0 / 3 / 2
3,966
567
1,432
5,402
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
MortalCoil
Scylla
9
2 / 1 / 0
4,849
693
1,798
2,498
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Shadow9wd
Tiamat
3
0 / 1 / 0
3,255
465
674
1,407
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
asdag
Artemis
8
2 / 1 / 0
4,342
620
4,456
3,785
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
8
1 / 2 / 1
4,013
573
1,822
5,934
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,019
717
2,071
3,722
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
8
0 / 1 / 2
4,747
678
1,590
3,430
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
LightSpecter
Baron Samedi
8
0 / 3 / 0
4,445
635
913
3,804
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,513
788
1,352
4,961
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
thydarkking
Charybdis
8
3 / 1 / 1
4,956
708
3,470
5,373
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Charon
0
1
2
1
W
Baron Samedi
LightSpecter
Baron Samedi
0
3
0
0
L
Bacchus
Lusaaset
Bacchus
0
3
2
0.33
L
Scylla
MortalCoil
Scylla
2
1
0
2
L
Tiamat
Shadow9wd
Tiamat
0
1
0
0
L
Artemis
asdag
Artemis
2
1
0
2
L
Ne Zha
1
2
1
0.75
W
2
0
0
2
W
Charybdis
thydarkking
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
9,396
19,026
Taken
21,290
6,961
Mitigated
7,480
6,014
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,071
610
0
2,702
3,722
864
0
177
3,545
0
25,404
W
Charon
1,590
374
0
1,703
3,430
1,884
0
426
3,004
10,477
1,049
W
Baron Samedi
LightSpecter
Baron Samedi
913
0
0
373
3,804
1,567
0
2,179
1,625
26,139
1,007
L
Bacchus
Lusaaset
Bacchus
1,432
301
0
1,087
5,402
3,438
0
667
4,735
8,194
0
L
Scylla
MortalCoil
Scylla
1,798
397
0
716
2,498
567
0
637
1,861
30,947
0
L
Tiamat
Shadow9wd
Tiamat
674
197
0
642
1,407
360
0
0
1,407
5,989
0
L
Artemis
asdag
Artemis
4,456
1,404
0
661
3,785
907
0
797
2,988
0
25,633
L
Ne Zha
1,822
555
0
2,908
5,934
1,689
0
283
5,651
0
23,187
W
1,352
167
0
1,542
4,961
1,916
0
540
4,287
0
37,859
W
Charybdis
thydarkking
Charybdis
3,470
1,984
0
2,781
5,373
1,249
0
448
4,925
0
31,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
24,680
183
Minions Killed
266
0
Camps Cleared
0
627,537
Distance Traveled
750,600
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,019
717
53
8
0
181,441
0
W
Charon
4,747
678
20
3
0
151,168
1
W
Baron Samedi
4,445
635
62
9
0
134,357
0
L
Bacchus
3,966
567
13
2
0
143,210
0
L
Scylla
4,849
693
73
10
0
139,375
3
L
Tiamat
3,255
465
16
2
0
44,451
0
L
Artemis
4,342
620
43
6
0
140,510
0
L
Ne Zha
4,013
573
38
5
0
159,991
2
W
Chaac
5,513
788
66
9
0
152,024
0
W
Charybdis
4,956
708
65
9
0
131,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role