Player Matchup

Apollo
Apollo
A5APR0CKY
Apollo
Level 147
God Stats
3W - 0L
1,529 SR
Queue Stats
25W - 21L
1,501 Elo+
Solo
Bakasura
Bakasura
Fedya_King
Bakasura
Level 118
God Stats
2W - 1L
1,496 SR
Queue Stats
57W - 63L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
FunnyValP7
Baron Samedi
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 34L
1,412 Elo+
Solo
Sol
Sol
parcogondar
Sol
Level 87
God Stats
5W - 0L
1,810 SR
Queue Stats
59W - 38L
1,500 Elo+
Solo
Vulcan
Vulcan
snfyBLACKMAMBA
Vulcan
Level 82
God Stats
5W - 0L
1,932 SR
Queue Stats
56W - 61L
1,410 Elo+
Party 2
Team Averages
Level 95
1,653 SR
1,448 Elo+

VS

Team Averages
Level 107
1,512 SR
1,461 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PerfL3x
Neith
Level 89
God Stats
1W - 2L
1,313 SR
Queue Stats
19W - 23L
1,437 Elo+
Solo
Nu Wa
Nu Wa
The-Moinux
Nu Wa
Level 135
God Stats
102W - 58L
1,571 SR
Queue Stats
433W - 422L
1,421 Elo+
Solo
Pele
Pele
iZilkar
Pele
Level 118
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
jazzypickle75
Erlang Shen
Level 65
God Stats
2W - 4L
1,468 SR
Queue Stats
140W - 137L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A5APR0CKY
Apollo
17
4 / 1 / 4
10,767
633
12,986
11,453
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Fedya_King
Bakasura
16
5 / 3 / 3
9,288
546
7,346
18,296
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FunnyValP7
Baron Samedi
13
0 / 4 / 9
8,080
475
6,949
15,586
13,324
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 4
9,059
533
7,125
11,358
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 1 / 4
9,178
540
5,169
7,545
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 3 / 3
7,660
451
10,250
11,790
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
PerfL3x
Neith
16
4 / 3 / 3
9,589
564
12,591
10,712
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
14
1 / 1 / 1
8,307
489
6,655
5,215
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pele
iZilkar
Pele
13
1 / 4 / 3
7,685
452
9,412
13,693
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
jazzypickle75
Erlang Shen
14
2 / 3 / 1
7,820
460
4,735
15,346
14,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
11
11
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
3
1.5
W
Apollo
A5APR0CKY
Apollo
4
1
4
6
W
Bakasura
Fedya_King
Bakasura
5
3
3
2.17
W
Baron Samedi
FunnyValP7
Baron Samedi
0
4
9
1.13
L
Neith
PerfL3x
Neith
4
3
3
1.83
L
Nu Wa
1
1
1
1.5
L
Pele
iZilkar
Pele
1
4
3
0.63
L
Erlang Shen
jazzypickle75
Erlang Shen
2
3
1
0.83
W
2
2
4
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
43,643
64,238
Taken
56,756
30,547
Mitigated
32,682
30,802
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
10,250
1,274
0
500
11,790
7,790
0
5,220
6,507
32,003
698
W
Apollo
A5APR0CKY
Apollo
12,986
9,534
0
5,572
11,453
4,191
2,383
2,970
8,076
0
87,577
W
Bakasura
Fedya_King
Bakasura
7,346
4,601
0
11,137
18,296
7,006
56
2,297
15,423
0
60,525
W
Baron Samedi
FunnyValP7
Baron Samedi
6,949
428
1,752
5,397
15,586
13,324
0
4,174
10,553
31,349
1,339
L
Neith
PerfL3x
Neith
12,591
4,472
0
2,587
10,712
4,317
615
4,309
6,007
0
85,941
L
Nu Wa
6,655
1,792
0
625
5,215
1,314
0
2,220
2,865
58,297
664
L
Pele
iZilkar
Pele
9,412
813
0
2,326
13,693
5,121
0
5,691
7,846
0
65,703
L
Erlang Shen
jazzypickle75
Erlang Shen
4,735
1,918
0
5,713
15,346
14,140
0
1,143
14,146
0
48,123
W
7,125
2,087
0
5,684
11,358
3,473
791
2,258
8,502
62,814
0
W
5,169
434
0
1,260
7,545
2,553
274
2,146
4,956
70,924
2,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
41,061
569
Minions Killed
489
0
Camps Cleared
0
1,695,628
Distance Traveled
1,606,813
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,660
451
52
3
0
286,889
0
W
Apollo
10,767
633
146
9
0
314,114
3
W
Bakasura
9,288
546
122
7
0
401,465
0
W
Baron Samedi
8,080
475
31
2
0
291,937
0
L
Neith
9,589
564
158
9
0
316,533
3
L
Nu Wa
8,307
489
114
7
0
335,204
0
L
Pele
7,685
452
95
6
0
377,569
0
L
Erlang Shen
7,820
460
70
4
0
290,618
0
W
Sol
9,059
533
116
7
0
347,675
0
W
Vulcan
9,178
540
154
9
0
340,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role