Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ACTIVEJR
Nemesis
Level 128
God Stats
0W - 5L
1,218 SR
Queue Stats
171W - 163L
1,591 Elo+
Solo
Maui
Maui
JelloCoffin
Maui
Level 48
God Stats
1W - 2L
1,410 SR
Queue Stats
31W - 58L
1,326 Elo+
Solo
Tyr
Tyr
détergent
Tyr
Level 88
God Stats
4W - 5L
1,340 SR
Queue Stats
235W - 217L
1,563 Elo+
Solo
Medusa
Medusa
xjRoXurBoX
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,539 Elo+
Solo
Team Averages
Level 103
1,394 SR
1,504 Elo+

VS

Team Averages
Level 150
1,555 SR
1,521 Elo+
Hachiman
Hachiman
 
Hachiman
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ackermanz
Agni
Level 107
God Stats
5W - 3L
1,536 SR
Queue Stats
585W - 553L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
MyRedHypothesis
Kuzenbo
Level 145
God Stats
151W - 151L
1,524 SR
Queue Stats
399W - 376L
1,518 Elo+
Party 1
Surtr
Surtr
NinelnchNolan
Surtr
Level 158
God Stats
17W - 19L
1,477 SR
Queue Stats
226W - 213L
1,494 Elo+
Solo
Fenrir
Fenrir
blackeon1
Fenrir
Level 153
God Stats
33W - 21L
1,740 SR
Queue Stats
591W - 575L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 1 / 1
6,213
565
3,429
5,629
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ACTIVEJR
Nemesis
10
4 / 1 / 0
6,059
551
5,541
6,753
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 2 / 0
4,769
434
1,877
7,541
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 2
5,594
509
6,169
17,391
12,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
xjRoXurBoX
Medusa
6
0 / 2 / 0
4,263
388
2,329
4,274
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 0 / 1
6,907
628
6,597
5,291
1,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Agni
12
0 / 1 / 2
6,778
616
4,313
4,951
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,668
606
3,486
5,839
4,856
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 2
7,003
637
11,260
10,319
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
blackeon1
Fenrir
12
2 / 1 / 1
6,726
611
3,500
9,115
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
W
Hachiman
 
Hachiman
4
0
1
4.5
L
Nemesis
ACTIVEJR
Nemesis
4
1
0
4
W
Agni
0
1
2
1
L
0
2
0
0
W
1
0
2
2
W
1
2
2
1
W
Fenrir
blackeon1
Fenrir
2
1
1
2.5
L
0
2
2
0.5
L
Medusa
xjRoXurBoX
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,345
Damage
29,156
41,588
Taken
35,515
23,746
Mitigated
21,241
14,073
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,429
510
0
1,639
5,629
1,767
0
2,492
2,833
48,068
0
W
Hachiman
 
Hachiman
6,597
3,943
0
3,802
5,291
1,831
1,414
1,031
4,260
0
51,261
L
Nemesis
ACTIVEJR
Nemesis
5,541
2,355
0
1,753
6,753
2,673
0
1,255
5,382
0
32,766
W
Agni
4,313
295
0
967
4,951
1,576
44
2,569
2,382
42,591
1,440
L
1,877
533
0
1,553
7,541
5,220
0
1,610
5,901
11,169
0
W
3,486
1,732
0
2,259
5,839
4,856
91
1,243
4,596
24,688
1,564
W
11,260
3,471
0
3,295
10,319
9,325
135
383
9,936
1,192
47,488
W
Fenrir
blackeon1
Fenrir
3,500
295
0
3,380
9,115
3,653
0
463
8,652
0
52,322
L
6,169
1,047
0
7,180
17,391
12,915
0
1,101
16,290
687
35,916
L
Medusa
xjRoXurBoX
Medusa
2,329
762
0
1,948
4,274
1,171
0
1,488
2,786
0
22,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
34,082
290
Minions Killed
379
0
Camps Cleared
0
1,022,911
Distance Traveled
1,138,962
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,213
565
94
9
0
219,476
2
W
Hachiman
6,907
628
84
8
0
193,666
0
L
Nemesis
6,059
551
66
6
0
264,052
1
W
Agni
6,778
616
90
8
0
205,182
0
L
Maui
4,769
434
29
3
0
213,220
4
W
Kuzenbo
6,668
606
44
4
0
246,155
7
W
Surtr
7,003
637
77
7
0
233,151
0
W
Fenrir
6,726
611
84
8
0
260,808
2
L
Tyr
5,594
509
69
6
0
227,411
1
L
Medusa
4,263
388
32
3
0
98,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role