Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Celvip
Cthulhu
Level 66
God Stats
36W - 26L
1,578 SR
Queue Stats
300W - 299L
1,509 Elo+
Party 3
Pele
Pele
Dodge_s2_Charger
Pele
Level 131
God Stats
9W - 4L
1,651 SR
Queue Stats
294W - 293L
1,509 Elo+
Party 3
Xing Tian
Xing Tian
抖音狗婶子
Xing Tian
Level 100
God Stats
9W - 8L
1,504 SR
Queue Stats
273W - 275L
1,438 Elo+
Party 1
Scylla
Scylla
阳和启蛰
Scylla
Level 156
God Stats
2W - 3L
1,486 SR
Queue Stats
102W - 93L
1,519 Elo+
Party 1
Team Averages
Level 117
1,544 SR
1,495 Elo+

VS

Team Averages
Level 154
1,498 SR
1,473 Elo+
Nu Wa
Nu Wa
A Chubby Mime
Nu Wa
Level 227
God Stats
223W - 194L
1,514 SR
Queue Stats
530W - 534L
1,481 Elo+
Party 2
Nut
Nut
Forsaken One599
Nut
Level 156
God Stats
3W - 5L
1,463 SR
Queue Stats
15W - 22L
1,432 Elo+
Solo
Awilix
Awilix
Person7531
Awilix
Level 127
God Stats
14W - 22L
1,458 SR
Queue Stats
303W - 295L
1,453 Elo+
Solo
Horus
Horus
Purplecowofdoom
Horus
Level 159
God Stats
10W - 9L
1,626 SR
Queue Stats
180W - 182L
1,470 Elo+
Party 2
Kali
Kali
natadekoko0113
Kali
Level 100
God Stats
7W - 13L
1,429 SR
Queue Stats
670W - 680L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 1 / 4
4,412
630
1,649
3,579
869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Celvip
Cthulhu
8
3 / 0 / 2
4,844
692
4,193
3,577
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 0 / 2
4,689
670
1,959
4,283
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
抖音狗婶子
Xing Tian
9
0 / 0 / 0
4,337
620
1,608
4,972
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
0 / 0 / 0
5,069
724
109
2,481
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,192
599
1,829
862
148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 3 / 1
3,994
571
1,904
4,694
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Person7531
Awilix
3
0 / 0 / 0
3,198
457
128
1,261
327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,649
664
1,617
5,996
3,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,119
731
2,524
5,328
1,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
4
2
L
0
0
0
0
W
Cthulhu
Celvip
Cthulhu
3
0
2
4
W
2
0
2
3
L
0
3
1
0.17
L
Awilix
Person7531
Awilix
0
0
0
0
L
1
2
0
0.5
L
0
0
0
0
W
Xing Tian
抖音狗婶子
Xing Tian
0
0
0
0
W
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,518
Damage
8,002
18,892
Taken
18,141
7,168
Mitigated
7,007
7,442
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,649
855
0
1,245
3,579
869
66
0
3,579
0
21,038
L
1,829
1,421
0
230
862
148
0
73
753
17,272
0
W
Cthulhu
Celvip
Cthulhu
4,193
141
0
1,234
3,577
1,383
87
0
3,577
17,947
2,273
W
1,959
336
0
2,791
4,283
1,158
0
106
4,177
0
29,667
L
1,904
744
0
1,288
4,694
1,303
0
1,260
3,136
0
22,205
L
Awilix
Person7531
Awilix
128
74
0
130
1,261
327
0
171
1,060
0
5,497
L
1,617
479
272
2,219
5,996
3,563
0
1,830
3,678
0
14,255
L
2,524
1,116
0
2,946
5,328
1,666
0
1,275
3,827
0
34,564
W
Xing Tian
抖音狗婶子
Xing Tian
1,608
200
0
906
4,972
3,150
0
0
4,972
16,297
1,463
W
Scylla
109
0
0
1,266
2,481
608
0
1,723
758
31,748
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
21,152
253
Minions Killed
175
0
Camps Cleared
0
782,901
Distance Traveled
637,089
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,412
630
49
7
0
154,088
0
L
Nu Wa
4,192
599
33
5
0
120,423
2
W
Cthulhu
4,844
692
38
5
0
158,280
2
W
Pele
4,689
670
65
9
0
180,467
0
L
Nut
3,994
571
52
7
0
140,867
0
L
Awilix
3,198
457
12
2
0
44,899
0
L
Horus
4,649
664
19
3
0
175,103
0
L
Kali
5,119
731
59
8
0
155,797
0
W
Xing Tian
4,337
620
34
5
0
144,242
0
W
Scylla
5,069
724
67
10
0
145,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role