Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CrushCrush91
Janus
Level 250
God Stats
3W - 6L
1,407 SR
Queue Stats
364W - 297L
1,616 Elo+
Solo
Terra
Terra
Mna3
Terra
Level 118
God Stats
1W - 1L
1,295 SR
Queue Stats
76W - 67L
1,522 Elo+
Solo
Neith
Neith
ÐerHenker
Neith
Level 277
God Stats
14W - 6L
1,709 SR
Queue Stats
515W - 397L
1,501 Elo+
Solo
Bellona
Bellona
臻珠乃茶
Bellona
Level 158
God Stats
54W - 59L
1,518 SR
Queue Stats
424W - 463L
1,507 Elo+
Solo
Team Averages
Level 182
1,486 SR
1,529 Elo+

VS

Team Averages
Level 131
1,569 SR
1,558 Elo+
Ra
Ra
Marmota99
Ra
Level 117
God Stats
0W - 2L
1,473 SR
Queue Stats
51W - 46L
1,545 Elo+
Party 1
Poseidon
Poseidon
Sheltonah
Poseidon
Level 127
God Stats
12W - 10L
1,562 SR
Queue Stats
131W - 109L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
SmallSparrow
Hou Yi
Level 161
God Stats
1W - 2L
1,566 SR
Queue Stats
266W - 264L
1,553 Elo+
Solo
Cthulhu
Cthulhu
TJA27
Cthulhu
Level 108
God Stats
8W - 4L
1,651 SR
Queue Stats
241W - 198L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
Wories
Sun Wukong
Level 140
God Stats
47W - 38L
1,594 SR
Queue Stats
212W - 184L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 1 / 1
6,460
718
3,871
4,323
1,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 0 / 1
6,028
670
4,099
2,759
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Mna3
Terra
9
2 / 0 / 2
5,646
627
4,483
9,874
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
11
1 / 0 / 3
5,837
649
4,929
4,572
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
臻珠乃茶
Bellona
10
1 / 0 / 0
6,173
686
3,529
6,083
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,634
515
1,467
7,411
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
Sheltonah
Poseidon
8
0 / 3 / 1
4,550
506
1,873
4,563
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
7
1 / 0 / 0
4,552
506
2,410
5,243
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
TJA27
Cthulhu
9
0 / 1 / 0
5,014
557
3,784
8,045
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Wories
Sun Wukong
8
0 / 1 / 1
4,510
501
5,106
6,870
5,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
1
1
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
2
0
1
2.5
L
0
3
0
0
W
Terra
Mna3
Terra
2
0
2
3
L
Poseidon
Sheltonah
Poseidon
0
3
1
0.17
L
Hou Yi
1
0
0
1
L
Cthulhu
TJA27
Cthulhu
0
1
0
0
L
Sun Wukong
Wories
Sun Wukong
0
1
1
0.5
W
Neith
1
0
3
2.5
W
Bellona
臻珠乃茶
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
14,640
27,611
Taken
32,132
11,161
Mitigated
13,531
14,890
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,871
1,427
0
1,768
4,323
1,466
1,122
1,102
3,061
0
48,244
W
4,099
0
0
568
2,759
794
0
647
2,019
41,706
1,508
L
1,467
84
120
3,163
7,411
2,166
0
3,487
3,674
30,739
0
W
Terra
Mna3
Terra
4,483
286
1,556
3,866
9,874
4,385
0
1,781
7,875
20,405
0
L
Poseidon
Sheltonah
Poseidon
1,873
519
0
1,035
4,563
1,157
0
1,266
3,297
25,275
1,916
L
Hou Yi
2,410
1,267
0
2,772
5,243
1,307
0
829
4,334
0
20,633
L
Cthulhu
TJA27
Cthulhu
3,784
330
0
2,716
8,045
3,873
0
364
7,681
29,151
0
L
Sun Wukong
Wories
Sun Wukong
5,106
804
0
2,503
6,870
5,028
0
2,334
4,456
0
21,998
W
Neith
4,929
2,068
0
3,444
4,572
1,438
0
453
4,045
0
44,510
W
Bellona
臻珠乃茶
Bellona
3,529
762
0
3,688
6,083
3,078
0
2,401
3,242
112
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
23,260
346
Minions Killed
250
0
Camps Cleared
0
1,011,824
Distance Traveled
918,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,460
718
96
11
0
187,826
2
W
Janus
6,028
670
79
9
0
209,649
2
L
Ra
4,634
515
58
6
0
176,066
0
W
Terra
5,646
627
23
3
0
221,429
1
L
Poseidon
4,550
506
58
6
0
201,613
2
L
Hou Yi
4,552
506
39
4
0
152,953
0
L
Cthulhu
5,014
557
54
6
0
188,971
0
L
Sun Wukong
4,510
501
41
5
0
199,359
3
W
Neith
5,837
649
78
9
0
194,387
0
W
Bellona
6,173
686
70
8
0
198,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role