Player Matchup

Amaterasu
Amaterasu
Dragon_Psychos-D
Amaterasu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,521 Elo+
Party 2
Athena
Athena
Insurgency_Scar
Athena
Level 88
God Stats
5W - 3L
1,485 SR
Queue Stats
78W - 60L
1,545 Elo+
Party 2
Mercury
Mercury
NelsonELP_toAmo
Mercury
Level 119
God Stats
2W - 2L
1,413 SR
Queue Stats
61W - 56L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bysape445
Morgan Le Fay
Level 80
God Stats
11W - 7L
1,558 SR
Queue Stats
37W - 34L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elcrak_2421
Ah Muzen Cab
Level 76
God Stats
5W - 1L
1,806 SR
Queue Stats
18W - 19L
1,350 Elo+
Party 1
Team Averages
Level 100
1,552 SR
1,446 Elo+

VS

Team Averages
Level 92
1,495 SR
1,452 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BEASTPOPER2828
Susano
Level 123
God Stats
4W - 9L
1,451 SR
Queue Stats
568W - 524L
1,481 Elo+
Solo
Mulan
Mulan
Chill_Plz420
Mulan
Level 145
God Stats
229W - 182L
1,547 SR
Queue Stats
1,007W - 988L
1,444 Elo+
Solo
Olorun
Olorun
JayWoodz8940
Olorun
Level 45
God Stats
2W - 4L
1,406 SR
Queue Stats
105W - 120L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Moreno-Ross
Cthulhu
Level 102
God Stats
72W - 50L
1,573 SR
Queue Stats
396W - 383L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
0 / 1 / 0
5,494
610
4,008
9,135
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 4 / 3
4,512
501
2,158
8,338
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 5
5,345
594
1,869
6,452
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
bysape445
Morgan Le Fay
12
7 / 0 / 0
6,723
747
5,310
4,144
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
elcrak_2421
Ah Muzen Cab
7
1 / 2 / 1
4,489
499
5,174
5,197
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 3 / 3
5,134
570
4,756
5,032
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 1 / 1
5,408
601
4,790
6,262
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
3 / 2 / 3
5,559
618
4,993
5,861
3,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
0 / 4 / 0
4,860
540
1,857
5,452
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Moreno-Ross
Cthulhu
10
0 / 0 / 1
5,268
585
4,755
5,165
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
9
9
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
3
1.17
L
4
1
1
4.5
L
3
2
3
2.25
W
Amaterasu
0
1
0
0
W
0
4
3
0.38
L
Olorun
0
4
0
0
L
Cthulhu
Moreno-Ross
Cthulhu
0
0
1
0.5
W
2
2
5
2.25
W
Morgan Le Fay
bysape445
Morgan Le Fay
7
0
0
7
W
Ah Muzen Cab
elcrak_2421
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
21,151
33,266
Taken
27,772
13,724
Mitigated
13,514
11,924
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,756
1,900
0
1,436
5,032
2,914
0
1,330
3,702
23,113
5,130
L
4,790
1,006
0
2,636
6,262
2,010
0
655
5,607
0
31,014
L
4,993
590
119
1,783
5,861
3,843
0
1,738
4,123
0
15,789
W
Amaterasu
4,008
1,694
0
6,073
9,135
3,276
0
3,997
4,509
0
39,876
W
2,158
1,061
0
1,003
8,338
5,697
0
2,436
5,902
9,513
0
L
Olorun
1,857
667
36
1,052
5,452
1,290
0
3,641
1,811
28,980
0
L
Cthulhu
Moreno-Ross
Cthulhu
4,755
470
0
2,000
5,165
3,457
0
0
5,165
31,586
1,029
W
1,869
915
0
3,193
6,452
1,811
0
658
5,794
0
23,185
W
Morgan Le Fay
bysape445
Morgan Le Fay
5,310
927
0
905
4,144
1,473
535
2,186
1,958
38,036
1,027
W
Ah Muzen Cab
elcrak_2421
Ah Muzen Cab
5,174
2,343
0
750
5,197
1,467
0
867
4,330
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
26,229
245
Minions Killed
256
0
Camps Cleared
0
940,356
Distance Traveled
879,685
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,134
570
63
7
0
163,093
0
L
Susano
5,408
601
51
6
0
204,767
0
L
Mulan
5,559
618
22
2
0
194,017
4
W
Amaterasu
5,494
610
74
8
0
199,789
0
W
Athena
4,512
501
15
2
0
180,046
0
L
Olorun
4,860
540
49
5
0
129,506
0
L
Cthulhu
5,268
585
71
8
0
188,302
2
W
Mercury
5,345
594
43
5
0
223,674
1
W
Morgan Le Fay
6,723
747
68
8
0
169,785
0
W
Ah Muzen Cab
4,489
499
45
5
0
167,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role