Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
NelliotS
Artio
Level 150
God Stats
3W - 4L
1,428 SR
Queue Stats
221W - 229L
1,452 Elo+
Solo
Persephone
Persephone
got_2_Kill301
Persephone
Level 99
God Stats
14W - 10L
1,585 SR
Queue Stats
605W - 633L
1,549 Elo+
Solo
Lancelot
Lancelot
АfIR
Lancelot
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 144L
1,484 Elo+
Solo
Rama
Rama
боже
Rama
Level 131
God Stats
1W - 2L
1,205 SR
Queue Stats
220W - 229L
1,493 Elo+
Party 1
Team Averages
Level 141
1,444 SR
1,496 Elo+

VS

Team Averages
Level 139
1,682 SR
1,532 Elo+
Anhur
Anhur
 
Anhur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bullvay974
Hera
Level 129
God Stats
1W - 1L
2,003 SR
Queue Stats
127W - 79L
1,593 Elo+
Party 2
Thor
Thor
Ephio
Thor
Level 149
God Stats
1W - 1L
1,679 SR
Queue Stats
258W - 224L
1,590 Elo+
Solo
Ganesha
Ganesha
Gazad
Ganesha
Level 104
God Stats
0W - 1L
1,728 SR
Queue Stats
9W - 13L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 0 / 8
6,849
1,370
6,424
1,660
522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
NelliotS
Artio
11
3 / 0 / 7
6,880
1,376
1,628
6,321
4,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
got_2_Kill301
Persephone
11
2 / 1 / 5
6,620
1,324
4,418
2,474
928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
АfIR
Lancelot
10
2 / 1 / 6
6,128
1,226
4,573
4,450
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
10
2 / 0 / 6
6,404
1,281
4,219
1,695
679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 1
5,138
1,028
2,542
5,464
2,194
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Eset
 
Eset
9
1 / 3 / 0
5,088
1,018
2,661
4,452
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,255
1,051
4,220
3,617
1,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
Ephio
Thor
5
0 / 0 / 0
4,404
881
663
1,159
483
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
Gazad
Ganesha
9
0 / 4 / 2
5,126
1,025
1,282
7,946
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
12
Kills
2
2
Deaths
12
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
8
7
L
Anhur
 
Anhur
0
3
1
0.17
L
Eset
 
Eset
1
3
0
0.33
L
1
2
1
0.75
L
Thor
Ephio
Thor
0
0
0
0
L
Ganesha
Gazad
Ganesha
0
4
2
0.25
W
Artio
NelliotS
Artio
3
0
7
6.5
W
Persephone
got_2_Kill301
Persephone
2
1
5
4.5
W
Lancelot
АfIR
Lancelot
2
1
6
5
W
Rama
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
11,368
16,600
Taken
22,638
9,749
Mitigated
11,271
9,867
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,424
174
0
0
1,660
522
1,108
387
1,273
19,690
471
L
Anhur
 
Anhur
2,542
2,056
330
1,062
5,464
2,194
0
3,444
1,980
0
10,055
L
Eset
 
Eset
2,661
69
90
590
4,452
1,512
0
2,517
1,896
4,800
0
L
4,220
714
445
128
3,617
1,389
0
2,369
1,248
9,462
0
L
Thor
Ephio
Thor
663
0
54
107
1,159
483
0
950
209
0
1,235
L
Ganesha
Gazad
Ganesha
1,282
407
252
1,001
7,946
5,693
0
2,535
5,206
2,559
0
W
Artio
NelliotS
Artio
1,628
0
1,692
3,803
6,321
4,128
351
3,488
2,833
3,130
412
W
Persephone
got_2_Kill301
Persephone
4,418
354
237
183
2,474
928
664
1,569
857
12,472
745
W
Lancelot
АfIR
Lancelot
4,573
1,243
1,832
1,620
4,450
3,492
0
1,210
3,240
0
5,234
W
Rama
4,219
2,462
0
500
1,695
679
1,318
1,461
234
0
7,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
25,011
61
Minions Killed
35
0
Camps Cleared
0
547,134
Distance Traveled
448,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,849
1,370
25
5
0
127,982
0
L
Anhur
5,138
1,028
17
3
0
99,031
0
L
Eset
5,088
1,018
5
1
0
95,295
0
L
Hera
5,255
1,051
13
3
0
122,587
0
L
Thor
4,404
881
0
0
0
38,330
0
L
Ganesha
5,126
1,025
0
0
0
93,134
0
W
Artio
6,880
1,376
11
2
0
124,681
0
W
Persephone
6,620
1,324
16
3
0
95,528
0
W
Lancelot
6,128
1,226
3
1
0
115,689
0
W
Rama
6,404
1,281
6
1
0
83,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role