Player Matchup

Kukulkan
Kukulkan
ART2027
Kukulkan
Level 99
God Stats
6W - 0L
1,780 SR
Queue Stats
22W - 8L
1,663 Elo+
Party 1
Da Ji
Da Ji
FisH1058
Da Ji
Level 186
God Stats
2W - 0L
1,570 SR
Queue Stats
99W - 85L
1,514 Elo+
Solo
Tyr
Tyr
Lukee
Tyr
Level 165
God Stats
52W - 28L
1,616 SR
Queue Stats
164W - 100L
1,646 Elo+
Party 1
Kuzenbo
Kuzenbo
Spikemoves95
Kuzenbo
Level 109
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 2L
1,197 Elo+
Solo
Izanami
Izanami
thatkaijukid
Izanami
Level 249
God Stats
2W - 0L
1,462 SR
Queue Stats
112W - 104L
1,485 Elo+
Solo
Team Averages
Level 162
1,627 SR
1,501 Elo+

VS

Team Averages
Level 124
1,599 SR
1,522 Elo+
Chang'e
Chang'e
Dockxi
Chang'e
Level 142
God Stats
1W - 1L
1,811 SR
Queue Stats
253W - 221L
1,534 Elo+
Solo
Neith
Neith
HeartDarkness
Neith
Level 159
God Stats
24W - 21L
1,531 SR
Queue Stats
296W - 269L
1,515 Elo+
Solo
Susano
Susano
Revamped_beast
Susano
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,581 Elo+
Party 2
Bakasura
Bakasura
Wflame20
Bakasura
Level 99
God Stats
1W - 4L
1,652 SR
Queue Stats
7W - 15L
1,393 Elo+
Party 2
Ares
Ares
XamTic13
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ART2027
Kukulkan
12
0 / 4 / 4
7,221
555
5,258
6,734
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
FisH1058
Da Ji
14
5 / 3 / 5
7,922
609
9,450
12,793
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tyr
Lukee
Tyr
15
12 / 1 / 2
10,225
787
11,693
10,887
4,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Spikemoves95
Kuzenbo
11
4 / 0 / 0
7,671
590
3,573
7,299
7,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
thatkaijukid
Izanami
12
0 / 2 / 2
6,914
532
4,533
6,973
2,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dockxi
Chang'e
13
4 / 4 / 2
7,418
571
8,069
8,737
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 0
7,335
564
8,008
7,825
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 4 / 1
6,343
488
3,921
12,683
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Wflame20
Bakasura
10
2 / 9 / 1
6,451
496
2,960
12,171
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ares
10
1 / 3 / 4
6,286
484
3,490
11,397
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
21
Kills
10
10
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ART2027
Kukulkan
0
4
4
0.5
L
Chang'e
Dockxi
Chang'e
4
4
2
1.25
W
Da Ji
FisH1058
Da Ji
5
3
5
2.5
L
1
1
0
1
W
Tyr
Lukee
Tyr
12
1
2
13
L
2
4
1
0.63
W
Kuzenbo
Spikemoves95
Kuzenbo
4
0
0
4
L
Bakasura
Wflame20
Bakasura
2
9
1
0.28
L
Ares
1
3
4
1
W
Izanami
thatkaijukid
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
26,448
44,686
Taken
52,813
20,060
Mitigated
23,922
18,664
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ART2027
Kukulkan
5,258
395
0
1,236
6,734
1,822
648
4,692
1,613
42,242
1,338
L
Chang'e
Dockxi
Chang'e
8,069
783
320
2,691
8,737
2,752
0
1,891
6,650
50,385
0
W
Da Ji
FisH1058
Da Ji
9,450
2,198
0
5,753
12,793
4,277
0
3,064
9,547
0
56,355
L
8,008
2,527
0
4,416
7,825
2,284
0
1,186
6,639
0
67,200
W
Tyr
Lukee
Tyr
11,693
1,798
0
7,789
10,887
4,189
0
747
9,948
0
74,508
L
3,921
1,060
0
5,295
12,683
3,754
0
867
11,800
0
41,606
W
Kuzenbo
Spikemoves95
Kuzenbo
3,573
1,724
0
1,569
7,299
7,425
0
2,050
5,060
22,863
0
L
Bakasura
Wflame20
Bakasura
2,960
2,334
0
1,015
12,171
5,795
0
966
11,141
0
18,437
L
Ares
3,490
353
119
1,289
11,397
9,337
0
3,123
8,078
20,026
828
W
Izanami
thatkaijukid
Izanami
4,533
3,154
0
2,317
6,973
2,347
0
153
6,820
0
55,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
33,833
472
Minions Killed
398
0
Camps Cleared
0
1,372,142
Distance Traveled
1,308,791
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,221
555
100
8
0
247,809
0
L
Chang'e
7,418
571
114
9
0
281,204
0
W
Da Ji
7,922
609
82
6
0
321,089
0
L
Neith
7,335
564
129
10
0
247,706
0
W
Tyr
10,225
787
143
11
0
295,733
0
L
Susano
6,343
488
69
5
0
274,655
3
W
Kuzenbo
7,671
590
31
2
0
283,109
1
L
Bakasura
6,451
496
54
4
0
234,126
0
L
Ares
6,286
484
32
2
0
271,100
2
W
Izanami
6,914
532
116
9
0
224,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role