Player Matchup

Chiron
Chiron
 
Chiron
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BarzinVana
Morgan Le Fay
Level 109
God Stats
42W - 38L
1,564 SR
Queue Stats
375W - 383L
1,525 Elo+
Solo
Khepri
Khepri
ericanilox
Khepri
Level 118
God Stats
2W - 2L
1,284 SR
Queue Stats
572W - 555L
1,495 Elo+
Party 1
Lancelot
Lancelot
gigolbatykov
Lancelot
Level 79
God Stats
73W - 55L
1,623 SR
Queue Stats
371W - 346L
1,499 Elo+
Party 1
Team Averages
Level 120
1,494 SR
1,504 Elo+

VS

Team Averages
Level 108
1,464 SR
1,540 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AzuIaSimp
Cerberus
Level 63
God Stats
1W - 0L
1,264 SR
Queue Stats
73W - 42L
1,581 Elo+
Party 2
Hera
Hera
BadNeim
Hera
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 276L
1,570 Elo+
Party 2
King Arthur
King Arthur
Hisashine
King Arthur
Level 108
God Stats
4W - 4L
1,407 SR
Queue Stats
169W - 144L
1,481 Elo+
Party 2
Hachiman
Hachiman
deensquad
Hachiman
Level 126
God Stats
2W - 0L
1,651 SR
Queue Stats
35W - 26L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 2
4,838
605
6,384
6,488
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
 
Tiamat
6
0 / 3 / 0
3,746
468
797
4,377
2,748
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
BarzinVana
Morgan Le Fay
10
3 / 1 / 1
5,640
705
7,156
4,410
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ericanilox
Khepri
8
1 / 3 / 5
5,187
648
3,607
8,779
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lancelot
gigolbatykov
Lancelot
7
3 / 2 / 0
4,535
567
3,407
5,116
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 2 / 3
4,574
572
2,394
6,035
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
AzuIaSimp
Cerberus
8
1 / 1 / 4
4,871
609
4,269
10,061
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
BadNeim
Hera
9
3 / 3 / 2
5,374
672
3,767
5,312
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Hisashine
King Arthur
11
4 / 0 / 1
6,208
776
6,132
7,205
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
deensquad
Hachiman
10
1 / 1 / 1
5,197
650
4,620
5,296
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
10
10
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
2
1
L
Tiamat
 
Tiamat
0
3
0
0
W
Hun Batz
 
Hun Batz
1
2
3
1.25
W
Cerberus
AzuIaSimp
Cerberus
1
1
4
3
W
Hera
BadNeim
Hera
3
3
2
1.33
L
Morgan Le Fay
BarzinVana
Morgan Le Fay
3
1
1
3.5
W
King Arthur
Hisashine
King Arthur
4
0
1
4.5
W
Hachiman
deensquad
Hachiman
1
1
1
1.5
L
Khepri
ericanilox
Khepri
1
3
5
1.17
L
Lancelot
gigolbatykov
Lancelot
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
21,182
29,170
Taken
33,909
11,333
Mitigated
14,058
8,393
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,384
2,321
358
2,102
6,488
1,884
0
1,681
4,767
0
42,969
L
Tiamat
 
Tiamat
797
254
0
700
4,377
2,748
0
0
4,377
10,191
0
W
Hun Batz
 
Hun Batz
2,394
272
0
1,000
6,035
1,893
0
2,167
3,680
0
24,558
W
Cerberus
AzuIaSimp
Cerberus
4,269
570
0
4,201
10,061
5,295
0
3,465
6,450
13,333
0
W
Hera
BadNeim
Hera
3,767
665
0
1,663
5,312
1,390
0
2,257
2,812
27,397
0
L
Morgan Le Fay
BarzinVana
Morgan Le Fay
7,156
389
0
1,040
4,410
1,512
0
1,979
2,203
32,730
1,885
W
King Arthur
Hisashine
King Arthur
6,132
1,268
0
1,580
7,205
4,008
0
1,737
5,375
0
36,663
W
Hachiman
deensquad
Hachiman
4,620
3,489
0
2,662
5,296
1,472
0
1,075
4,221
0
31,331
L
Khepri
ericanilox
Khepri
3,607
497
1,216
1,563
8,779
3,746
0
3,290
5,391
11,976
0
L
Lancelot
gigolbatykov
Lancelot
3,407
361
0
1,414
5,116
1,443
0
632
4,396
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
26,224
201
Minions Killed
260
0
Camps Cleared
0
845,879
Distance Traveled
887,020
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,838
605
72
9
0
168,083
0
L
Tiamat
3,746
468
12
2
0
115,651
0
W
Hun Batz
4,574
572
47
6
0
187,887
0
W
Cerberus
4,871
609
16
2
0
182,947
0
W
Hera
5,374
672
76
10
0
176,454
3
L
Morgan Le Fay
5,640
705
74
9
0
184,508
1
W
King Arthur
6,208
776
64
8
0
167,180
0
W
Hachiman
5,197
650
57
7
0
172,552
1
L
Khepri
5,187
648
14
2
0
163,138
5
L
Lancelot
4,535
567
29
4
0
214,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role