Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CATAHAuCAHTA
Atlas
Level 89
God Stats
0W - 3L
1,190 SR
Queue Stats
82W - 88L
1,427 Elo+
Solo
Hera
Hera
SupremeCommunist
Hera
Level 161
God Stats
2W - 4L
1,646 SR
Queue Stats
31W - 31L
1,537 Elo+
Party 1
Hercules
Hercules
Vorpal210
Hercules
Level 22
God Stats
0W - 1L
1,098 SR
Queue Stats
10W - 15L
1,444 Elo+
Party 2
Neith
Neith
fable-135
Neith
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 11L
1,399 Elo+
Party 1
Team Averages
Level 101
1,430 SR
1,461 Elo+

VS

Team Averages
Level 132
1,576 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Guizma
Cerberus
Level 191
God Stats
1W - 1L
1,287 SR
Queue Stats
525W - 536L
1,414 Elo+
Solo
Medusa
Medusa
Latex DIO911
Medusa
Level 108
God Stats
4W - 0L
1,842 SR
Queue Stats
51W - 37L
1,519 Elo+
Solo
Chaac
Chaac
Matata111
Chaac
Level 60
God Stats
5W - 0L
1,943 SR
Queue Stats
33W - 26L
1,537 Elo+
Party 3
Erlang Shen
Erlang Shen
YEAH-RIGHT-4-SUR
Erlang Shen
Level 170
God Stats
1W - 1L
1,307 SR
Queue Stats
317W - 285L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,216
643
830
3,379
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,030
606
1,523
4,296
1,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
3 / 0 / 0
4,388
878
3,058
2,757
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Vorpal210
Hercules
5
1 / 4 / 0
3,124
625
540
3,642
1,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
fable-135
Neith
4
0 / 2 / 0
2,879
576
229
3,040
534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,312
662
771
2,172
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
Guizma
Cerberus
6
1 / 0 / 3
3,867
773
1,769
3,467
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
6
3 / 0 / 1
3,880
776
2,250
2,232
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Matata111
Chaac
8
3 / 0 / 0
4,447
889
2,749
3,227
1,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
YEAH-RIGHT-4-SUR
Erlang Shen
6
0 / 3 / 1
3,209
642
1,231
4,269
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
4
Kills
7
8
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
W
Janus
 
Janus
0
1
0
0
L
0
2
0
0
W
Cerberus
Guizma
Cerberus
1
0
3
2.5
W
Medusa
3
0
1
3.5
W
Chaac
Matata111
Chaac
3
0
0
3
L
3
0
0
3
L
Hercules
Vorpal210
Hercules
1
4
0
0.25
W
Erlang Shen
YEAH-RIGHT-4-SUR
Erlang Shen
0
3
1
0.17
L
Neith
fable-135
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,180
Damage
8,770
17,114
Taken
15,367
5,376
Mitigated
5,842
4,978
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
830
326
0
1,454
3,379
898
0
114
3,208
0
11,231
W
Janus
 
Janus
771
124
0
250
2,172
501
0
1,126
1,046
14,555
0
L
1,523
550
0
1,058
4,296
1,715
0
339
3,957
11,409
324
W
Cerberus
Guizma
Cerberus
1,769
101
0
1,678
3,467
1,585
0
660
2,722
6,286
0
W
Medusa
2,250
915
0
761
2,232
622
0
656
1,488
0
20,715
W
Chaac
Matata111
Chaac
2,749
431
0
1,646
3,227
1,811
0
0
3,168
0
24,088
L
3,058
765
0
1,375
2,757
638
14
720
2,037
18,569
1,526
L
Hercules
Vorpal210
Hercules
540
365
0
636
3,642
1,591
0
0
3,435
0
6,221
W
Erlang Shen
YEAH-RIGHT-4-SUR
Erlang Shen
1,231
494
0
823
4,269
1,323
0
1,813
2,427
0
11,562
L
Neith
fable-135
Neith
229
0
0
455
3,040
534
0
1,367
1,673
0
7,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,637
Gold Earned
18,715
117
Minions Killed
136
0
Camps Cleared
0
552,191
Distance Traveled
569,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,216
643
23
5
0
137,885
0
W
Janus
3,312
662
26
5
0
111,583
0
L
Atlas
3,030
606
20
4
0
102,650
0
W
Cerberus
3,867
773
15
3
0
113,583
0
W
Medusa
3,880
776
27
5
0
104,939
0
W
Chaac
4,447
889
49
10
0
127,054
0
L
Hera
4,388
878
39
8
0
104,360
0
L
Hercules
3,124
625
14
3
0
133,499
0
W
Erlang Shen
3,209
642
19
4
0
112,692
0
L
Neith
2,879
576
21
4
0
73,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role